Player Matchup

Raijin
Raijin
HamsterMaster30
Raijin
Level 96
God Stats
1W - 2L
1,321 SR
Queue Stats
104W - 105L
1,477 Elo+
Party 1
Ymir
Ymir
Hamster_Master30
Ymir
Level 87
God Stats
8W - 9L
1,576 SR
Queue Stats
302W - 304L
1,384 Elo+
Party 1
Bellona
Bellona
Retspell
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Zombartor1
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
superior_yam319
Fenrir
Level 149
God Stats
23W - 17L
1,582 SR
Queue Stats
316W - 323L
1,396 Elo+
Party 1
Team Averages
Level 78
1,496 SR
1,451 Elo+

VS

Team Averages
Level 57
1,464 SR
1,394 Elo+
Maui
Maui
DeepSeaCrusader
Maui
Level 49
God Stats
17W - 13L
1,569 SR
Queue Stats
33W - 32L
1,390 Elo+
Party 4
Rama
Rama
FulionGonir
Rama
Level 65
God Stats
3W - 3L
1,351 SR
Queue Stats
34W - 35L
1,369 Elo+
Party 4
Erlang Shen
Erlang Shen
Soapeus
Erlang Shen
Level 100
God Stats
3W - 1L
1,402 SR
Queue Stats
76W - 70L
1,567 Elo+
Solo
Thoth
Thoth
Stealth-Ninja80
Thoth
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,323 Elo+
Party 2
Loki
Loki
andecars
Loki
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
7,601
691
5,165
4,824
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
6,250
568
2,370
7,268
4,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Retspell
Bellona
8
0 / 2 / 0
4,643
422
3,189
8,349
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Zombartor1
Ah Puch
8
0 / 1 / 0
4,702
427
2,861
4,113
1,304
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 1
6,124
557
5,739
6,999
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,471
497
1,367
7,691
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
5,684
517
4,319
6,452
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Soapeus
Erlang Shen
12
3 / 0 / 0
6,402
582
6,995
9,737
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 0
5,827
530
211
4,920
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
0 / 2 / 1
5,684
517
2,337
8,438
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
4
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
1
1
0
1
L
3
0
0
3
L
1
1
2
2
L
Bellona
Retspell
Bellona
0
2
0
0
W
Erlang Shen
Soapeus
Erlang Shen
3
0
0
3
W
0
1
0
0
L
Ah Puch
Zombartor1
Ah Puch
0
1
0
0
W
Loki
0
2
1
0.25
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
15,229
31,553
Taken
37,238
17,138
Mitigated
18,359
8,385
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,367
282
0
1,532
7,691
5,124
208
1,671
6,020
15,375
0
W
4,319
3,159
0
2,109
6,452
2,032
421
699
5,753
0
36,975
L
5,165
983
0
1,250
4,824
1,660
627
195
4,629
65,016
2,593
L
2,370
504
1,489
1,777
7,268
4,726
0
593
6,675
22,209
0
L
Bellona
Retspell
Bellona
3,189
1,633
0
1,672
8,349
6,039
0
0
7,532
0
17,452
W
Erlang Shen
Soapeus
Erlang Shen
6,995
2,321
0
3,961
9,737
7,742
0
2,714
7,023
0
38,389
W
211
53
0
934
4,920
1,098
0
2,598
2,122
44,948
940
L
Ah Puch
Zombartor1
Ah Puch
2,861
290
240
753
4,113
1,304
0
0
3,908
18,742
474
W
Loki
2,337
373
0
4,172
8,438
2,363
0
2,313
5,960
0
42,904
L
5,739
2,240
0
1,204
6,999
3,409
0
774
6,225
0
41,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
29,068
292
Minions Killed
282
0
Camps Cleared
0
1,130,293
Distance Traveled
1,016,759
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,471
497
23
2
0
206,891
1
W
Rama
5,684
517
59
5
0
186,350
0
L
Raijin
7,601
691
141
13
0
201,864
0
L
Ymir
6,250
568
20
2
0
236,590
2
L
Bellona
4,643
422
32
3
0
236,655
0
W
Erlang Shen
6,402
582
52
5
0
189,136
0
W
Thoth
5,827
530
79
7
0
205,396
1
L
Ah Puch
4,702
427
22
2
0
216,343
0
W
Loki
5,684
517
69
6
0
228,986
0
L
Fenrir
6,124
557
77
7
0
238,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role