Player Matchup

Ra
Ra
Bmooreman
Ra
Level 129
God Stats
0W - 1L
1,960 SR
Queue Stats
43W - 46L
1,542 Elo+
Party 2
Ullr
Ullr
DatBoiM0
Ullr
Level 114
God Stats
2W - 9L
1,546 SR
Queue Stats
276W - 278L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
SubtextX
Kuzenbo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,537 Elo+
Party 2
Anhur
Anhur
TrustyTreeko
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,513 Elo+
Party 2
King Arthur
King Arthur
pockettobacco
King Arthur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 116
1,601 SR
1,514 Elo+

VS

Team Averages
Level 121
1,452 SR
1,514 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DannyV9673
Nike
Level 154
God Stats
3W - 3L
1,482 SR
Queue Stats
158W - 148L
1,547 Elo+
Solo
Apollo
Apollo
ObviousCashew22
Apollo
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 92L
1,474 Elo+
Party 1
Merlin
Merlin
TitanLuis787
Merlin
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 51L
1,516 Elo+
Party 1
Ra
Ra
yumchata
Ra
Level 69
God Stats
1W - 0L
1,280 SR
Queue Stats
133W - 117L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 1
9,994
666
19,214
13,234
8,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
12
0 / 4 / 2
7,836
522
7,506
11,038
5,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
SubtextX
Kuzenbo
16
1 / 5 / 4
10,029
669
13,309
19,772
37,969
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 5 / 3
9,280
619
7,209
16,600
9,502
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
pockettobacco
King Arthur
16
1 / 4 / 2
8,972
598
5,143
19,295
20,964
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
2 / 1 / 14
10,897
726
11,056
11,742
5,942
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 3 / 6
10,377
692
15,694
24,372
20,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 1 / 11
11,714
781
17,494
13,360
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
17
2 / 1 / 16
10,679
712
17,216
9,649
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 1 / 13
11,063
738
15,109
17,206
8,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
5
Kills
20
20
Deaths
7
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
14
9
L
2
2
1
1.25
W
5
3
6
2.67
L
Ullr
0
4
2
0.25
W
7
1
11
12.5
L
Kuzenbo
SubtextX
Kuzenbo
1
5
4
0.6
W
Merlin
2
1
16
10
L
1
5
3
0.5
L
King Arthur
pockettobacco
King Arthur
1
4
2
0.5
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,381
Damage
76,569
79,939
Taken
76,329
81,696
Mitigated
46,470
32,544
Healing
43,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,056
9,165
0
1,602
11,742
5,942
1,255
6,439
5,041
0
33,258
L
19,214
807
14,370
7,310
13,234
8,081
0
5,916
7,256
53,195
262
W
15,694
472
1,855
2,873
24,372
20,012
219
5,236
19,136
0
23,572
L
Ullr
7,506
1,171
644
1,342
11,038
5,180
0
3,019
8,019
0
17,777
W
17,494
7,257
1,604
2,693
13,360
7,298
2,525
6,527
6,661
0
43,072
L
Kuzenbo
SubtextX
Kuzenbo
13,309
3,986
1,341
2,221
19,772
37,969
0
8,256
11,169
15,454
1,001
W
Merlin
17,216
614
874
1,151
9,649
4,418
1,063
6,007
3,480
34,809
0
L
7,209
4,017
1,414
2,375
16,600
9,502
0
7,450
9,150
0
19,874
L
King Arthur
pockettobacco
King Arthur
5,143
493
949
578
19,295
20,964
0
7,067
12,020
0
13,061
W
15,109
421
21,081
9,651
17,206
8,800
618
6,482
10,478
31,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
54,730
154
Minions Killed
219
0
Camps Cleared
0
1,349,047
Distance Traveled
1,390,688
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,897
726
58
4
0
272,840
0
L
Ra
9,994
666
79
5
0
315,298
0
W
Nike
10,377
692
15
1
0
276,085
0
L
Ullr
7,836
522
17
1
0
193,222
0
W
Apollo
11,714
781
67
4
0
258,316
0
L
Kuzenbo
10,029
669
7
0
0
294,444
0
W
Merlin
10,679
712
35
2
0
292,844
0
L
Anhur
9,280
619
37
2
0
260,607
2
L
King Arthur
8,972
598
14
1
0
285,476
0
W
Ra
11,063
738
44
3
0
290,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role