Player Matchup

Cthulhu
Cthulhu
AnoTherjoster
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,386 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DaWagonThatCould
Ah Muzen Cab
Level 17
God Stats
1W - 2L
1,383 SR
Queue Stats
9W - 12L
1,429 Elo+
Party 2
Awilix
Awilix
JustNemesis1
Awilix
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,429 Elo+
Party 2
Anubis
Anubis
Puchi03
Anubis
Level 44
God Stats
9W - 6L
1,659 SR
Queue Stats
169W - 162L
1,489 Elo+
Solo
The Morrigan
The Morrigan
tyncho91
The Morrigan
Level 46
God Stats
3W - 6L
1,159 SR
Queue Stats
200W - 219L
1,398 Elo+
Solo
Team Averages
Level 32
1,440 SR
1,426 Elo+

VS

Team Averages
Level 48
1,564 SR
1,407 Elo+
Thor
Thor
KFC_FREAK147
Thor
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,449 Elo+
Solo
Poseidon
Poseidon
Pignata
Poseidon
Level 46
God Stats
20W - 8L
1,460 SR
Queue Stats
178W - 182L
1,467 Elo+
Solo
Neith
Neith
Rebor777
Neith
Level 40
God Stats
3W - 0L
1,858 SR
Queue Stats
51W - 74L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
ThatGuyMiKo
Sun Wukong
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,382 Elo+
Party 1
Cerberus
Cerberus
lucmkaster
Cerberus
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 10L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 4 / 3
7,968
379
6,903
13,690
10,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
DaWagonThatCould
Ah Muzen Cab
15
2 / 7 / 6
9,412
448
14,907
18,901
6,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
16
8 / 7 / 0
10,558
503
11,571
17,529
6,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Puchi03
Anubis
9
0 / 6 / 1
7,383
352
6,761
10,140
3,505
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
tyncho91
The Morrigan
14
1 / 4 / 2
8,593
409
4,453
10,906
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,345
493
8,574
15,377
8,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Poseidon
Pignata
Poseidon
17
4 / 4 / 7
10,760
512
10,673
11,820
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Rebor777
Neith
11
1 / 3 / 2
8,144
388
4,276
9,079
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
ThatGuyMiKo
Sun Wukong
17
13 / 2 / 6
12,119
577
18,993
19,812
11,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
lucmkaster
Cerberus
16
4 / 1 / 11
11,124
530
7,709
16,668
20,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
11
Kills
27
28
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
4
3
0.38
L
Ah Muzen Cab
DaWagonThatCould
Ah Muzen Cab
2
7
6
0.71
L
Awilix
8
7
0
1.14
W
5
1
5
7.5
W
Poseidon
Pignata
Poseidon
4
4
7
1.88
L
Anubis
Puchi03
Anubis
0
6
1
0.08
W
Neith
Rebor777
Neith
1
3
2
0.67
W
Sun Wukong
ThatGuyMiKo
Sun Wukong
13
2
6
8
W
Cerberus
lucmkaster
Cerberus
4
1
11
9.5
L
The Morrigan
tyncho91
The Morrigan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,595
Damage
50,225
71,166
Taken
72,756
31,164
Mitigated
49,140
8,869
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,903
761
0
125
13,690
10,754
0
3,903
9,787
33,863
0
L
Ah Muzen Cab
DaWagonThatCould
Ah Muzen Cab
14,907
7,644
251
2,880
18,901
6,540
738
4,873
14,028
0
87,259
L
Awilix
11,571
5,828
0
763
17,529
6,268
0
4,143
13,386
0
57,964
W
8,574
1,527
0
2,634
15,377
8,485
156
1,791
13,586
0
75,000
W
Poseidon
Pignata
Poseidon
10,673
574
0
530
11,820
4,916
515
3,661
8,159
90,913
0
L
Anubis
Puchi03
Anubis
6,761
138
0
2,554
10,140
3,505
0
2,549
7,591
31,664
0
W
Neith
Rebor777
Neith
4,276
670
0
1,352
9,079
3,351
1,017
638
8,441
0
36,633
W
Sun Wukong
ThatGuyMiKo
Sun Wukong
18,993
5,171
0
7,372
19,812
11,995
641
6,889
12,923
0
88,150
W
Cerberus
lucmkaster
Cerberus
7,709
665
0
1,830
16,668
20,393
516
4,745
11,923
46,671
1,857
L
The Morrigan
tyncho91
The Morrigan
4,453
583
0
2,296
10,906
4,097
0
2,914
7,992
61,306
1,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,914
Gold Earned
52,492
393
Minions Killed
484
0
Camps Cleared
0
1,582,775
Distance Traveled
1,948,125
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,968
379
56
3
0
322,816
0
L
Ah Muzen Cab
9,412
448
98
5
0
362,314
0
L
Awilix
10,558
503
88
4
0
432,907
0
W
Thor
10,345
493
109
5
0
440,318
5
W
Poseidon
10,760
512
116
6
0
426,400
0
L
Anubis
7,383
352
54
3
0
191,683
0
W
Neith
8,144
388
59
3
0
289,023
0
W
Sun Wukong
12,119
577
107
5
0
419,674
0
W
Cerberus
11,124
530
93
4
0
372,710
0
L
The Morrigan
8,593
409
97
5
0
273,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role