Player Matchup

Terra
Terra
JOSESINTI20
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,496 Elo+
Solo
Sobek
Sobek
MyMcHiNeXwo
Sobek
Level 100
God Stats
1W - 2L
1,296 SR
Queue Stats
76W - 71L
1,537 Elo+
Solo
Anubis
Anubis
WindmillCalamity
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
Woofumz
Zhong Kui
Level 97
God Stats
1W - 1L
1,701 SR
Queue Stats
27W - 27L
1,583 Elo+
Solo
Apollo
Apollo
mclrams
Apollo
Level 63
God Stats
1W - 1L
1,712 SR
Queue Stats
23W - 18L
1,526 Elo+
Solo
Team Averages
Level 69
1,542 SR
1,541 Elo+

VS

Team Averages
Level 109
1,671 SR
1,563 Elo+
Hachiman
Hachiman
 
Hachiman
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DrRozkoš
Xbalanque
Level 142
God Stats
5W - 1L
1,646 SR
Queue Stats
121W - 93L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
Logan2452
Guan Yu
Level 86
God Stats
1W - 0L
1,750 SR
Queue Stats
18W - 12L
1,574 Elo+
Solo
Scylla
Scylla
Nikdy
Scylla
Level 113
God Stats
7W - 2L
1,733 SR
Queue Stats
121W - 89L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
TeH GriZzLieZ
Nu Wa
Level 105
God Stats
11W - 4L
1,724 SR
Queue Stats
393W - 391L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,591
690
2,525
11,718
8,316
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 4
7,028
639
4,417
13,087
10,575
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 4 / 1
9,019
820
8,278
10,454
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Zhong Kui
Woofumz
Zhong Kui
12
1 / 5 / 3
6,926
630
8,163
11,652
8,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
mclrams
Apollo
12
0 / 5 / 4
6,897
627
6,413
9,954
4,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 2 / 8
8,191
745
7,103
6,540
2,543
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xbalanque
DrRozkoš
Xbalanque
16
8 / 2 / 9
9,652
877
13,688
9,032
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Guan Yu
Logan2452
Guan Yu
15
2 / 0 / 16
9,214
838
5,741
10,242
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
Nikdy
Scylla
17
7 / 2 / 12
10,178
925
13,889
6,111
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 12
9,146
831
12,463
5,794
2,473
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
7
Kills
21
21
Deaths
7
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
8
3
W
Xbalanque
DrRozkoš
Xbalanque
8
2
9
6.25
L
0
3
5
0.83
W
Guan Yu
Logan2452
Guan Yu
2
0
16
10
L
1
4
4
0.75
W
Scylla
Nikdy
Scylla
7
2
12
6.5
W
2
1
12
8
L
5
4
1
1.38
L
Zhong Kui
Woofumz
Zhong Kui
1
5
3
0.5
L
Apollo
mclrams
Apollo
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
52,884
56,865
Taken
37,719
36,983
Mitigated
21,969
18,037
Healing
19,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,103
3,916
483
941
6,540
2,543
0
4,702
1,838
0
12,963
W
Xbalanque
DrRozkoš
Xbalanque
13,688
2,271
1,176
1,097
9,032
4,172
1,781
5,550
3,482
0
25,012
L
2,525
171
3,618
2,450
11,718
8,316
0
6,196
5,409
7,367
0
W
Guan Yu
Logan2452
Guan Yu
5,741
387
5,354
4,593
10,242
10,000
137
5,030
5,212
0
11,700
L
4,417
107
1,126
3,133
13,087
10,575
0
4,140
8,526
10,866
0
W
Scylla
Nikdy
Scylla
13,889
727
2,999
1,000
6,111
2,781
424
3,459
2,652
27,261
875
W
12,463
4,376
447
1,126
5,794
2,473
1,689
4,642
1,152
25,455
0
L
8,278
343
544
3,093
10,454
5,658
0
5,774
4,439
28,290
0
L
Zhong Kui
Woofumz
Zhong Kui
8,163
208
395
2,085
11,652
8,233
0
5,213
6,057
17,946
0
L
Apollo
mclrams
Apollo
6,413
3,560
418
1,175
9,954
4,201
0
4,173
5,523
0
21,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
46,381
107
Minions Killed
129
0
Camps Cleared
0
888,365
Distance Traveled
1,030,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,191
745
9
1
0
207,569
0
W
Xbalanque
9,652
877
20
2
0
178,733
0
L
Terra
7,591
690
6
1
0
201,289
0
W
Guan Yu
9,214
838
13
1
0
256,843
0
L
Sobek
7,028
639
4
0
0
167,473
0
W
Scylla
10,178
925
53
5
0
177,092
0
W
Nu Wa
9,146
831
34
3
0
210,139
0
L
Anubis
9,019
820
53
5
0
169,732
0
L
Zhong Kui
6,926
630
7
1
0
170,614
0
L
Apollo
6,897
627
37
3
0
179,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role