Player Matchup

Morgan Le Fay
Morgan Le Fay
Vor4C3_Fr
Morgan Le Fay
Level 34
God Stats
5W - 8L
1,336 SR
Queue Stats
17W - 27L
1,323 Elo+
Party 2
Charon
Charon
Yarik-Kratos
Charon
Level 169
God Stats
21W - 18L
1,458 SR
Queue Stats
263W - 258L
1,409 Elo+
Solo
Loki
Loki
ZarotiX
Loki
Level 108
God Stats
3W - 2L
1,432 SR
Queue Stats
162W - 154L
1,442 Elo+
Party 2
Anubis
Anubis
eberindesing
Anubis
Level 159
God Stats
31W - 32L
1,507 SR
Queue Stats
112W - 107L
1,421 Elo+
Solo
Cupid
Cupid
plexamatic
Cupid
Level 101
God Stats
4W - 2L
1,560 SR
Queue Stats
118W - 118L
1,416 Elo+
Solo
Team Averages
Level 114
1,459 SR
1,402 Elo+

VS

Team Averages
Level 59
1,428 SR
1,394 Elo+
King Arthur
King Arthur
 
King Arthur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BROWHATBRO
Arachne
Level 27
God Stats
3W - 7L
1,238 SR
Queue Stats
71W - 89L
1,316 Elo+
Party 1
Nut
Nut
Joefc1878
Nut
Level 65
God Stats
2W - 4L
1,804 SR
Queue Stats
335W - 357L
1,378 Elo+
Solo
Ganesha
Ganesha
Killeeex
Ganesha
Level 71
God Stats
1W - 4L
1,099 SR
Queue Stats
119W - 115L
1,418 Elo+
Solo
Nox
Nox
tryserve
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 204L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Vor4C3_Fr
Morgan Le Fay
11
0 / 1 / 0
5,937
540
3,098
5,868
2,273
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
8
1 / 1 / 1
5,570
506
5,384
9,281
7,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
ZarotiX
Loki
11
1 / 2 / 3
6,158
560
6,005
9,898
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
10 / 3 / 0
7,963
724
8,088
7,725
4,161
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
10
1 / 2 / 0
5,813
528
4,587
6,668
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 0
5,880
535
3,847
7,738
5,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
BROWHATBRO
Arachne
12
6 / 2 / 1
6,890
626
8,478
12,336
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 3
5,802
527
5,595
7,010
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
Killeeex
Ganesha
9
0 / 2 / 1
5,678
516
3,267
11,819
8,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 9 / 1
6,041
549
2,699
9,468
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
13
Kills
9
9
Deaths
14
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
0
1
L
Arachne
BROWHATBRO
Arachne
6
2
1
3.25
L
1
1
3
2.5
L
Ganesha
Killeeex
Ganesha
0
2
1
0.25
W
Morgan Le Fay
Vor4C3_Fr
Morgan Le Fay
0
1
0
0
W
Charon
1
1
1
1.5
W
Loki
ZarotiX
Loki
1
2
3
1.25
W
Anubis
10
3
0
3.33
W
Cupid
1
2
0
0.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,162
Damage
23,886
39,440
Taken
48,371
19,860
Mitigated
24,133
14,107
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,847
96
0
1,231
7,738
5,799
0
2,973
4,765
0
30,468
L
Arachne
BROWHATBRO
Arachne
8,478
5,169
0
4,268
12,336
4,241
0
3,492
8,844
0
39,654
L
5,595
3,932
0
1,980
7,010
2,595
0
2,204
4,806
0
39,099
L
Ganesha
Killeeex
Ganesha
3,267
248
0
3,039
11,819
8,730
185
2,427
9,392
16,534
0
W
Morgan Le Fay
Vor4C3_Fr
Morgan Le Fay
3,098
500
0
1,899
5,868
2,273
396
0
5,868
31,137
4,292
W
Charon
5,384
1,698
147
3,606
9,281
7,477
100
1,791
7,490
20,431
0
W
Loki
ZarotiX
Loki
6,005
1,454
0
4,067
9,898
3,665
0
781
9,117
0
44,156
W
Anubis
8,088
344
0
2,203
7,725
4,161
108
1,902
5,823
48,600
1,660
W
Cupid
4,587
1,941
109
2,076
6,668
2,284
300
1,476
5,192
0
41,730
L
2,699
1,024
0
0
9,468
2,768
0
5,212
4,256
27,748
1,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
30,291
303
Minions Killed
245
0
Camps Cleared
0
1,065,266
Distance Traveled
1,063,761
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,880
535
49
4
0
239,969
4
L
Arachne
6,890
626
62
6
0
249,528
0
L
Nut
5,802
527
84
8
0
180,032
0
L
Ganesha
5,678
516
1
0
0
205,367
0
W
Morgan Le Fay
5,937
540
54
5
0
205,783
0
W
Charon
5,570
506
23
2
0
219,895
0
W
Loki
6,158
560
68
6
0
262,725
0
W
Anubis
7,963
724
84
8
0
176,939
0
W
Cupid
5,813
528
74
7
0
199,924
0
L
Nox
6,041
549
49
4
0
188,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role