Player Matchup

Set
Set
Giantzbane
Set
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,551 Elo+
Party 1
Yu Huang
Yu Huang
LaifuWaifu
Yu Huang
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 29L
1,740 Elo+
Solo
Charybdis
Charybdis
Pyroenthused
Charybdis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,488 Elo+
Solo
Nu Wa
Nu Wa
TheFran118
Nu Wa
Level 139
God Stats
2W - 2L
1,352 SR
Queue Stats
201W - 198L
1,471 Elo+
Solo
Geb
Geb
TheJacro
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,618 Elo+
Party 1
Team Averages
Level 113
1,470 SR
1,574 Elo+

VS

Team Averages
Level 166
1,641 SR
1,479 Elo+
Hou Yi
Hou Yi
BLAIRRRRR
Hou Yi
Level 127
God Stats
7W - 8L
1,715 SR
Queue Stats
197W - 221L
1,481 Elo+
Party 3
Gilgamesh
Gilgamesh
BOLINHA__GOSTOSO
Gilgamesh
Level 160
God Stats
3W - 2L
1,701 SR
Queue Stats
352W - 352L
1,469 Elo+
Party 2
Arachne
Arachne
Black8aron96
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 241L
1,464 Elo+
Solo
Serqet
Serqet
Sokka 2Tough
Serqet
Level 159
God Stats
2W - 1L
1,821 SR
Queue Stats
109W - 114L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
mzaquine
Cthulhu
Level 257
God Stats
20W - 12L
1,467 SR
Queue Stats
540W - 560L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
7,373
922
6,973
9,198
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
LaifuWaifu
Yu Huang
13
4 / 1 / 6
7,684
961
9,003
4,588
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Pyroenthused
Charybdis
14
6 / 1 / 6
7,795
974
10,306
7,173
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
1 / 1 / 13
7,141
893
11,305
4,974
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 12
7,081
885
4,831
8,876
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BLAIRRRRR
Hou Yi
13
3 / 3 / 4
7,446
931
7,496
7,098
3,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
13
2 / 2 / 5
6,534
817
5,344
12,135
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Black8aron96
Arachne
9
0 / 3 / 5
5,592
699
3,403
7,020
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
12
2 / 3 / 5
6,162
770
3,474
8,499
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
mzaquine
Cthulhu
12
1 / 3 / 6
6,990
874
9,272
10,793
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
14
Kills
8
9
Deaths
14
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BLAIRRRRR
Hou Yi
3
3
4
1.67
L
Gilgamesh
2
2
5
2.25
L
Arachne
Black8aron96
Arachne
0
3
5
0.83
W
3
4
7
1.63
W
Yu Huang
LaifuWaifu
Yu Huang
4
1
6
7
W
Charybdis
Pyroenthused
Charybdis
6
1
6
9
L
Serqet
2
3
5
1.5
W
Nu Wa
1
1
13
7.5
W
0
2
12
3
L
Cthulhu
mzaquine
Cthulhu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,418
Damage
28,989
34,809
Taken
45,545
20,585
Mitigated
37,914
12,316
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BLAIRRRRR
Hou Yi
7,496
3,954
631
819
7,098
3,072
0
4,588
2,510
0
18,723
L
Gilgamesh
5,344
830
1,525
3,007
12,135
10,819
0
6,797
5,338
0
15,942
L
Arachne
Black8aron96
Arachne
3,403
1,835
330
1,719
7,020
4,203
0
4,002
3,018
0
5,975
W
6,973
1,979
259
1,350
9,198
5,698
531
1,913
6,939
0
10,984
W
Yu Huang
LaifuWaifu
Yu Huang
9,003
773
1,899
1,762
4,588
2,065
723
1,179
3,275
17,290
1,316
W
Charybdis
Pyroenthused
Charybdis
10,306
3,508
457
2,196
7,173
3,341
86
2,167
4,750
0
21,692
L
Serqet
3,474
134
591
217
8,499
9,021
0
4,399
4,100
0
5,243
W
Nu Wa
11,305
4,516
718
1,136
4,974
2,348
637
2,524
2,409
23,674
741
W
4,831
597
1,048
1,491
8,876
7,133
182
1,489
7,010
7,056
0
L
Cthulhu
mzaquine
Cthulhu
9,272
284
1,190
2,582
10,793
10,799
0
4,758
6,035
23,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
32,724
113
Minions Killed
90
0
Camps Cleared
0
750,103
Distance Traveled
762,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,446
931
25
3
0
146,180
0
L
Gilgamesh
6,534
817
30
4
0
170,832
0
L
Arachne
5,592
699
6
1
0
124,447
0
W
Set
7,373
922
9
1
0
152,070
0
W
Yu Huang
7,684
961
37
5
0
161,384
0
W
Charybdis
7,795
974
36
5
0
145,142
0
L
Serqet
6,162
770
6
1
0
169,458
0
W
Nu Wa
7,141
893
25
3
0
140,289
0
W
Geb
7,081
885
6
1
0
151,218
0
L
Cthulhu
6,990
874
23
3
0
151,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role