Player Matchup

Ravana
Ravana
Demuirge
Ravana
Level 155
God Stats
4W - 5L
1,691 SR
Queue Stats
269W - 254L
1,494 Elo+
Solo
Fafnir
Fafnir
IGroudonI
Fafnir
Level 144
God Stats
12W - 8L
1,618 SR
Queue Stats
28W - 28L
1,549 Elo+
Solo
Eset
Eset
KurizoaRyuzakiL
Eset
Level 88
God Stats
0W - 4L
1,093 SR
Queue Stats
115W - 112L
1,537 Elo+
Solo
Artemis
Artemis
NuncaTeRindas
Artemis
Level 206
God Stats
0W - 1L
1,291 SR
Queue Stats
20W - 23L
1,538 Elo+
Solo
Pele
Pele
xtnsh
Pele
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,616 Elo+
Solo
Team Averages
Level 145
1,439 SR
1,547 Elo+

VS

Team Averages
Level 146
1,476 SR
1,527 Elo+
Hera
Hera
 
Hera
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DOOOOOOOOOOONSAH
Ratatoskr
Level 108
God Stats
25W - 17L
1,561 SR
Queue Stats
242W - 253L
1,531 Elo+
Solo
Kali
Kali
Jor_Nic
Kali
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 154L
1,561 Elo+
Solo
Sobek
Sobek
acensia
Sobek
Level 83
God Stats
1W - 1L
1,320 SR
Queue Stats
112W - 124L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Demuirge
Ravana
11
2 / 1 / 0
6,533
594
6,185
5,481
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
IGroudonI
Fafnir
9
0 / 1 / 1
5,746
522
1,776
7,691
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 5 / 1
5,779
525
4,204
6,915
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
11
1 / 2 / 0
6,248
568
7,400
6,656
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Pele
xtnsh
Pele
10
1 / 3 / 1
5,671
516
3,617
10,928
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 2 / 4
6,468
588
6,234
4,931
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
 
Heimdallr
12
1 / 1 / 2
6,012
547
3,952
7,606
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ratatoskr
12
0 / 1 / 0
6,107
555
2,242
10,134
6,657
Lively Acorn

Lively Acorn

+15
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
Jor_Nic
Kali
13
6 / 0 / 3
7,169
652
4,725
8,417
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
acensia
Sobek
11
2 / 1 / 3
6,299
573
5,792
10,219
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
12
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
4
2
W
Heimdallr
 
Heimdallr
1
1
2
2
W
Ratatoskr
0
1
0
0
L
Ravana
Demuirge
Ravana
2
1
0
2
L
Fafnir
IGroudonI
Fafnir
0
1
1
0.5
W
Kali
Jor_Nic
Kali
6
0
3
7.5
L
1
5
1
0.3
L
Artemis
1
2
0
0.5
W
Sobek
acensia
Sobek
2
1
3
3.5
L
Pele
xtnsh
Pele
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
22,945
37,671
Taken
41,307
19,302
Mitigated
24,256
9,364
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,234
1,845
0
706
4,931
1,568
0
1,777
2,902
52,979
0
W
Heimdallr
 
Heimdallr
3,952
2,312
0
3,756
7,606
3,231
0
494
7,112
0
53,106
W
Ratatoskr
2,242
344
0
3,044
10,134
6,657
0
0
9,382
0
43,544
L
Ravana
Demuirge
Ravana
6,185
910
0
2,915
5,481
2,641
0
95
5,386
0
42,203
L
Fafnir
IGroudonI
Fafnir
1,776
481
0
1,419
7,691
7,409
0
3,856
3,835
15,003
465
W
Kali
Jor_Nic
Kali
4,725
2,206
0
1,779
8,417
3,935
0
844
7,545
0
54,935
L
4,204
466
88
1,108
6,915
2,485
0
4,381
2,534
30,000
0
L
Artemis
7,400
4,230
0
2,166
6,656
2,265
0
968
5,688
0
53,402
W
Sobek
acensia
Sobek
5,792
296
0
5,573
10,219
8,865
0
2,421
7,594
19,545
1,376
L
Pele
xtnsh
Pele
3,617
994
0
1,668
10,928
4,502
0
2,344
8,584
0
44,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
32,055
328
Minions Killed
343
0
Camps Cleared
0
1,179,708
Distance Traveled
1,154,101
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,468
588
88
8
0
215,453
1
W
Heimdallr
6,012
547
84
8
0
198,303
1
W
Ratatoskr
6,107
555
72
7
0
237,974
0
L
Ravana
6,533
594
75
7
0
233,720
0
L
Fafnir
5,746
522
14
1
0
245,925
0
W
Kali
7,169
652
82
7
0
270,771
0
L
Eset
5,779
525
71
6
0
215,953
0
L
Artemis
6,248
568
101
9
0
203,555
2
W
Sobek
6,299
573
17
2
0
231,600
0
L
Pele
5,671
516
67
6
0
280,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role