Player Matchup

Aphrodite
Aphrodite
Naömi
Aphrodite
Level 36
God Stats
10W - 5L
1,500 SR
Queue Stats
26W - 16L
1,540 Elo+
Solo
Hercules
Hercules
XxSciro_K3NxX
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,433 Elo+
Party 2
Chang'e
Chang'e
kejiken069
Chang'e
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,433 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,469 Elo+

VS

Team Averages
Level 74
1,529 SR
1,342 Elo+
Kukulkan
Kukulkan
Abomonation66
Kukulkan
Level 105
God Stats
10W - 11L
1,683 SR
Queue Stats
274W - 279L
1,441 Elo+
Solo
Medusa
Medusa
Shikieikii
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,320 Elo+
Party 1
Bacchus
Bacchus
TaGloS
Bacchus
Level 55
God Stats
2W - 2L
1,403 SR
Queue Stats
2W - 6L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Naömi
Aphrodite
16
1 / 4 / 2
10,332
608
8,340
16,189
12,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
XxSciro_K3NxX
Hercules
17
2 / 2 / 1
10,685
629
10,317
20,734
21,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
kejiken069
Chang'e
15
0 / 8 / 3
10,098
594
13,059
21,321
11,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abomonation66
Kukulkan
20
3 / 0 / 9
13,720
807
18,227
7,734
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Shikieikii
Medusa
18
8 / 2 / 4
13,201
777
18,339
15,675
8,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
TaGloS
Bacchus
18
3 / 1 / 10
11,814
695
15,885
17,662
26,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Abomonation66
Kukulkan
3
0
9
7.5
L
Aphrodite
Naömi
Aphrodite
1
4
2
0.5
W
Medusa
Shikieikii
Medusa
8
2
4
5
W
Bacchus
TaGloS
Bacchus
3
1
10
8
L
Hercules
XxSciro_K3NxX
Hercules
2
2
1
1.25
L
Chang'e
kejiken069
Chang'e
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,716
Damage
52,451
58,244
Taken
41,071
45,804
Mitigated
39,286
20,199
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Abomonation66
Kukulkan
18,227
1,060
0
3,676
7,734
4,464
1,158
3,939
3,764
88,229
2,144
L
Aphrodite
Naömi
Aphrodite
8,340
1,185
3,785
5,437
16,189
12,734
123
8,373
7,800
29,664
0
W
Medusa
Shikieikii
Medusa
18,339
8,364
0
3,352
15,675
8,180
688
7,847
7,721
0
62,798
W
Bacchus
TaGloS
Bacchus
15,885
2,240
0
1,754
17,662
26,642
131
9,372
8,234
25,150
1,405
L
Hercules
XxSciro_K3NxX
Hercules
10,317
3,196
0
3,536
20,734
21,602
0
12,262
8,375
0
34,598
L
Chang'e
kejiken069
Chang'e
13,059
1,738
3,204
4,237
21,321
11,468
135
12,079
9,152
55,145
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
38,735
178
Minions Killed
242
0
Camps Cleared
0
988,978
Distance Traveled
980,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,720
807
153
9
0
321,093
0
L
Aphrodite
10,332
608
49
3
0
327,974
0
W
Medusa
13,201
777
73
4
0
319,066
0
W
Bacchus
11,814
695
16
1
0
340,834
0
L
Hercules
10,685
629
42
2
0
370,916
0
L
Chang'e
10,098
594
87
5
0
290,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role