Player Matchup

Osiris
Osiris
NaLowkBlacKy34
Osiris
Level 106
God Stats
17W - 24L
1,454 SR
Queue Stats
569W - 594L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
Problem892012
Baba Yaga
Level 80
God Stats
25W - 17L
1,529 SR
Queue Stats
206W - 202L
1,402 Elo+
Solo
Hun Batz
Hun Batz
Repushko
Hun Batz
Level 135
God Stats
8W - 16L
1,561 SR
Queue Stats
171W - 164L
1,451 Elo+
Solo
Hou Yi
Hou Yi
fylyppo_best06
Hou Yi
Level 82
God Stats
3W - 7L
1,332 SR
Queue Stats
100W - 98L
1,428 Elo+
Party 1
Ymir
Ymir
koulibaly2000
Ymir
Level 66
God Stats
25W - 24L
1,510 SR
Queue Stats
46W - 57L
1,389 Elo+
Party 1
Team Averages
Level 94
1,477 SR
1,421 Elo+

VS

Team Averages
Level 65
1,472 SR
1,415 Elo+
Vamana
Vamana
AlRoCa04
Vamana
Level 49
God Stats
1W - 1L
1,214 SR
Queue Stats
66W - 60L
1,386 Elo+
Party 2
Scylla
Scylla
LadyyNoire
Scylla
Level 106
God Stats
31W - 29L
1,519 SR
Queue Stats
65W - 75L
1,433 Elo+
Solo
Thanatos
Thanatos
PDFR_Serpies04
Thanatos
Level 29
God Stats
2W - 3L
1,312 SR
Queue Stats
54W - 48L
1,396 Elo+
Party 2
Anubis
Anubis
Spinks666
Anubis
Level 53
God Stats
22W - 15L
1,568 SR
Queue Stats
115W - 120L
1,382 Elo+
Solo
Cupid
Cupid
ronniemc_11
Cupid
Level 89
God Stats
5W - 0L
1,750 SR
Queue Stats
110W - 101L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,001
600
5,318
8,994
9,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Problem892012
Baba Yaga
10
0 / 1 / 0
4,633
463
4,166
8,238
3,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Repushko
Hun Batz
5
0 / 1 / 0
4,060
406
706
3,254
966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 3 / 0
4,356
436
3,372
9,188
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 2 / 0
4,868
487
1,059
8,153
4,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlRoCa04
Vamana
10
0 / 1 / 0
5,307
531
4,184
7,223
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
LadyyNoire
Scylla
11
1 / 0 / 1
6,155
616
3,997
4,301
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
10
2 / 1 / 2
5,358
536
2,783
6,554
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Spinks666
Anubis
9
1 / 1 / 4
5,314
531
7,655
3,113
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 1 / 1
5,735
574
6,354
5,703
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
4
Kills
7
7
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
AlRoCa04
Vamana
0
1
0
0
W
Scylla
LadyyNoire
Scylla
1
0
1
1.5
L
2
0
0
2
W
Thanatos
2
1
2
3
L
Baba Yaga
Problem892012
Baba Yaga
0
1
0
0
L
Hun Batz
Repushko
Hun Batz
0
1
0
0
W
Anubis
Spinks666
Anubis
1
1
4
3
L
1
3
0
0.33
L
1
2
0
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,621
Damage
24,973
37,827
Taken
26,894
19,911
Mitigated
13,145
12,344
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AlRoCa04
Vamana
4,184
2,250
0
1,424
7,223
5,501
304
0
7,223
0
28,418
W
Scylla
LadyyNoire
Scylla
3,997
645
0
2,065
4,301
1,587
460
3,015
1,286
41,373
1,998
L
5,318
2,469
0
4,278
8,994
9,281
0
0
8,393
0
35,459
W
Thanatos
2,783
515
0
4,686
6,554
2,716
0
1,021
5,533
0
33,774
L
Baba Yaga
Problem892012
Baba Yaga
4,166
119
0
4,539
8,238
3,167
0
3,548
4,690
28,200
292
L
Hun Batz
Repushko
Hun Batz
706
0
0
0
3,254
966
0
541
2,713
0
9,469
W
Anubis
Spinks666
Anubis
7,655
319
0
521
3,113
1,371
774
426
2,687
30,362
634
L
3,372
1,041
0
1,589
9,188
2,180
0
4,124
5,064
0
22,247
L
1,059
192
111
1,827
8,153
4,317
0
3,128
5,025
10,466
0
W
6,354
4,018
29
1,520
5,703
1,970
1,005
633
5,070
0
33,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
27,869
156
Minions Killed
279
0
Camps Cleared
0
891,222
Distance Traveled
973,474
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,307
531
49
5
0
202,046
0
W
Scylla
6,155
616
74
7
0
185,475
0
L
Osiris
6,001
600
53
5
0
204,627
0
W
Thanatos
5,358
536
54
5
0
223,751
0
L
Baba Yaga
4,633
463
39
4
0
204,762
4
L
Hun Batz
4,060
406
16
2
0
126,894
3
W
Anubis
5,314
531
43
4
0
180,282
0
L
Hou Yi
4,356
436
35
4
0
176,199
2
L
Ymir
4,868
487
13
1
0
178,740
2
W
Cupid
5,735
574
59
6
0
181,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role