Player Matchup

Horus
Horus
ISKIRTT
Horus
Level 141
God Stats
18W - 12L
1,664 SR
Queue Stats
348W - 343L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
JFO4Real
Gilgamesh
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 120L
1,515 Elo+
Solo
Zeus
Zeus
MyPhatPUH-C
Zeus
Level 107
God Stats
9W - 4L
1,733 SR
Queue Stats
215W - 196L
1,582 Elo+
Solo
Agni
Agni
Zantymills
Agni
Level 61
God Stats
14W - 8L
1,755 SR
Queue Stats
238W - 222L
1,567 Elo+
Solo
Cernunnos
Cernunnos
my409
Cernunnos
Level 67
God Stats
51W - 36L
1,600 SR
Queue Stats
112W - 83L
1,526 Elo+
Solo
Team Averages
Level 100
1,650 SR
1,536 Elo+

VS

Team Averages
Level 114
1,449 SR
1,549 Elo+
Bellona
Bellona
LeeThrowing
Bellona
Level 124
God Stats
0W - 2L
1,226 SR
Queue Stats
83W - 82L
1,559 Elo+
Solo
Bastet
Bastet
LoKoKeip
Bastet
Level 156
God Stats
1W - 1L
1,738 SR
Queue Stats
22W - 20L
1,435 Elo+
Solo
Hachiman
Hachiman
Probable_Nym
Hachiman
Level 147
God Stats
1W - 6L
1,104 SR
Queue Stats
204W - 196L
1,585 Elo+
Solo
Agni
Agni
SoftJumper
Agni
Level 48
God Stats
15W - 9L
1,500 SR
Queue Stats
102W - 92L
1,584 Elo+
Solo
Bake Kujira
Bake Kujira
wolfgamer772
Bake Kujira
Level 94
God Stats
199W - 138L
1,678 SR
Queue Stats
373W - 349L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ISKIRTT
Horus
13
2 / 2 / 3
7,956
530
4,388
15,309
12,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
JFO4Real
Gilgamesh
13
0 / 3 / 5
7,431
495
4,966
17,236
8,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 0
8,506
567
10,865
8,231
3,658
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 1 / 0
9,498
633
12,169
9,516
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cernunnos
my409
Cernunnos
15
4 / 2 / 1
9,085
606
13,796
16,510
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LeeThrowing
Bellona
12
3 / 3 / 2
7,976
532
5,656
12,167
10,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bastet
LoKoKeip
Bastet
15
5 / 0 / 3
8,868
591
13,388
15,737
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Probable_Nym
Hachiman
12
1 / 4 / 3
7,298
487
8,896
12,167
4,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 6 / 1
6,977
465
4,396
9,768
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
wolfgamer772
Bake Kujira
15
0 / 1 / 1
8,820
588
3,974
13,725
16,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
14
Kills
9
9
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
ISKIRTT
Horus
2
2
3
1.75
W
Gilgamesh
JFO4Real
Gilgamesh
0
3
5
0.83
L
Bellona
LeeThrowing
Bellona
3
3
2
1.33
L
Bastet
LoKoKeip
Bastet
5
0
3
6.5
W
1
1
0
1
L
Hachiman
Probable_Nym
Hachiman
1
4
3
0.63
L
0
6
1
0.08
W
7
1
0
7
W
Cernunnos
my409
Cernunnos
4
2
1
2.25
L
Bake Kujira
wolfgamer772
Bake Kujira
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,184
Damage
36,310
66,802
Taken
63,564
36,519
Mitigated
40,543
25,191
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ISKIRTT
Horus
4,388
1,529
1,485
5,362
15,309
12,583
47
1,347
13,888
0
33,470
W
Gilgamesh
JFO4Real
Gilgamesh
4,966
1,981
0
5,430
17,236
8,361
264
2,032
15,046
0
56,759
L
Bellona
LeeThrowing
Bellona
5,656
1,417
0
2,042
12,167
10,941
0
969
11,092
0
19,719
L
Bastet
LoKoKeip
Bastet
13,388
6,720
0
3,398
15,737
6,336
0
4,896
10,533
0
72,977
W
10,865
2,527
0
2,531
8,231
3,658
0
3,556
4,675
78,837
602
L
Hachiman
Probable_Nym
Hachiman
8,896
4,749
0
3,514
12,167
4,064
0
0
12,167
0
49,122
L
4,396
142
0
970
9,768
2,579
0
5,722
3,588
42,809
0
W
12,169
1,080
0
1,046
9,516
4,126
95
1,487
7,769
81,536
0
W
Cernunnos
my409
Cernunnos
13,796
6,977
0
9,337
16,510
7,791
13
0
16,510
0
87,031
L
Bake Kujira
wolfgamer772
Bake Kujira
3,974
1,929
0
4,192
13,725
16,623
0
10,468
3,257
74,908
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,476
Gold Earned
39,939
530
Minions Killed
448
0
Camps Cleared
0
1,519,956
Distance Traveled
1,557,051
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,956
530
35
2
0
306,724
2
W
Gilgamesh
7,431
495
96
6
0
343,357
1
L
Bellona
7,976
532
27
2
0
340,624
3
L
Bastet
8,868
591
100
7
0
372,309
2
W
Zeus
8,506
567
127
8
0
274,808
3
L
Hachiman
7,298
487
70
5
0
274,905
3
L
Agni
6,977
465
97
6
0
257,178
3
W
Agni
9,498
633
152
10
0
326,155
2
W
Cernunnos
9,085
606
120
8
0
268,912
0
L
Bake Kujira
8,820
588
154
10
0
312,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role