Player Matchup

Susano
Susano
DopeZ-ro
Susano
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,428 Elo+
Party 1
Yu Huang
Yu Huang
S-hitmonlee
Yu Huang
Level 133
God Stats
1W - 0L
1,517 SR
Queue Stats
56W - 51L
1,504 Elo+
Party 1
Bacchus
Bacchus
Swamp_Croc
Bacchus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,395 Elo+
Party 1
Team Averages
Level 124
1,506 SR
1,442 Elo+

VS

Team Averages
Level 40
1,382 SR
1,278 Elo+
Horus
Horus
Bird on deck
Horus
Level 54
God Stats
12W - 10L
1,439 SR
Queue Stats
20W - 32L
1,308 Elo+
Party 2
Ra
Ra
Dang BV
Ra
Level 32
God Stats
1W - 5L
1,262 SR
Queue Stats
2W - 9L
1,248 Elo+
Party 2
Kali
Kali
Dub BV9911
Kali
Level 35
God Stats
13W - 9L
1,444 SR
Queue Stats
29W - 41L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DopeZ-ro
Susano
16
4 / 3 / 3
11,180
699
10,525
15,040
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
S-hitmonlee
Yu Huang
19
3 / 1 / 6
11,987
749
14,410
8,399
3,722
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Swamp_Croc
Bacchus
17
3 / 2 / 6
11,084
693
12,985
13,757
19,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,841
615
4,943
18,677
18,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 1
10,780
674
11,860
11,486
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 4 / 5
10,248
641
8,988
15,413
7,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
6
6
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
4
4
1
1.13
W
Susano
DopeZ-ro
Susano
4
3
3
1.83
L
1
4
5
0.88
W
Yu Huang
S-hitmonlee
Yu Huang
3
1
6
6
W
Bacchus
Swamp_Croc
Bacchus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
25,791
37,196
Taken
45,576
30,283
Mitigated
29,676
5,518
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,943
2,214
1,277
3,603
18,677
18,120
60
10,936
7,627
0
18,524
L
11,860
557
1,618
2,021
11,486
4,214
0
8,491
2,976
40,569
0
W
Susano
DopeZ-ro
Susano
10,525
1,497
0
1,076
15,040
6,684
1,309
5,170
9,796
0
45,805
L
8,988
3,241
354
4,920
15,413
7,342
0
8,333
7,035
0
52,239
W
Yu Huang
S-hitmonlee
Yu Huang
14,410
1,099
0
1,507
8,399
3,722
1,076
3,824
4,377
63,615
1,197
W
Bacchus
Swamp_Croc
Bacchus
12,985
746
346
2,589
13,757
19,877
346
2,943
10,810
25,493
1,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
30,869
159
Minions Killed
164
0
Camps Cleared
0
930,548
Distance Traveled
890,560
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,841
615
21
1
0
307,366
0
L
Ra
10,780
674
74
5
0
267,925
0
W
Susano
11,180
699
47
3
0
315,821
0
L
Kali
10,248
641
69
4
0
315,269
0
W
Yu Huang
11,987
749
95
6
0
303,465
0
W
Bacchus
11,084
693
17
1
0
311,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role