Player Matchup

Odin
Odin
Da_Boosh_7
Odin
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 150L
1,518 Elo+
Solo
Charybdis
Charybdis
ILIKEMOBAS
Charybdis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,716 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Juuzou-sempai_18
Cu Chulainn
Level 155
God Stats
17W - 11L
1,541 SR
Queue Stats
554W - 520L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Ko0lhoboe
Baron Samedi
Level 169
God Stats
1W - 0L
1,499 SR
Queue Stats
18W - 17L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
Slapadanuts
Hun Batz
Level 143
God Stats
6W - 2L
1,707 SR
Queue Stats
133W - 123L
1,486 Elo+
Solo
Team Averages
Level 119
1,549 SR
1,519 Elo+

VS

Team Averages
Level 135
1,622 SR
1,515 Elo+
Sol
Sol
Bussdownrolex1
Sol
Level 119
God Stats
5W - 7L
1,813 SR
Queue Stats
404W - 366L
1,517 Elo+
Solo
Freya
Freya
ELjugitOOO
Freya
Level 125
God Stats
0W - 2L
1,514 SR
Queue Stats
139W - 151L
1,515 Elo+
Solo
Thor
Thor
GenistaSouji
Thor
Level 151
God Stats
5W - 7L
1,654 SR
Queue Stats
83W - 79L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Perro29
Sun Wukong
Level 123
God Stats
33W - 30L
1,513 SR
Queue Stats
177W - 157L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Reddy2bPetty
Nu Wa
Level 157
God Stats
238W - 199L
1,613 SR
Queue Stats
395W - 394L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,931
493
2,153
11,398
6,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
ILIKEMOBAS
Charybdis
12
3 / 0 / 1
6,827
683
6,774
6,991
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Juuzou-sempai_18
Cu Chulainn
9
2 / 0 / 3
5,503
550
4,609
6,499
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Ko0lhoboe
Baron Samedi
12
3 / 0 / 1
6,301
630
4,039
5,082
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Slapadanuts
Hun Batz
12
2 / 1 / 3
5,819
582
3,617
7,672
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,084
508
3,067
5,366
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Freya
8
0 / 3 / 0
4,869
487
2,910
8,235
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 2 / 0
5,238
524
3,654
7,294
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Perro29
Sun Wukong
11
1 / 1 / 2
6,150
615
8,683
7,181
4,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
4,229
423
3,320
8,048
3,137
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
2
2
0.5
L
Freya
0
3
0
0
L
2
2
0
1
W
Charybdis
ILIKEMOBAS
Charybdis
3
0
1
3.5
W
Cu Chulainn
Juuzou-sempai_18
Cu Chulainn
2
0
3
3.5
W
Baron Samedi
Ko0lhoboe
Baron Samedi
3
0
1
3.5
L
Sun Wukong
Perro29
Sun Wukong
1
1
2
2
L
0
2
0
0
W
Hun Batz
Slapadanuts
Hun Batz
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
21,634
37,642
Taken
36,124
19,075
Mitigated
14,845
12,007
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,067
394
0
1,960
5,366
1,704
0
2,324
3,042
26,585
3,602
W
2,153
636
0
4,022
11,398
6,808
0
66
11,332
0
25,161
L
Freya
2,910
1,298
0
2,236
8,235
2,835
0
0
8,235
31,280
0
L
3,654
583
0
500
7,294
3,067
0
384
6,910
0
32,616
W
Charybdis
ILIKEMOBAS
Charybdis
6,774
4,086
0
2,629
6,991
2,608
1,139
3,899
3,092
0
58,725
W
Cu Chulainn
Juuzou-sempai_18
Cu Chulainn
4,609
558
0
1,214
6,499
3,826
0
1,608
4,891
4,344
32,743
W
Baron Samedi
Ko0lhoboe
Baron Samedi
4,039
175
572
2,358
5,082
2,429
0
2,438
2,644
45,027
931
L
Sun Wukong
Perro29
Sun Wukong
8,683
2,737
0
1,571
7,181
4,102
0
0
7,181
0
48,022
L
3,320
2,079
0
0
8,048
3,137
0
1,554
6,494
21,329
0
W
Hun Batz
Slapadanuts
Hun Batz
3,617
853
0
1,212
7,672
3,404
0
1,152
6,520
0
47,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
25,570
370
Minions Killed
266
0
Camps Cleared
0
989,465
Distance Traveled
918,554
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,084
508
60
6
0
165,454
2
W
Odin
4,931
493
51
5
0
172,527
0
L
Freya
4,869
487
54
5
0
183,860
0
L
Thor
5,238
524
55
6
0
201,652
0
W
Charybdis
6,827
683
108
11
0
179,057
0
W
Cu Chulainn
5,503
550
54
5
0
213,161
0
W
Baron Samedi
6,301
630
81
8
0
194,209
0
L
Sun Wukong
6,150
615
78
8
0
188,176
0
L
Nu Wa
4,229
423
19
2
0
179,412
0
W
Hun Batz
5,819
582
76
8
0
230,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role