Player Matchup

Hun Batz
Hun Batz
Silver I
Ashytoflashy
Hun Batz
Silver I
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,523 MMR
Party 3
Hera
Hera
Gold III
Bad-Panda85
Hera
Gold III
Level 155
God Stats
31W - 37L
1,610 SR
Queue Stats
258W - 272L
1,537 MMR
Solo
Arachne
Arachne
Gold II
Seahawker562
Arachne
Gold II
Level 239
God Stats
4W - 5L
1,785 SR
Queue Stats
396W - 401L
1,501 MMR
Solo
Heimdallr
Heimdallr
Gold III
SyNaesthesiaa
Heimdallr
Gold III
Level 131
God Stats
2W - 8L
1,439 SR
Queue Stats
66W - 59L
1,535 MMR
Solo
Sobek
Sobek
Silver I
TheSleepDr
Sobek
Silver I
Level 158
God Stats
0W - 1L
1,448 SR
Queue Stats
7W - 7L
1,523 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 171
1,556 SR
1,524 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,573 SR
1,547 MMR
Kuzenbo
Kuzenbo
Gold II
AI Capownd
Kuzenbo
Gold II
Level 171
God Stats
6W - 7L
1,546 SR
Queue Stats
33W - 26L
1,628 MMR
Party 2
Hachiman
Hachiman
Platinum V
Tv On Top
Hachiman
Platinum V
Level 93
God Stats
12W - 10L
1,675 SR
Queue Stats
43W - 38L
1,773 MMR
Party 1
Achilles
Achilles
Gold III
dscheatz
Achilles
Gold III
Level 159
God Stats
16W - 22L
1,472 SR
Queue Stats
112W - 115L
1,398 MMR
Party 2
Bastet
Bastet
Gold III
mighses
Bastet
Gold III
Level 120
God Stats
14W - 8L
1,465 SR
Queue Stats
268W - 271L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
tieko2
Kukulkan
Gold II
Level 128
God Stats
18W - 8L
1,709 SR
Queue Stats
57W - 61L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ashytoflashy
Hun Batz
12
0 / 1 / 1
6,751
450
1,683
10,005
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 0 / 1
8,460
564
4,481
6,741
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Seahawker562
Arachne
12
1 / 3 / 0
7,001
467
8,147
14,638
12,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
SyNaesthesiaa
Heimdallr
8
0 / 5 / 0
5,660
377
3,769
9,017
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
11
0 / 1 / 0
6,934
462
2,223
11,335
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
LancelotNutFenrirAgni

VS

Bans
OdinThanatosAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AI Capownd
Kuzenbo
13
2 / 0 / 4
8,871
591
4,764
7,651
6,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Tv On Top
Hachiman
15
3 / 1 / 3
8,871
591
11,999
11,169
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
dscheatz
Achilles
15
3 / 1 / 2
9,305
620
8,251
12,901
9,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
mighses
Bastet
15
2 / 0 / 2
8,364
558
9,237
14,592
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
tieko2
Kukulkan
16
0 / 0 / 1
9,418
628
2,640
3,880
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
10
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AI Capownd
Kuzenbo
2
0
4
4
L
Hun Batz
Ashytoflashy
Hun Batz
0
1
1
0.5
L
1
0
1
1.5
L
Arachne
Seahawker562
Arachne
1
3
0
0.33
L
Heimdallr
SyNaesthesiaa
Heimdallr
0
5
0
0
L
Sobek
0
1
0
0
W
Hachiman
Tv On Top
Hachiman
3
1
3
4.5
W
Achilles
dscheatz
Achilles
3
1
2
4
W
Bastet
mighses
Bastet
2
0
2
3
W
Kukulkan
tieko2
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,303
Damage
36,891
51,736
Taken
50,193
30,419
Mitigated
29,241
12,736
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AI Capownd
Kuzenbo
4,764
1,846
0
2,554
7,651
6,926
257
1,597
6,054
21,893
4,050
L
Hun Batz
Ashytoflashy
Hun Batz
1,683
91
0
2,440
10,005
4,089
0
868
9,089
0
50,737
L
4,481
1,426
0
460
6,741
2,495
0
2,588
4,153
79,202
0
L
Arachne
Seahawker562
Arachne
8,147
6,572
0
3,396
14,638
12,162
0
289
13,473
523
42,499
L
Heimdallr
SyNaesthesiaa
Heimdallr
3,769
2,007
0
990
9,017
3,065
0
1,152
7,865
0
33,696
L
Sobek
2,223
198
0
5,450
11,335
8,608
0
1,924
9,411
24,266
2,123
W
Hachiman
Tv On Top
Hachiman
11,999
7,395
0
6,667
11,169
5,155
817
2,660
8,473
0
96,763
W
Achilles
dscheatz
Achilles
8,251
2,009
0
4,390
12,901
9,314
207
1,636
11,265
0
81,016
W
Bastet
mighses
Bastet
9,237
2,340
0
6,064
14,592
6,106
0
1,949
12,573
0
77,346
W
Kukulkan
tieko2
Kukulkan
2,640
44
0
750
3,880
1,740
133
1,470
2,302
98,369
2,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
44,829
431
Minions Killed
608
0
Camps Cleared
0
1,405,359
Distance Traveled
1,648,807
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,871
591
41
3
0
374,743
3
L
Hun Batz
6,751
450
90
6
0
328,222
0
L
Hera
8,460
564
166
11
0
334,377
0
L
Arachne
7,001
467
72
5
0
250,583
0
L
Heimdallr
5,660
377
58
4
0
216,087
2
L
Sobek
6,934
462
45
3
0
276,090
0
W
Hachiman
8,871
591
138
9
0
278,208
3
W
Achilles
9,305
620
149
10
0
313,365
4
W
Bastet
8,364
558
116
8
0
365,193
0
W
Kukulkan
9,418
628
164
11
0
317,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role