Player Matchup

Neith
Neith
DeftfuI
Neith
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 16L
1,159 Elo+
Party 1
Serqet
Serqet
Landsavage
Serqet
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 86L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
SoulReaper-Mage
Erlang Shen
Level 34
God Stats
3W - 3L
1,250 SR
Queue Stats
80W - 100L
1,135 Elo+
Solo
Cerberus
Cerberus
eyKazuki
Cerberus
Level 12
God Stats
1W - 6L
1,142 SR
Queue Stats
1W - 9L
1,029 Elo+
Party 1
Chang'e
Chang'e
syhdoor
Chang'e
Level 122
God Stats
0W - 2L
1,292 SR
Queue Stats
8W - 25L
1,285 Elo+
Party 1
Team Averages
Level 51
1,337 SR
1,214 Elo+

VS

Team Averages
Level 77
1,544 SR
1,405 Elo+
Izanami
Izanami
Agregame
Izanami
Level 66
God Stats
2W - 2L
1,724 SR
Queue Stats
2W - 3L
1,269 Elo+
Solo
Odin
Odin
BrooklynBaby223
Odin
Level 60
God Stats
3W - 4L
1,349 SR
Queue Stats
155W - 162L
1,357 Elo+
Solo
Agni
Agni
SMITELokey
Agni
Level 109
God Stats
2W - 5L
1,589 SR
Queue Stats
109W - 95L
1,522 Elo+
Solo
Fenrir
Fenrir
YonkoJig
Fenrir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,472 Elo+
Solo
Hel
Hel
wavy-tube7
Hel
Level 47
God Stats
16W - 15L
1,558 SR
Queue Stats
162W - 174L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeftfuI
Neith
9
3 / 4 / 2
6,292
419
5,112
7,636
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Landsavage
Serqet
12
2 / 2 / 3
6,973
465
7,047
12,670
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
SoulReaper-Mage
Erlang Shen
13
3 / 1 / 0
7,696
513
5,445
17,673
13,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
eyKazuki
Cerberus
11
3 / 4 / 4
7,543
503
4,536
14,663
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
syhdoor
Chang'e
14
5 / 3 / 1
8,518
568
6,141
15,444
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agregame
Izanami
14
5 / 3 / 3
8,843
590
10,100
9,359
3,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 3
7,269
485
7,057
9,682
9,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 4 / 2
8,855
590
13,440
10,614
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
YonkoJig
Fenrir
12
1 / 4 / 3
7,149
477
3,666
11,211
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 3 / 6
9,450
630
9,152
8,774
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
16
Kills
14
14
Deaths
17
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Agregame
Izanami
5
3
3
2.17
W
0
3
3
0.5
L
Neith
DeftfuI
Neith
3
4
2
1
L
Serqet
Landsavage
Serqet
2
2
3
1.75
W
3
4
2
1
L
Erlang Shen
SoulReaper-Mage
Erlang Shen
3
1
0
3
W
Fenrir
YonkoJig
Fenrir
1
4
3
0.63
L
Cerberus
eyKazuki
Cerberus
3
4
4
1.25
L
Chang'e
syhdoor
Chang'e
5
3
1
1.83
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,281
Damage
43,415
68,086
Taken
49,640
36,428
Mitigated
25,280
24,168
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Agregame
Izanami
10,100
8,531
0
2,462
9,359
3,162
2,445
2,889
6,320
0
74,530
W
7,057
2,368
0
2,675
9,682
9,706
31
25
9,657
0
34,399
L
Neith
DeftfuI
Neith
5,112
1,367
0
1,385
7,636
2,693
0
2,469
4,833
0
24,869
L
Serqet
Landsavage
Serqet
7,047
1,806
0
6,076
12,670
5,060
0
3,834
8,774
0
48,468
W
13,440
1,153
0
2,454
10,614
3,473
15
4,078
5,478
72,962
1,871
L
Erlang Shen
SoulReaper-Mage
Erlang Shen
5,445
3,207
0
6,773
17,673
13,254
0
1,817
14,867
0
45,375
W
Fenrir
YonkoJig
Fenrir
3,666
405
0
1,004
11,211
6,490
418
1,495
9,422
0
34,397
L
Cerberus
eyKazuki
Cerberus
4,536
143
0
2,868
14,663
9,413
0
2,649
11,632
34,640
1,570
L
Chang'e
syhdoor
Chang'e
6,141
497
40
7,026
15,444
6,008
0
10,569
4,875
58,929
1,438
W
9,152
1,012
2,003
3,715
8,774
2,449
499
1,247
7,407
48,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
41,566
397
Minions Killed
406
0
Camps Cleared
0
1,338,501
Distance Traveled
1,429,830
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,843
590
122
8
0
272,059
0
W
Odin
7,269
485
41
3
0
247,944
0
L
Neith
6,292
419
43
3
0
180,573
0
L
Serqet
6,973
465
82
5
0
322,005
1
W
Agni
8,855
590
112
7
0
286,827
0
L
Erlang Shen
7,696
513
66
4
0
275,619
0
W
Fenrir
7,149
477
49
3
0
299,480
2
L
Cerberus
7,543
503
85
6
0
277,492
0
L
Chang'e
8,518
568
121
8
0
282,812
0
W
Hel
9,450
630
82
5
0
323,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role