Player Matchup

Janus
Janus
Silver II
I-A13X98-I
Janus
Silver II
Level 68
God Stats
4W - 4L
1,266 SR
Queue Stats
50W - 54L
1,220 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
InYaMami
Ratatoskr
Gold V
Level 117
God Stats
7W - 7L
1,494 SR
Queue Stats
139W - 145L
1,224 MMR
Solo
Rama
Rama
Silver I
KukacJancsi77
Rama
Silver I
Level 125
God Stats
2W - 1L
1,597 SR
Queue Stats
81W - 83L
1,195 MMR
Solo
Cthulhu
Cthulhu
Gold V
SPL1T x SW1FT
Cthulhu
Gold V
Level 176
God Stats
27W - 25L
1,316 SR
Queue Stats
352W - 347L
1,182 MMR
Solo
Bacchus
Bacchus
Silver I
THE_DARK_SOLO_-
Bacchus
Silver I
Level 161
God Stats
5W - 1L
1,693 SR
Queue Stats
119W - 127L
1,219 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,473 SR
1,208 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,633 SR
1,208 MMR
Artio
Artio
Silver I
DiamondSolace
Artio
Silver I
Level 128
God Stats
8W - 6L
1,767 SR
Queue Stats
135W - 153L
1,192 MMR
Solo
Hades
Hades
Silver II
ElevatedCone559
Hades
Silver II
Level 181
God Stats
15W - 5L
1,780 SR
Queue Stats
125W - 140L
1,162 MMR
Solo
Scylla
Scylla
Gold V
gserreet
Scylla
Gold V
Level 90
God Stats
6W - 4L
1,671 SR
Queue Stats
148W - 158L
1,301 MMR
Party 1
Thor
Thor
Silver II
iJoraa
Thor
Silver II
Level 66
God Stats
0W - 4L
1,196 SR
Queue Stats
116W - 109L
1,198 MMR
Solo
Cupid
Cupid
Silver I
thegompal
Cupid
Silver I
Level 112
God Stats
6W - 7L
1,749 SR
Queue Stats
190W - 213L
1,188 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 2 / 6
9,440
590
9,608
5,973
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
InYaMami
Ratatoskr
16
9 / 1 / 6
9,644
603
12,549
12,197
5,925
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 2
9,669
604
10,994
9,638
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
16
1 / 0 / 6
9,938
621
9,911
11,014
9,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 8
8,205
513
6,886
11,344
10,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
DanzaburouAthenaThanatosAres

VS

Bans
TsukuyomiZeusArachneMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,991
374
2,748
14,639
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 1
7,635
477
5,453
15,558
6,924
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
gserreet
Scylla
13
0 / 4 / 2
7,386
462
3,197
11,069
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
iJoraa
Thor
13
5 / 4 / 1
7,879
492
7,172
13,355
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
thegompal
Cupid
12
0 / 6 / 1
6,832
427
4,354
11,474
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
7
7
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
3
1
0.5
W
Janus
3
2
6
3
W
Ratatoskr
InYaMami
Ratatoskr
9
1
6
12
W
6
2
2
3.5
W
Cthulhu
1
0
6
4
W
1
2
8
2.5
L
Scylla
gserreet
Scylla
0
4
2
0.25
L
Thor
iJoraa
Thor
5
4
1
1.38
L
Cupid
thegompal
Cupid
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,948
Damage
22,924
50,166
Taken
66,095
32,211
Mitigated
31,067
8,607
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,748
522
113
2,005
14,639
10,924
0
3,992
10,280
13,813
0
L
5,453
550
0
5,103
15,558
6,924
0
7,418
7,265
58,484
0
W
Janus
9,608
212
0
345
5,973
2,110
204
1,339
4,536
73,336
689
W
Ratatoskr
InYaMami
Ratatoskr
12,549
3,911
0
2,433
12,197
5,925
544
2,318
9,791
0
94,593
W
10,994
8,192
0
1,890
9,638
3,860
603
1,106
8,532
0
77,312
W
Cthulhu
9,911
1,386
0
1,220
11,014
9,642
0
3,779
7,204
70,076
2,654
W
6,886
1,181
0
2,719
11,344
10,674
0
2,676
8,521
20,448
0
L
Scylla
gserreet
Scylla
3,197
334
0
750
11,069
3,849
0
5,943
4,637
52,726
920
L
Thor
iJoraa
Thor
7,172
1,288
0
3,164
13,355
5,002
0
5,667
7,393
0
29,453
L
Cupid
thegompal
Cupid
4,354
1,764
56
2,544
11,474
4,368
0
902
10,522
0
45,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,896
Gold Earned
35,723
537
Minions Killed
353
0
Camps Cleared
0
1,592,846
Distance Traveled
1,519,304
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,991
374
16
1
0
327,135
0
L
Hades
7,635
477
109
7
0
308,615
1
W
Janus
9,440
590
147
9
0
317,740
3
W
Ratatoskr
9,644
603
122
8
0
379,693
0
W
Rama
9,669
604
105
7
0
292,169
4
W
Cthulhu
9,938
621
141
9
0
276,822
1
W
Bacchus
8,205
513
22
1
0
326,422
4
L
Scylla
7,386
462
120
8
0
276,876
0
L
Thor
7,879
492
41
3
0
317,626
0
L
Cupid
6,832
427
67
4
0
289,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role