Player Matchup

Da Ji
Da Ji
Stubbier UwU
Da Ji
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,739 Elo+
Solo
Hel
Hel
bookielyn
Hel
Level 26
God Stats
3W - 3L
1,395 SR
Queue Stats
61W - 103L
1,314 Elo+
Solo
Anubis
Anubis
dodason
Anubis
Level 82
God Stats
7W - 2L
1,500 SR
Queue Stats
240W - 219L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
jc22yea
Ao Kuang
Level 120
God Stats
4W - 2L
1,845 SR
Queue Stats
153W - 160L
1,396 Elo+
Solo
Cabrakan
Cabrakan
ozotl69
Cabrakan
Level 108
God Stats
1W - 1L
1,489 SR
Queue Stats
27W - 28L
1,476 Elo+
Solo
Team Averages
Level 85
1,546 SR
1,505 Elo+

VS

Team Averages
Level 87
1,456 SR
1,543 Elo+
Yemoja
Yemoja
Dr_ki3nkaraj0_
Yemoja
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 114L
1,416 Elo+
Solo
Mercury
Mercury
PeepoPariah
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,568 Elo+
Solo
Charon
Charon
masacre10000
Charon
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 72L
1,732 Elo+
Solo
Hou Yi
Hou Yi
slushie5599
Hou Yi
Level 73
God Stats
2W - 4L
1,518 SR
Queue Stats
42W - 40L
1,469 Elo+
Party 1
Camazotz
Camazotz
ytprum
Camazotz
Level 102
God Stats
1W - 5L
1,262 SR
Queue Stats
202W - 188L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 15
10,299
858
16,700
13,951
10,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 1 / 20
9,901
825
10,942
13,983
8,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
dodason
Anubis
19
5 / 2 / 19
11,013
918
21,823
15,137
11,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
jc22yea
Ao Kuang
16
6 / 3 / 14
10,121
843
12,969
13,621
8,935
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
ozotl69
Cabrakan
17
4 / 2 / 18
10,128
844
15,975
19,483
31,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 10
8,863
739
5,021
14,104
10,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mercury
PeepoPariah
Mercury
17
4 / 5 / 7
9,653
804
10,601
12,746
5,951
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
17
2 / 2 / 10
9,838
820
11,874
12,006
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hou Yi
14
4 / 8 / 4
8,490
708
20,677
18,363
7,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
ytprum
Camazotz
14
2 / 6 / 9
8,165
680
8,127
27,000
12,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
24
Kills
12
12
Deaths
24
86
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
3
10
1.67
L
Mercury
PeepoPariah
Mercury
4
5
7
1.5
W
6
4
15
3.38
W
3
1
20
13
W
Anubis
dodason
Anubis
5
2
19
7.25
W
Ao Kuang
jc22yea
Ao Kuang
6
3
14
4.33
L
Charon
2
2
10
3.5
W
Cabrakan
ozotl69
Cabrakan
4
2
18
6.5
L
Hou Yi
4
8
4
0.75
L
Camazotz
ytprum
Camazotz
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,409
Damage
56,300
76,175
Taken
84,219
70,408
Mitigated
49,217
38,902
Healing
32,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,021
1,410
9,302
3,991
14,104
10,902
184
11,098
2,873
10,667
879
L
Mercury
PeepoPariah
Mercury
10,601
4,509
123
1,768
12,746
5,951
1,720
8,438
4,125
0
18,420
W
16,700
4,132
990
2,421
13,951
10,428
2,128
1,923
12,028
0
27,586
W
10,942
1,420
10,878
8,974
13,983
8,573
990
4,165
9,818
23,480
720
W
Anubis
dodason
Anubis
21,823
1,451
1,176
4,917
15,137
11,465
1,438
3,848
11,289
47,090
0
W
Ao Kuang
jc22yea
Ao Kuang
12,969
2,866
1,351
4,173
13,621
8,935
3,352
2,339
11,282
25,675
952
L
Charon
11,874
1,676
2,142
2,610
12,006
12,296
364
8,069
3,662
28,248
0
W
Cabrakan
ozotl69
Cabrakan
15,975
1,426
1,362
2,660
19,483
31,007
428
4,306
15,177
16,917
3,774
L
Hou Yi
20,677
8,480
9
2,381
18,363
7,595
0
13,208
4,850
0
33,281
L
Camazotz
ytprum
Camazotz
8,127
2,432
929
8,835
27,000
12,473
0
16,333
10,364
0
15,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,462
Gold Earned
45,009
135
Minions Killed
106
0
Camps Cleared
0
1,113,779
Distance Traveled
970,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,863
739
18
2
0
159,469
0
L
Mercury
9,653
804
22
2
0
248,757
0
W
Da Ji
10,299
858
21
2
0
217,867
0
W
Hel
9,901
825
19
2
0
229,635
0
W
Anubis
11,013
918
62
5
0
226,781
0
W
Ao Kuang
10,121
843
18
2
0
231,504
0
L
Charon
9,838
820
19
2
0
196,779
0
W
Cabrakan
10,128
844
15
1
0
207,992
0
L
Hou Yi
8,490
708
34
3
0
167,783
0
L
Camazotz
8,165
680
13
1
0
197,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role