Player Matchup

Skadi
Skadi
THE_BIG_Z_3472
Skadi
Level 149
God Stats
11W - 12L
1,311 SR
Queue Stats
715W - 746L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheQuickNDirty
Ah Muzen Cab
Level 105
God Stats
3W - 0L
1,813 SR
Queue Stats
303W - 300L
1,457 Elo+
Solo
Xing Tian
Xing Tian
alltocrazy94
Xing Tian
Level 84
God Stats
2W - 2L
1,356 SR
Queue Stats
64W - 75L
1,415 Elo+
Solo
Ares
Ares
gothicferret7
Ares
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 34L
1,560 Elo+
Solo
Hel
Hel
the_jaisemberg
Hel
Level 115
God Stats
2W - 0L
1,724 SR
Queue Stats
396W - 402L
1,423 Elo+
Solo
Team Averages
Level 119
1,541 SR
1,474 Elo+

VS

Team Averages
Level 133
1,529 SR
1,473 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Grumpy Corndog
Mulan
Level 113
God Stats
2W - 4L
1,811 SR
Queue Stats
288W - 264L
1,522 Elo+
Solo
Charybdis
Charybdis
Lilking1995
Charybdis
Level 125
God Stats
0W - 1L
1,333 SR
Queue Stats
4W - 11L
1,191 Elo+
Solo
Sun Wukong
Sun Wukong
UniformKarma153
Sun Wukong
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 50L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
8,858
805
12,600
10,190
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Muzen Cab
TheQuickNDirty
Ah Muzen Cab
16
3 / 1 / 5
9,320
847
12,849
7,434
4,909
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
alltocrazy94
Xing Tian
14
1 / 1 / 7
7,876
716
4,760
11,328
12,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 6
7,759
705
4,588
10,772
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 5
8,451
768
9,231
9,524
5,936
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 1 / 6
7,448
677
10,963
6,251
2,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
 
Yemoja
15
0 / 1 / 7
7,221
656
4,423
10,757
9,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 4
7,574
689
7,039
11,116
7,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Lilking1995
Charybdis
14
2 / 3 / 6
7,893
718
13,494
11,963
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
UniformKarma153
Sun Wukong
12
4 / 1 / 4
7,646
695
8,434
9,912
8,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
8
Kills
9
9
Deaths
8
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
6
3
L
Yemoja
 
Yemoja
0
1
7
3.5
L
3
2
4
2.5
L
Charybdis
Lilking1995
Charybdis
2
3
6
1.67
W
2
1
6
5
W
Ah Muzen Cab
TheQuickNDirty
Ah Muzen Cab
3
1
5
5.5
L
Sun Wukong
UniformKarma153
Sun Wukong
4
1
4
6
W
Xing Tian
alltocrazy94
Xing Tian
1
1
7
4.5
W
0
3
6
1
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,028
Damage
44,353
49,248
Taken
49,999
41,277
Mitigated
32,071
18,219
Healing
23,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,963
145
1,515
2,180
6,251
2,424
36
739
5,400
28,543
0
L
Yemoja
 
Yemoja
4,423
356
6,101
3,094
10,757
9,642
0
4,016
6,574
10,593
0
L
7,039
950
2,180
2,362
11,116
7,167
0
4,567
6,431
966
8,636
L
Charybdis
Lilking1995
Charybdis
13,494
3,735
1,288
2,821
11,963
4,464
0
3,782
8,013
0
25,030
W
12,600
4,051
1,325
2,236
10,190
6,185
52
4,148
6,042
0
35,173
W
Ah Muzen Cab
TheQuickNDirty
Ah Muzen Cab
12,849
2,668
1,877
1,026
7,434
4,909
617
2,973
4,461
0
27,234
L
Sun Wukong
UniformKarma153
Sun Wukong
8,434
888
663
882
9,912
8,374
0
4,786
5,002
0
17,071
W
Xing Tian
alltocrazy94
Xing Tian
4,760
225
1,737
999
11,328
12,893
208
3,473
7,855
6,744
0
W
4,588
511
288
914
10,772
11,354
120
2,136
8,636
5,162
0
W
9,231
541
4,637
3,180
9,524
5,936
784
3,462
6,062
18,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
37,782
137
Minions Killed
126
0
Camps Cleared
0
994,351
Distance Traveled
926,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,448
677
53
5
0
182,557
0
L
Yemoja
7,221
656
15
1
0
202,573
0
L
Mulan
7,574
689
8
1
0
196,188
0
L
Charybdis
7,893
718
42
4
0
185,938
0
W
Skadi
8,858
805
75
7
0
202,243
0
W
Ah Muzen Cab
9,320
847
36
3
0
226,541
0
L
Sun Wukong
7,646
695
8
1
0
159,094
0
W
Xing Tian
7,876
716
7
1
0
173,552
0
W
Ares
7,759
705
4
0
0
186,594
0
W
Hel
8,451
768
15
1
0
205,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role