Player Matchup

Arachne
Arachne
Breadybread_
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
I_Hunt-Drones
Sylvanus
Level 91
God Stats
13W - 13L
1,361 SR
Queue Stats
199W - 191L
1,412 Elo+
Party 1
Rama
Rama
MasterNothing
Rama
Level 49
God Stats
12W - 8L
1,418 SR
Queue Stats
36W - 34L
1,231 Elo+
Solo
Janus
Janus
TeaBaggins2
Janus
Level 106
God Stats
1W - 1L
1,277 SR
Queue Stats
26W - 22L
1,415 Elo+
Solo
Bake Kujira
Bake Kujira
xCKlader
Bake Kujira
Level 43
God Stats
3W - 1L
1,257 SR
Queue Stats
164W - 131L
1,537 Elo+
Solo
Team Averages
Level 61
1,363 SR
1,419 Elo+

VS

Team Averages
Level 65
1,556 SR
1,364 Elo+
Agni
Agni
Andersonpre
Agni
Level 18
God Stats
0W - 4L
1,172 SR
Queue Stats
1W - 6L
1,305 Elo+
Party 3
Charon
Charon
ManuCGmer
Charon
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,366 Elo+
Party 2
Apollo
Apollo
Zepirox
Apollo
Level 106
God Stats
2W - 5L
1,698 SR
Queue Stats
172W - 183L
1,387 Elo+
Party 2
Thor
Thor
jordyprefidee
Thor
Level 49
God Stats
0W - 1L
1,584 SR
Queue Stats
15W - 32L
1,304 Elo+
Party 3
Surtr
Surtr
tame100burst
Surtr
Level 49
God Stats
0W - 1L
1,824 SR
Queue Stats
10W - 12L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Breadybread_
Arachne
11
2 / 1 / 4
6,548
504
2,980
8,122
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
I_Hunt-Drones
Sylvanus
13
6 / 3 / 5
8,586
660
12,033
11,203
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
9 / 0 / 3
8,645
665
13,781
9,933
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 1
7,878
606
8,353
4,798
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
xCKlader
Bake Kujira
10
0 / 2 / 11
7,311
562
5,146
14,008
10,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,133
472
5,281
10,082
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
ManuCGmer
Charon
8
0 / 5 / 1
5,372
413
4,349
12,311
8,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Zepirox
Apollo
10
1 / 5 / 1
5,937
457
6,340
11,157
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 2
6,680
514
7,585
12,129
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 5 / 3
5,897
454
5,740
14,638
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
24
Kills
6
6
Deaths
25
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Arachne
Breadybread_
Arachne
2
1
4
4
W
Sylvanus
I_Hunt-Drones
Sylvanus
6
3
5
2.83
L
Charon
ManuCGmer
Charon
0
5
1
0.1
W
9
0
3
10.5
W
7
0
1
7.5
L
Apollo
Zepirox
Apollo
1
5
1
0.3
L
3
4
2
1
L
1
5
3
0.5
W
Bake Kujira
xCKlader
Bake Kujira
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,293
Damage
29,295
48,064
Taken
60,317
25,825
Mitigated
28,784
13,556
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,281
588
0
1,130
10,082
2,867
0
5,872
3,820
31,303
0
W
Arachne
Breadybread_
Arachne
2,980
2,356
0
1,761
8,122
2,978
0
1,551
6,529
0
21,097
W
Sylvanus
I_Hunt-Drones
Sylvanus
12,033
5,683
156
2,941
11,203
6,265
190
2,123
8,589
56,480
16,760
L
Charon
ManuCGmer
Charon
4,349
1,062
207
956
12,311
8,778
0
3,757
8,392
22,024
1,922
W
13,781
11,299
0
4,056
9,933
4,137
660
2,556
7,377
0
72,361
W
8,353
571
0
500
4,798
1,559
0
1,111
3,645
49,933
2
L
Apollo
Zepirox
Apollo
6,340
4,438
0
1,504
11,157
3,941
0
2,369
8,770
0
38,599
L
7,585
1,456
0
750
12,129
4,110
0
3,730
8,357
0
36,974
L
5,740
2,064
0
1,014
14,638
9,088
0
7,924
6,634
842
25,970
W
Bake Kujira
xCKlader
Bake Kujira
5,146
2,805
1,655
2,487
14,008
10,886
0
2,727
11,195
26,008
1,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
30,019
385
Minions Killed
239
0
Camps Cleared
0
1,254,088
Distance Traveled
1,244,281
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,133
472
61
5
0
236,813
0
W
Arachne
6,548
504
28
2
0
285,914
0
W
Sylvanus
8,586
660
126
10
0
217,548
0
L
Charon
5,372
413
32
2
0
248,078
2
W
Rama
8,645
665
110
8
0
235,597
0
W
Janus
7,878
606
86
7
0
251,096
0
L
Apollo
5,937
457
66
5
0
229,836
4
L
Thor
6,680
514
47
4
0
270,734
0
L
Surtr
5,897
454
33
3
0
258,820
0
W
Bake Kujira
7,311
562
35
3
0
263,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role