Player Matchup

Thanatos
Thanatos
FoxxyFish
Thanatos
Level 140
God Stats
4W - 1L
1,656 SR
Queue Stats
51W - 56L
1,515 Elo+
Party 2
Osiris
Osiris
Rydogg29
Osiris
Level 127
God Stats
0W - 2L
1,329 SR
Queue Stats
197W - 198L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
Skyfaret
Ah Puch
Level 80
God Stats
0W - 1L
1,179 SR
Queue Stats
1W - 3L
1,295 Elo+
Solo
Jing Wei
Jing Wei
TheFlameScion
Jing Wei
Level 118
God Stats
1W - 2L
1,302 SR
Queue Stats
169W - 173L
1,522 Elo+
Party 2
Xing Tian
Xing Tian
iChromeee
Xing Tian
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 127L
1,492 Elo+
Party 2
Team Averages
Level 115
1,393 SR
1,465 Elo+

VS

Team Averages
Level 140
1,503 SR
1,505 Elo+
Geb
Geb
Flylord1901
Geb
Level 46
God Stats
3W - 1L
1,859 SR
Queue Stats
65W - 74L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
Hype Un1corn
Guan Yu
Level 171
God Stats
1W - 0L
1,739 SR
Queue Stats
55W - 57L
1,578 Elo+
Party 1
Chang'e
Chang'e
ImBootsy
Chang'e
Level 156
God Stats
2W - 1L
1,232 SR
Queue Stats
70W - 74L
1,487 Elo+
Party 1
Medusa
Medusa
Traumatized XI
Medusa
Level 166
God Stats
5W - 4L
1,312 SR
Queue Stats
354W - 354L
1,554 Elo+
Solo
Awilix
Awilix
ouncing ball
Awilix
Level 159
God Stats
2W - 2L
1,370 SR
Queue Stats
38W - 49L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FoxxyFish
Thanatos
12
0 / 4 / 0
6,246
446
2,313
12,389
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Rydogg29
Osiris
13
0 / 3 / 0
6,566
469
5,995
16,417
14,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Skyfaret
Ah Puch
11
0 / 2 / 0
6,313
451
7,850
6,445
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
TheFlameScion
Jing Wei
12
3 / 2 / 0
7,211
515
3,588
8,298
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
iChromeee
Xing Tian
10
0 / 2 / 3
6,460
461
5,063
15,794
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,653
475
4,412
9,169
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Hype Un1corn
Guan Yu
15
1 / 0 / 2
9,097
650
9,081
11,536
13,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Chang'e
ImBootsy
Chang'e
14
1 / 0 / 3
8,175
584
7,452
6,940
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 2 / 0
8,474
605
8,206
7,488
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
15
6 / 0 / 2
8,571
612
10,146
9,301
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
13
13
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Thanatos
FoxxyFish
Thanatos
0
4
0
0
W
Guan Yu
Hype Un1corn
Guan Yu
1
0
2
2
W
Chang'e
ImBootsy
Chang'e
1
0
3
2.5
L
Osiris
Rydogg29
Osiris
0
3
0
0
L
Ah Puch
Skyfaret
Ah Puch
0
2
0
0
L
Jing Wei
TheFlameScion
Jing Wei
3
2
0
1.5
W
4
2
0
2
L
Xing Tian
iChromeee
Xing Tian
0
2
3
0.75
W
Awilix
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,809
Damage
39,297
59,343
Taken
44,434
36,087
Mitigated
31,000
17,522
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,412
489
0
2,376
9,169
6,659
0
4,886
4,283
16,072
298
L
Thanatos
FoxxyFish
Thanatos
2,313
523
0
7,294
12,389
5,299
0
811
11,420
0
56,119
W
Guan Yu
Hype Un1corn
Guan Yu
9,081
1,215
182
3,962
11,536
13,987
0
40
11,496
0
82,792
W
Chang'e
ImBootsy
Chang'e
7,452
488
1,335
4,858
6,940
3,033
0
4,149
2,791
52,842
3,638
L
Osiris
Rydogg29
Osiris
5,995
2,619
0
4,828
16,417
14,065
0
0
16,417
0
50,721
L
Ah Puch
Skyfaret
Ah Puch
7,850
475
0
1,151
6,445
2,248
16
2,776
3,419
42,811
0
L
Jing Wei
TheFlameScion
Jing Wei
3,588
2,787
0
1,601
8,298
3,065
0
409
7,889
0
53,028
W
8,206
3,204
0
1,948
7,488
3,267
0
1,692
5,796
0
74,333
L
Xing Tian
iChromeee
Xing Tian
5,063
962
0
2,648
15,794
11,410
0
6,919
8,489
20,836
554
W
Awilix
10,146
4,212
0
768
9,301
4,054
0
1,929
7,372
0
84,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,796
Gold Earned
40,970
366
Minions Killed
515
0
Camps Cleared
0
1,373,106
Distance Traveled
1,515,897
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,653
475
18
1
0
294,396
0
L
Thanatos
6,246
446
83
6
0
266,442
0
W
Guan Yu
9,097
650
130
9
0
276,906
0
W
Chang'e
8,175
584
133
10
0
288,377
0
L
Osiris
6,566
469
84
6
0
266,644
0
L
Ah Puch
6,313
451
78
6
0
277,924
3
L
Jing Wei
7,211
515
91
7
0
284,662
2
W
Medusa
8,474
605
122
9
0
283,383
3
L
Xing Tian
6,460
461
30
2
0
277,434
3
W
Awilix
8,571
612
112
8
0
372,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role