Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LordArlunn
Arachne
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,276 Elo+
Solo
Cerberus
Cerberus
LordSnow12
Cerberus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
384W - 364L
1,493 Elo+
Solo
Ares
Ares
gRiiTzY3
Ares
Level 87
God Stats
0W - 2L
1,284 SR
Queue Stats
21W - 27L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
supersour_diesel
Baron Samedi
Level 141
God Stats
2W - 6L
1,226 SR
Queue Stats
176W - 166L
1,570 Elo+
Solo
Team Averages
Level 129
1,402 SR
1,464 Elo+

VS

Team Averages
Level 141
1,503 SR
1,478 Elo+
Martichoras
Martichoras
BLAIRRRRR
Martichoras
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 242L
1,483 Elo+
Party 1
Achilles
Achilles
PhatGoriIIa
Achilles
Level 128
God Stats
2W - 0L
1,578 SR
Queue Stats
40W - 66L
1,371 Elo+
Solo
Hun Batz
Hun Batz
Sokka 2Tough
Hun Batz
Level 159
God Stats
2W - 1L
1,436 SR
Queue Stats
120W - 128L
1,499 Elo+
Party 1
Olorun
Olorun
SourWOODCHIP
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 95L
1,530 Elo+
Solo
King Arthur
King Arthur
UnhookedAnt7446
King Arthur
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 237L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
0 / 1 / 1
4,624
925
2,290
3,366
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
LordArlunn
Arachne
9
0 / 1 / 1
4,531
906
3,092
3,898
2,243
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
LordSnow12
Cerberus
1
0 / 0 / 0
1,208
242
0
0
0
Ares
10
0 / 1 / 1
4,838
968
2,243
3,499
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
supersour_diesel
Baron Samedi
9
1 / 2 / 0
4,794
959
3,775
3,976
1,425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BLAIRRRRR
Martichoras
11
1 / 0 / 3
5,721
1,144
4,832
3,607
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Achilles
PhatGoriIIa
Achilles
10
1 / 0 / 3
5,656
1,131
2,920
5,479
4,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
Sokka 2Tough
Hun Batz
10
1 / 0 / 3
5,526
1,105
2,638
4,074
2,400
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Olorun
10
1 / 0 / 3
5,489
1,098
1,597
2,977
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
UnhookedAnt7446
King Arthur
10
1 / 1 / 2
5,538
1,108
1,386
4,041
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
1
Kills
5
5
Deaths
1
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
1
0.5
W
Martichoras
BLAIRRRRR
Martichoras
1
0
3
2.5
L
Arachne
LordArlunn
Arachne
0
1
1
0.5
L
Cerberus
LordSnow12
Cerberus
0
0
0
0
W
Achilles
PhatGoriIIa
Achilles
1
0
3
2.5
W
Hun Batz
Sokka 2Tough
Hun Batz
1
0
3
2.5
W
Olorun
1
0
3
2.5
W
King Arthur
UnhookedAnt7446
King Arthur
1
1
2
2
L
Ares
0
1
1
0.5
L
Baron Samedi
supersour_diesel
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,400
Damage
13,373
14,739
Taken
20,178
8,646
Mitigated
13,578
4,672
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,290
645
554
932
3,366
1,293
0
601
2,599
0
7,060
W
Martichoras
BLAIRRRRR
Martichoras
4,832
655
496
769
3,607
1,551
853
1,016
2,591
0
13,417
L
Arachne
LordArlunn
Arachne
3,092
2,859
342
329
3,898
2,243
0
493
3,233
0
5,410
L
Cerberus
LordSnow12
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
PhatGoriIIa
Achilles
2,920
530
0
932
5,479
4,979
75
1,721
3,714
0
6,945
W
Hun Batz
Sokka 2Tough
Hun Batz
2,638
325
1,034
1,078
4,074
2,400
25
957
3,117
0
10,109
W
Olorun
1,597
1,219
2,268
1,506
2,977
1,209
156
582
2,395
7,282
0
W
King Arthur
UnhookedAnt7446
King Arthur
1,386
108
594
323
4,041
3,439
0
1,742
2,299
1,144
3,982
L
Ares
2,243
100
0
360
3,499
3,685
0
506
2,644
4,102
0
L
Baron Samedi
supersour_diesel
Baron Samedi
3,775
175
1,094
1,061
3,976
1,425
0
667
3,149
8,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,995
Gold Earned
27,930
32
Minions Killed
72
0
Camps Cleared
0
344,388
Distance Traveled
471,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,624
925
10
2
0
85,157
0
W
Martichoras
5,721
1,144
23
5
0
96,838
0
L
Arachne
4,531
906
6
1
0
87,914
0
L
Cerberus
1,208
242
0
0
0
0
0
W
Achilles
5,656
1,131
8
2
0
91,572
0
W
Hun Batz
5,526
1,105
18
4
0
109,244
0
W
Olorun
5,489
1,098
9
2
0
69,221
0
W
King Arthur
5,538
1,108
14
3
0
104,266
0
L
Ares
4,838
968
6
1
0
107,325
0
L
Baron Samedi
4,794
959
10
2
0
63,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role