Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BxBaddie
Ao Kuang
Level 60
God Stats
9W - 9L
1,482 SR
Queue Stats
25W - 25L
1,480 Elo+
Party 1
Zeus
Zeus
MyPhatPUH-C
Zeus
Level 107
God Stats
9W - 4L
1,668 SR
Queue Stats
215W - 196L
1,574 Elo+
Solo
Xing Tian
Xing Tian
Nirvanist69
Xing Tian
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 99L
1,405 Elo+
Solo
Rama
Rama
Odin2023
Rama
Level 144
God Stats
4W - 5L
1,481 SR
Queue Stats
110W - 85L
1,535 Elo+
Solo
Team Averages
Level 124
1,526 SR
1,499 Elo+

VS

Team Averages
Level 117
1,542 SR
1,509 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Junior-PR21
Fenrir
Level 121
God Stats
12W - 13L
1,471 SR
Queue Stats
193W - 156L
1,561 Elo+
Solo
Apollo
Apollo
NotaMuggle
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,499 Elo+
Solo
Sylvanus
Sylvanus
TheOneIsaiah
Sylvanus
Level 139
God Stats
16W - 14L
1,649 SR
Queue Stats
49W - 41L
1,511 Elo+
Solo
Anubis
Anubis
imsleepybro
Anubis
Level 88
God Stats
2W - 2L
1,588 SR
Queue Stats
298W - 295L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 0 / 0
4,242
848
0
1,816
1,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
BxBaddie
Ao Kuang
7
1 / 1 / 2
3,747
749
2,420
4,326
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
4 / 0 / 1
4,325
865
2,862
2,883
594
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Nirvanist69
Xing Tian
7
1 / 1 / 1
4,274
855
2,059
4,402
2,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
6
0 / 1 / 1
3,640
728
3,018
2,844
861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
2,587
517
0
0
0
Fenrir
6
2 / 2 / 1
3,780
756
2,697
5,482
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
NotaMuggle
Apollo
6
0 / 1 / 2
3,359
672
1,964
3,076
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
TheOneIsaiah
Sylvanus
6
0 / 0 / 2
3,564
713
890
4,109
1,632
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
6
1 / 3 / 0
3,613
723
2,260
3,893
1,845
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
3
3
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Ao Kuang
BxBaddie
Ao Kuang
1
1
2
2
L
Fenrir
2
2
1
1.25
W
4
0
1
4.5
W
Xing Tian
Nirvanist69
Xing Tian
1
1
1
1.5
L
Apollo
NotaMuggle
Apollo
0
1
2
1
W
Rama
0
1
1
0.5
L
Sylvanus
TheOneIsaiah
Sylvanus
0
0
2
1
L
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,359
Damage
7,811
16,271
Taken
16,560
6,297
Mitigated
6,379
6,639
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
0
0
0
788
1,816
1,245
0
0
1,816
0
23,416
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
BxBaddie
Ao Kuang
2,420
584
0
2,070
4,326
985
0
1,308
3,018
12,710
411
L
Fenrir
2,697
698
0
2,349
5,482
1,947
0
2,545
2,937
0
11,989
W
2,862
256
0
1,550
2,883
594
0
952
1,931
21,323
0
W
Xing Tian
Nirvanist69
Xing Tian
2,059
285
0
1,182
4,402
2,612
0
545
3,857
10,585
0
L
Apollo
NotaMuggle
Apollo
1,964
1,422
0
623
3,076
955
0
1,114
1,962
0
18,492
W
Rama
3,018
2,616
0
1,049
2,844
861
0
345
2,499
0
24,092
L
Sylvanus
TheOneIsaiah
Sylvanus
890
367
794
2,135
4,109
1,632
0
1,026
3,083
10,089
0
L
Anubis
2,260
51
0
1,000
3,893
1,845
0
2,548
1,345
16,853
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,228
Gold Earned
16,903
167
Minions Killed
98
0
Camps Cleared
0
570,142
Distance Traveled
468,991
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,242
848
46
9
0
102,622
0
L
Sun Wukong
2,587
517
0
0
0
0
0
W
Ao Kuang
3,747
749
22
4
0
127,700
0
L
Fenrir
3,780
756
26
5
0
130,218
0
W
Zeus
4,325
865
40
8
0
119,218
0
W
Xing Tian
4,274
855
10
2
0
120,958
0
L
Apollo
3,359
672
30
6
0
107,962
0
W
Rama
3,640
728
49
10
0
99,644
0
L
Sylvanus
3,564
713
20
4
0
111,628
0
L
Anubis
3,613
723
22
4
0
119,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role