Player Matchup

Camazotz
Camazotz
Babames
Camazotz
Level 16
God Stats
3W - 8L
1,510 SR
Queue Stats
41W - 50L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
Deakrz
Kuzenbo
Level 80
God Stats
9W - 15L
1,402 SR
Queue Stats
56W - 77L
1,471 Elo+
Party 3
Chernobog
Chernobog
Gerder14
Chernobog
Level 44
God Stats
23W - 32L
1,450 SR
Queue Stats
109W - 125L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
SloppyTopEnjoyer
Kukulkan
Level 28
God Stats
39W - 39L
1,570 SR
Queue Stats
75W - 89L
1,468 Elo+
Party 3
Ao Kuang
Ao Kuang
rvan10
Ao Kuang
Level 24
God Stats
1W - 1L
1,739 SR
Queue Stats
14W - 17L
1,422 Elo+
Party 1
Team Averages
Level 38
1,534 SR
1,437 Elo+

VS

Team Averages
Level 31
1,447 SR
1,253 Elo+
Agni
Agni
AyyDillyDilly
Agni
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,270 Elo+
Party 2
Danzaburou
Danzaburou
Digitalwalle
Danzaburou
Level 39
God Stats
5W - 5L
1,433 SR
Queue Stats
80W - 87L
1,417 Elo+
Solo
Xing Tian
Xing Tian
Reegor
Xing Tian
Level 36
God Stats
12W - 13L
1,494 SR
Queue Stats
113W - 111L
1,341 Elo+
Solo
Bellona
Bellona
Term213
Bellona
Level 14
God Stats
1W - 1L
1,310 SR
Queue Stats
2W - 2L
1,155 Elo+
Party 2
Bastet
Bastet
theonlychum
Bastet
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 13L
1,080 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Babames
Camazotz
15
1 / 0 / 2
8,748
417
5,023
22,635
12,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Deakrz
Kuzenbo
14
1 / 2 / 4
9,575
456
7,651
17,487
21,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Gerder14
Chernobog
16
0 / 5 / 3
9,745
464
10,920
12,004
5,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

18
6 / 4 / 1
11,340
540
16,041
13,648
8,039
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
rvan10
Ao Kuang
15
0 / 2 / 1
9,413
448
2,873
14,681
17,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
9,571
456
4,464
11,317
4,800
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Digitalwalle
Danzaburou
18
7 / 2 / 3
11,726
558
20,950
14,062
6,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Xing Tian
Reegor
Xing Tian
16
1 / 1 / 4
10,112
482
6,736
17,685
17,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Term213
Bellona
18
3 / 1 / 2
11,292
538
7,068
12,277
10,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
17
1 / 2 / 5
9,849
469
6,642
16,430
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
12
13
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Camazotz
Babames
Camazotz
1
0
2
2
L
Kuzenbo
Deakrz
Kuzenbo
1
2
4
1.5
W
Danzaburou
Digitalwalle
Danzaburou
7
2
3
4.25
L
Chernobog
Gerder14
Chernobog
0
5
3
0.3
W
Xing Tian
Reegor
Xing Tian
1
1
4
3
L
6
4
1
1.63
W
Bellona
Term213
Bellona
3
1
2
4
L
Ao Kuang
rvan10
Ao Kuang
0
2
1
0.25
W
Bastet
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,508
Damage
45,860
80,455
Taken
71,771
66,028
Mitigated
45,988
20,474
Healing
24,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,464
520
0
4,061
11,317
4,800
451
7,537
3,780
64,335
0
L
Camazotz
Babames
Camazotz
5,023
652
0
6,425
22,635
12,951
0
640
21,995
0
80,108
L
Kuzenbo
Deakrz
Kuzenbo
7,651
3,026
0
4,897
17,487
21,942
81
5,270
12,217
29,304
480
W
Danzaburou
Digitalwalle
Danzaburou
20,950
11,299
0
4,986
14,062
6,217
3,381
3,775
10,189
0
108,601
L
Chernobog
Gerder14
Chernobog
10,920
6,853
0
3,855
12,004
5,244
886
1,654
10,350
0
86,646
W
Xing Tian
Reegor
Xing Tian
6,736
678
0
2,637
17,685
17,465
524
4,144
13,541
28,734
1,598
L
16,041
1,431
0
1,834
13,648
8,039
58
3,225
10,423
90,563
1,511
W
Bellona
Term213
Bellona
7,068
1,172
0
4,105
12,277
10,676
964
5,742
6,085
0
79,606
L
Ao Kuang
rvan10
Ao Kuang
2,873
509
0
3,463
14,681
17,852
289
0
14,681
56,915
5,130
W
Bastet
6,642
2,519
0
8,807
16,430
6,830
485
4,195
12,190
0
69,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,821
Gold Earned
52,550
507
Minions Killed
526
0
Camps Cleared
0
1,947,180
Distance Traveled
1,993,614
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,571
456
98
5
0
336,032
3
L
Camazotz
8,748
417
112
5
0
428,074
0
L
Kuzenbo
9,575
456
46
2
0
420,252
5
W
Danzaburou
11,726
558
155
7
0
364,252
7
L
Chernobog
9,745
464
134
6
0
383,828
0
W
Xing Tian
10,112
482
32
2
0
420,537
4
L
Kukulkan
11,340
540
121
6
0
375,628
0
W
Bellona
11,292
538
136
6
0
393,763
0
L
Ao Kuang
9,413
448
94
4
0
339,398
0
W
Bastet
9,849
469
105
5
0
479,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role