Player Matchup

Ah Puch
Ah Puch
AJumpscare
Ah Puch
Level 61
God Stats
1W - 0L
1,679 SR
Queue Stats
7W - 8L
1,447 Elo+
Party 1
Martichoras
Martichoras
GlitchNacho
Martichoras
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,447 Elo+
Party 1
Arachne
Arachne
IamshinyCM
Arachne
Level 123
God Stats
5W - 2L
1,497 SR
Queue Stats
49W - 42L
1,496 Elo+
Solo
Tiamat
Tiamat
SPARKL3Z
Tiamat
Level 66
God Stats
4W - 0L
1,614 SR
Queue Stats
7W - 6L
1,506 Elo+
Party 1
King Arthur
King Arthur
Scyala
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,635 Elo+
Party 1
Team Averages
Level 59
1,558 SR
1,506 Elo+

VS

Team Averages
Level 112
1,548 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BadDalkiir09
Lancelot
Level 120
God Stats
4W - 5L
1,532 SR
Queue Stats
105W - 109L
1,504 Elo+
Party 2
Artemis
Artemis
JON-RAMBO-72
Artemis
Level 61
God Stats
2W - 4L
1,521 SR
Queue Stats
19W - 31L
1,415 Elo+
Solo
Kukulkan
Kukulkan
e-d-l-g
Kukulkan
Level 127
God Stats
6W - 3L
1,688 SR
Queue Stats
140W - 138L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AJumpscare
Ah Puch
10
2 / 0 / 2
6,363
636
4,173
4,699
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
GlitchNacho
Martichoras
9
2 / 3 / 1
5,415
542
4,449
7,877
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
IamshinyCM
Arachne
10
3 / 1 / 1
5,871
587
5,209
8,873
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tiamat
SPARKL3Z
Tiamat
10
1 / 0 / 3
5,800
580
3,292
6,318
3,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Scyala
King Arthur
11
0 / 0 / 0
6,213
621
3,076
9,312
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 0
6,285
629
5,474
6,374
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
 
Zhong Kui
8
0 / 3 / 1
5,122
512
5,738
8,574
7,208
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
BadDalkiir09
Lancelot
9
2 / 3 / 2
5,267
527
3,628
9,227
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Artemis
JON-RAMBO-72
Artemis
9
0 / 1 / 2
5,108
511
3,266
4,734
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
e-d-l-g
Kukulkan
11
2 / 1 / 0
5,845
585
4,971
3,451
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
4
4
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Zhong Kui
 
Zhong Kui
0
3
1
0.17
W
Ah Puch
AJumpscare
Ah Puch
2
0
2
3
L
Lancelot
BadDalkiir09
Lancelot
2
3
2
1
W
Martichoras
GlitchNacho
Martichoras
2
3
1
0.83
W
Arachne
IamshinyCM
Arachne
3
1
1
3.5
L
Artemis
JON-RAMBO-72
Artemis
0
1
2
1
W
Tiamat
SPARKL3Z
Tiamat
1
0
3
2.5
W
King Arthur
Scyala
King Arthur
0
0
0
0
L
Kukulkan
e-d-l-g
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,199
Damage
23,077
37,079
Taken
32,360
18,022
Mitigated
15,850
7,945
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,474
1,865
0
4,446
6,374
2,007
0
0
6,374
42,969
6,316
L
Zhong Kui
 
Zhong Kui
5,738
881
0
2,390
8,574
7,208
33
1,994
6,580
22,461
4,137
W
Ah Puch
AJumpscare
Ah Puch
4,173
0
0
1,526
4,699
1,786
0
2,249
2,450
35,107
0
L
Lancelot
BadDalkiir09
Lancelot
3,628
367
0
2,981
9,227
3,646
0
1,742
7,485
0
31,661
W
Martichoras
GlitchNacho
Martichoras
4,449
1,832
0
1,293
7,877
3,232
473
2,970
4,907
0
33,782
W
Arachne
IamshinyCM
Arachne
5,209
4,255
0
1,075
8,873
3,827
0
2,943
5,930
0
34,891
L
Artemis
JON-RAMBO-72
Artemis
3,266
359
174
1,111
4,734
1,670
0
1,549
3,185
0
26,102
W
Tiamat
SPARKL3Z
Tiamat
3,292
387
876
1,765
6,318
3,548
372
1,916
4,402
19,930
0
W
King Arthur
Scyala
King Arthur
3,076
310
0
1,410
9,312
5,629
0
5,082
4,230
0
41,352
L
Kukulkan
e-d-l-g
Kukulkan
4,971
362
0
250
3,451
1,319
0
2,180
1,271
39,484
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
27,627
274
Minions Killed
323
0
Camps Cleared
0
1,051,661
Distance Traveled
1,016,473
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,285
629
99
10
0
186,950
5
L
Zhong Kui
5,122
512
46
5
0
185,976
4
W
Ah Puch
6,363
636
66
7
0
207,126
6
L
Lancelot
5,267
527
50
5
0
253,410
0
W
Martichoras
5,415
542
62
6
0
160,949
0
W
Arachne
5,871
587
52
5
0
263,046
0
L
Artemis
5,108
511
49
5
0
184,420
0
W
Tiamat
5,800
580
16
2
0
203,860
4
W
King Arthur
6,213
621
78
8
0
216,680
0
L
Kukulkan
5,845
585
79
8
0
205,717
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role