Player Matchup

Raijin
Raijin
 
Raijin
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ButtHair_Tony
Ullr
Level 158
God Stats
2W - 0L
1,765 SR
Queue Stats
134W - 100L
1,596 Elo+
Party 1
Charon
Charon
Chocomilko85
Charon
Level 143
God Stats
4W - 2L
1,688 SR
Queue Stats
141W - 131L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
KennethLoggins
Ne Zha
Level 189
God Stats
3W - 3L
1,341 SR
Queue Stats
233W - 200L
1,589 Elo+
Party 1
Nut
Nut
StumpyDGod
Nut
Level 87
God Stats
8W - 8L
1,500 SR
Queue Stats
620W - 616L
1,566 Elo+
Solo
Team Averages
Level 151
1,559 SR
1,561 Elo+

VS

Team Averages
Level 144
1,477 SR
1,541 Elo+
Tiamat
Tiamat
BarsZy
Tiamat
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 26L
1,588 Elo+
Party 2
Merlin
Merlin
ElPucha
Merlin
Level 158
God Stats
3W - 3L
1,507 SR
Queue Stats
123W - 123L
1,539 Elo+
Solo
Da Ji
Da Ji
Hello888
Da Ji
Level 140
God Stats
1W - 3L
1,269 SR
Queue Stats
110W - 116L
1,523 Elo+
Solo
Mulan
Mulan
JHobbz
Mulan
Level 158
God Stats
4W - 1L
1,717 SR
Queue Stats
75W - 81L
1,521 Elo+
Party 2
Medusa
Medusa
Ragnarsaurus
Medusa
Level 107
God Stats
5W - 11L
1,394 SR
Queue Stats
211W - 201L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 4 / 7
7,583
689
10,697
10,278
4,250
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
7 / 2 / 7
9,312
847
8,642
8,913
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
16
0 / 1 / 17
9,349
850
5,960
12,063
10,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 3 / 9
9,084
826
11,169
11,807
6,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
5 / 1 / 8
9,499
864
12,596
7,719
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BarsZy
Tiamat
15
1 / 3 / 3
8,036
731
11,551
7,877
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Merlin
ElPucha
Merlin
16
7 / 3 / 1
8,646
786
14,323
8,276
3,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Hello888
Da Ji
10
0 / 4 / 4
6,390
581
4,799
10,021
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
JHobbz
Mulan
14
0 / 4 / 6
7,314
665
6,694
15,357
13,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
13
1 / 5 / 4
7,537
685
5,166
10,145
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
19
Kills
9
11
Deaths
19
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
4
7
1.38
L
Tiamat
BarsZy
Tiamat
1
3
3
0.83
W
7
2
7
5.25
W
Charon
0
1
17
8.5
L
Merlin
ElPucha
Merlin
7
3
1
2.5
L
Da Ji
Hello888
Da Ji
0
4
4
0.5
L
Mulan
JHobbz
Mulan
0
4
6
0.75
W
5
3
9
3.17
L
Medusa
1
5
4
0.6
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,064
Damage
42,533
50,780
Taken
51,676
29,767
Mitigated
30,461
15,240
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,697
926
0
1,093
10,278
4,250
0
5,581
4,421
20,681
0
L
Tiamat
BarsZy
Tiamat
11,551
245
1,061
1,926
7,877
4,964
0
2,295
5,582
18,935
614
W
8,642
1,895
691
711
8,913
4,335
90
4,674
3,995
0
12,564
W
Charon
5,960
938
3,622
4,239
12,063
10,842
103
5,357
6,282
11,284
619
L
Merlin
ElPucha
Merlin
14,323
192
317
1,239
8,276
3,234
112
2,492
5,784
30,910
0
L
Da Ji
Hello888
Da Ji
4,799
423
756
2,470
10,021
4,522
0
3,412
6,609
0
5,308
L
Mulan
JHobbz
Mulan
6,694
392
688
2,668
15,357
13,573
0
5,366
9,991
0
10,544
W
11,169
801
256
2,797
11,807
6,531
671
4,362
7,105
0
25,247
L
Medusa
5,166
1,636
929
1,187
10,145
4,168
0
2,929
7,216
0
17,814
W
12,596
7,354
0
1,831
7,719
3,809
629
4,063
3,482
0
30,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,827
Gold Earned
37,923
137
Minions Killed
99
0
Camps Cleared
0
1,028,374
Distance Traveled
966,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,583
689
17
2
0
188,438
0
L
Tiamat
8,036
731
25
2
0
204,028
0
W
Ullr
9,312
847
17
2
0
204,427
0
W
Charon
9,349
850
15
1
0
196,796
0
L
Merlin
8,646
786
37
3
0
202,354
0
L
Da Ji
6,390
581
2
0
0
178,120
0
L
Mulan
7,314
665
8
1
0
189,923
0
W
Ne Zha
9,084
826
36
3
0
236,519
0
L
Medusa
7,537
685
27
2
0
192,161
0
W
Nut
9,499
864
52
5
0
202,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role