Player Matchup

Medusa
Medusa
CadenMonster28
Medusa
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 177L
1,511 Elo+
Party 1
Discordia
Discordia
HorseKingThe3rd
Discordia
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 173L
1,465 Elo+
Party 1
Fenrir
Fenrir
Rxnge ExZo
Fenrir
Level 109
God Stats
5W - 4L
1,574 SR
Queue Stats
200W - 192L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
XXxKRU5TYxXX
Guan Yu
Level 15
God Stats
0W - 2L
1,277 SR
Queue Stats
17W - 43L
1,347 Elo+
Party 1
Surtr
Surtr
xG3tOwnedM8x
Surtr
Level 27
God Stats
2W - 5L
1,248 SR
Queue Stats
64W - 64L
1,486 Elo+
Party 1
Team Averages
Level 63
1,420 SR
1,457 Elo+

VS

Team Averages
Level 83
1,457 SR
1,534 Elo+
Cerberus
Cerberus
BussyWizard9062
Cerberus
Level 44
God Stats
2W - 2L
1,305 SR
Queue Stats
76W - 78L
1,483 Elo+
Solo
Fenrir
Fenrir
Choco1at Muffin
Fenrir
Level 108
God Stats
3W - 4L
1,325 SR
Queue Stats
49W - 48L
1,470 Elo+
Solo
Hercules
Hercules
Penutbtterman
Hercules
Level 92
God Stats
15W - 16L
1,526 SR
Queue Stats
178W - 180L
1,589 Elo+
Solo
Izanami
Izanami
guccicurry
Izanami
Level 66
God Stats
5W - 7L
1,500 SR
Queue Stats
280W - 259L
1,608 Elo+
Solo
Vulcan
Vulcan
lXav-iiil
Vulcan
Level 107
God Stats
16W - 8L
1,629 SR
Queue Stats
142W - 152L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
6,596
507
6,674
9,144
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
HorseKingThe3rd
Discordia
11
0 / 5 / 1
6,062
466
5,071
12,729
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Rxnge ExZo
Fenrir
14
5 / 2 / 0
7,658
589
7,584
14,960
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
XXxKRU5TYxXX
Guan Yu
10
0 / 7 / 0
5,859
451
2,400
12,853
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 3 / 4
6,277
483
3,720
13,290
10,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
6 / 0 / 2
9,918
763
10,098
7,434
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
8 / 2 / 4
8,281
637
6,523
13,389
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Penutbtterman
Hercules
12
1 / 1 / 5
7,437
572
10,550
10,952
10,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
guccicurry
Izanami
12
1 / 4 / 3
7,034
541
6,167
6,964
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
lXav-iiil
Vulcan
12
4 / 2 / 0
7,978
614
10,567
7,321
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
9
Kills
20
20
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
0
2
7
L
4
3
1
1.5
W
8
2
4
5
L
Discordia
HorseKingThe3rd
Discordia
0
5
1
0.1
W
Hercules
Penutbtterman
Hercules
1
1
5
3.5
L
Fenrir
Rxnge ExZo
Fenrir
5
2
0
2.5
L
Guan Yu
XXxKRU5TYxXX
Guan Yu
0
7
0
0
W
Izanami
guccicurry
Izanami
1
4
3
0.63
W
Vulcan
lXav-iiil
Vulcan
4
2
0
2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,449
Damage
43,905
62,976
Taken
46,060
29,045
Mitigated
28,373
13,600
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,098
639
0
3,423
7,434
6,524
0
0
7,434
69,956
3,225
L
6,674
2,702
0
3,275
9,144
3,446
0
0
9,144
0
51,261
W
6,523
1,759
0
4,338
13,389
6,200
605
1,744
11,645
0
48,993
L
Discordia
HorseKingThe3rd
Discordia
5,071
193
0
3,249
12,729
3,102
0
8,001
4,020
39,515
1,378
W
Hercules
Penutbtterman
Hercules
10,550
2,416
0
5,246
10,952
10,880
109
445
10,507
0
31,481
L
Fenrir
Rxnge ExZo
Fenrir
7,584
2,388
0
3,154
14,960
6,659
0
3,417
11,329
0
65,861
L
Guan Yu
XXxKRU5TYxXX
Guan Yu
2,400
322
0
1,272
12,853
5,327
0
7,486
4,777
0
32,748
W
Izanami
guccicurry
Izanami
6,167
4,142
0
1,293
6,964
2,292
42
0
6,964
0
61,715
W
Vulcan
lXav-iiil
Vulcan
10,567
5,292
0
1,000
7,321
2,477
0
3,024
4,297
53,948
307
L
3,720
1,316
318
2,332
13,290
10,511
0
0
13,290
534
21,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
40,648
325
Minions Killed
469
0
Camps Cleared
0
1,317,410
Distance Traveled
1,356,528
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,918
763
186
14
0
271,972
2
L
Medusa
6,596
507
70
5
0
267,185
0
W
Fenrir
8,281
637
56
4
0
290,112
0
L
Discordia
6,062
466
71
5
0
240,428
0
W
Hercules
7,437
572
40
3
0
305,041
1
L
Fenrir
7,658
589
96
7
0
289,371
0
L
Guan Yu
5,859
451
46
4
0
247,805
0
W
Izanami
7,034
541
99
8
0
240,535
0
W
Vulcan
7,978
614
88
7
0
248,868
0
L
Surtr
6,277
483
42
3
0
272,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role