Player Matchup

Janus
Janus
C0DiENEBERRi
Janus
Level 127
God Stats
61W - 68L
1,522 SR
Queue Stats
100W - 125L
1,478 Elo+
Party 1
Set
Set
ChiefWukong
Set
Level 155
God Stats
1W - 1L
1,274 SR
Queue Stats
151W - 176L
1,446 Elo+
Party 1
Medusa
Medusa
HELLAsourD
Medusa
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 67L
1,392 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ThreeFingerChub
Kumbhakarna
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 74L
1,487 Elo+
Party 1
Chaac
Chaac
Woindafoinda7
Chaac
Level 129
God Stats
36W - 38L
1,491 SR
Queue Stats
63W - 78L
1,400 Elo+
Party 1
Team Averages
Level 136
1,457 SR
1,441 Elo+

VS

Team Averages
Level 126
1,560 SR
1,456 Elo+
Susano
Susano
Agent_Murda
Susano
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
GigabyteBat
Aphrodite
Level 155
God Stats
0W - 4L
1,299 SR
Queue Stats
79W - 97L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
Omar215-Thebot
Ao Kuang
Level 109
God Stats
4W - 12L
1,621 SR
Queue Stats
17W - 30L
1,408 Elo+
Party 2
Chaac
Chaac
Snoxneedshed
Chaac
Level 54
God Stats
6W - 5L
1,837 SR
Queue Stats
190W - 184L
1,495 Elo+
Solo
Bacchus
Bacchus
jcgalaxy28
Bacchus
Level 146
God Stats
4W - 8L
1,543 SR
Queue Stats
322W - 321L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
7,896
790
9,357
6,291
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 1
9,087
909
8,660
9,240
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
HELLAsourD
Medusa
14
0 / 0 / 2
7,615
762
2,942
6,847
2,692
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
ThreeFingerChub
Kumbhakarna
14
1 / 1 / 3
8,018
802
6,207
9,620
8,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 1 / 3
7,690
769
5,730
8,234
8,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
0 / 3 / 2
7,279
728
5,410
9,714
5,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
GigabyteBat
Aphrodite
14
0 / 0 / 0
7,481
748
2,651
4,202
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
13
1 / 2 / 2
7,364
736
7,824
12,151
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 1
7,822
782
9,515
10,576
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
jcgalaxy28
Bacchus
14
2 / 0 / 1
7,818
782
6,424
4,043
4,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
5
5
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
0
3
2
0.33
W
1
2
4
1.5
W
4
1
1
4.5
L
Aphrodite
GigabyteBat
Aphrodite
0
0
0
0
W
Medusa
HELLAsourD
Medusa
0
0
2
1
L
Ao Kuang
1
2
2
1
L
2
2
1
1.25
W
Kumbhakarna
ThreeFingerChub
Kumbhakarna
1
1
3
2.5
W
1
1
3
2.5
L
Bacchus
jcgalaxy28
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,896
Damage
31,824
40,232
Taken
40,686
26,763
Mitigated
25,230
10,333
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,410
567
0
0
9,714
5,263
0
4,198
5,306
0
20,514
W
9,357
310
0
1,759
6,291
2,342
0
1,926
4,142
24,767
0
W
8,660
2,474
0
3,464
9,240
5,159
0
4,400
4,758
25
37,506
L
Aphrodite
GigabyteBat
Aphrodite
2,651
67
2,620
2,819
4,202
1,849
0
1,589
2,511
20,496
0
W
Medusa
HELLAsourD
Medusa
2,942
1,001
17
2,270
6,847
2,692
1,137
1,596
4,985
0
19,647
L
Ao Kuang
7,824
496
0
4,104
12,151
5,805
0
4,148
7,727
17,741
883
L
9,515
1,461
0
2,299
10,576
8,235
0
3,871
6,403
0
25,807
W
Kumbhakarna
ThreeFingerChub
Kumbhakarna
6,207
491
0
809
9,620
8,459
0
4,589
4,762
16,202
911
W
5,730
239
0
2,014
8,234
8,111
0
3,856
4,378
1,182
18,343
L
Bacchus
jcgalaxy28
Bacchus
6,424
653
0
490
4,043
4,078
0
1,350
2,619
17,695
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
37,764
222
Minions Killed
189
0
Camps Cleared
0
1,016,378
Distance Traveled
966,924
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,279
728
34
3
0
190,463
0
W
Janus
7,896
790
51
5
0
201,210
0
W
Set
9,087
909
72
7
0
190,412
0
L
Aphrodite
7,481
748
60
6
0
200,762
0
W
Medusa
7,615
762
45
5
0
206,022
0
L
Ao Kuang
7,364
736
26
3
0
205,001
0
L
Chaac
7,822
782
41
4
0
197,974
2
W
Kumbhakarna
8,018
802
22
2
0
216,183
0
W
Chaac
7,690
769
32
3
0
202,551
0
L
Bacchus
7,818
782
28
3
0
172,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role