Player Matchup

Rama
Rama
Odin2023
Rama
Level 144
God Stats
4W - 7L
1,530 SR
Queue Stats
150W - 126L
1,549 Elo+
Solo
Fenrir
Fenrir
PanzerVGrenadier
Fenrir
Level 117
God Stats
1W - 6L
1,270 SR
Queue Stats
242W - 223L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Runmig
Morgan Le Fay
Level 44
God Stats
14W - 9L
1,500 SR
Queue Stats
68W - 63L
1,359 Elo+
Solo
Charon
Charon
ZeroDoesThingz
Charon
Level 145
God Stats
37W - 15L
1,690 SR
Queue Stats
344W - 349L
1,486 Elo+
Solo
Sol
Sol
hanks3
Sol
Level 45
God Stats
9W - 14L
1,121 SR
Queue Stats
112W - 127L
1,318 Elo+
Solo
Team Averages
Level 99
1,422 SR
1,455 Elo+

VS

Team Averages
Level 89
1,606 SR
1,444 Elo+
Khepri
Khepri
HashtagDance
Khepri
Level 94
God Stats
3W - 0L
1,787 SR
Queue Stats
87W - 66L
1,474 Elo+
Party 1
Arachne
Arachne
KimbroV2
Arachne
Level 100
God Stats
11W - 10L
1,539 SR
Queue Stats
323W - 313L
1,439 Elo+
Solo
Merlin
Merlin
SeverelyDamage
Merlin
Level 76
God Stats
5W - 6L
1,400 SR
Queue Stats
72W - 78L
1,408 Elo+
Solo
Danzaburou
Danzaburou
freshyfr0g
Danzaburou
Level 67
God Stats
43W - 29L
1,614 SR
Queue Stats
115W - 111L
1,509 Elo+
Party 1
Ratatoskr
Ratatoskr
imTooKeen
Ratatoskr
Level 106
God Stats
7W - 6L
1,691 SR
Queue Stats
130W - 128L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 3 / 0
6,304
485
5,215
8,518
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 1
6,203
477
6,006
12,240
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Runmig
Morgan Le Fay
11
2 / 4 / 0
6,692
515
5,893
8,200
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
6,671
513
4,045
7,123
6,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
hanks3
Sol
11
0 / 2 / 1
6,776
521
5,514
6,159
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 0 / 4
7,113
547
4,141
7,386
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
KimbroV2
Arachne
12
3 / 1 / 1
6,362
489
3,500
11,067
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 0
6,675
513
5,563
7,609
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
freshyfr0g
Danzaburou
13
2 / 0 / 2
7,350
565
7,087
7,959
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
imTooKeen
Ratatoskr
13
4 / 1 / 1
7,162
551
8,153
11,300
5,187
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
4
3
W
Arachne
KimbroV2
Arachne
3
1
1
3.5
L
Rama
0
3
0
0
L
1
3
1
0.5
L
Morgan Le Fay
Runmig
Morgan Le Fay
2
4
0
0.5
W
2
1
0
2
L
0
0
0
0
W
Danzaburou
freshyfr0g
Danzaburou
2
0
2
3
L
Sol
hanks3
Sol
0
2
1
0.25
W
Ratatoskr
imTooKeen
Ratatoskr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,673
Damage
28,444
42,240
Taken
45,321
20,672
Mitigated
24,349
13,464
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,141
459
0
2,614
7,386
6,984
0
2,878
4,394
19,502
2,133
W
Arachne
KimbroV2
Arachne
3,500
2,385
0
4,528
11,067
5,367
0
4,653
6,378
0
25,608
L
Rama
5,215
3,924
0
2,668
8,518
3,311
129
970
7,548
0
59,458
L
6,006
2,181
0
5,386
12,240
5,301
0
2,085
9,991
0
42,854
L
Morgan Le Fay
Runmig
Morgan Le Fay
5,893
984
0
1,916
8,200
3,289
42
3,518
4,126
39,671
0
W
5,563
250
0
1,250
7,609
2,877
0
3,916
3,295
41,851
637
L
4,045
294
0
878
7,123
6,679
0
1,618
5,459
25,857
1,168
W
Danzaburou
freshyfr0g
Danzaburou
7,087
2,770
0
2,207
7,959
3,934
807
857
7,102
0
60,883
L
Sol
hanks3
Sol
5,514
2,344
0
2,616
6,159
2,092
110
160
5,999
38,741
10,956
W
Ratatoskr
imTooKeen
Ratatoskr
8,153
1,963
0
3,263
11,300
5,187
0
1,849
9,307
0
56,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
34,662
359
Minions Killed
353
0
Camps Cleared
0
1,143,744
Distance Traveled
1,321,255
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,113
547
29
2
0
283,296
3
W
Arachne
6,362
489
36
3
0
235,731
1
L
Rama
6,304
485
110
8
0
230,786
0
L
Fenrir
6,203
477
63
5
0
221,739
0
L
Morgan Le Fay
6,692
515
81
6
0
222,893
0
W
Merlin
6,675
513
88
7
0
263,778
2
L
Charon
6,671
513
26
2
0
281,025
0
W
Danzaburou
7,350
565
112
9
0
226,987
3
L
Sol
6,776
521
79
6
0
187,301
0
W
Ratatoskr
7,162
551
88
7
0
311,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role