Player Matchup

Charon
Charon
IvanH622
Charon
Level 109
God Stats
3W - 6L
1,468 SR
Queue Stats
195W - 193L
1,542 Elo+
Party 2
Janus
Janus
JetMx
Janus
Level 129
God Stats
4W - 1L
1,567 SR
Queue Stats
131W - 119L
1,527 Elo+
Solo
Cernunnos
Cernunnos
MidnightSwrdsmn
Cernunnos
Level 156
God Stats
8W - 5L
1,384 SR
Queue Stats
98W - 79L
1,549 Elo+
Solo
Osiris
Osiris
UnlimitedParagon
Osiris
Level 151
God Stats
2W - 2L
1,732 SR
Queue Stats
227W - 206L
1,543 Elo+
Party 2
Thor
Thor
nehcrs
Thor
Level 122
God Stats
865W - 811L
1,680 SR
Queue Stats
865W - 812L
1,531 Elo+
Solo
Team Averages
Level 133
1,566 SR
1,539 Elo+

VS

Team Averages
Level 117
1,516 SR
1,502 Elo+
Zhong Kui
Zhong Kui
Captain Kxsh
Zhong Kui
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 100L
1,579 Elo+
Solo
Medusa
Medusa
DarkJVr
Medusa
Level 141
God Stats
0W - 2L
1,257 SR
Queue Stats
105W - 114L
1,477 Elo+
Party 1
Athena
Athena
KingXavier146
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,433 Elo+
Party 1
Odin
Odin
SinuousRicky117
Odin
Level 177
God Stats
2W - 6L
1,374 SR
Queue Stats
190W - 176L
1,564 Elo+
Solo
Janus
Janus
Soros1024
Janus
Level 121
God Stats
5W - 2L
1,948 SR
Queue Stats
30W - 37L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
IvanH622
Charon
14
1 / 2 / 4
8,563
504
6,007
10,468
9,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
JetMx
Janus
15
2 / 2 / 2
9,293
547
8,918
9,539
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MidnightSwrdsmn
Cernunnos
14
1 / 3 / 2
8,300
488
10,193
13,036
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 2
10,082
593
13,802
16,865
21,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
nehcrs
Thor
18
6 / 0 / 3
10,255
603
8,753
13,349
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Captain Kxsh
Zhong Kui
16
2 / 3 / 0
9,207
542
10,247
16,613
13,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
DarkJVr
Medusa
13
2 / 4 / 1
7,625
449
6,716
11,451
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 2
6,678
393
2,141
11,339
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 2
7,937
467
8,413
13,917
11,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Soros1024
Janus
14
3 / 3 / 4
7,977
469
11,130
14,403
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
7
7
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Captain Kxsh
Zhong Kui
2
3
0
0.67
L
Medusa
DarkJVr
Medusa
2
4
1
0.63
W
Charon
IvanH622
Charon
1
2
4
1.5
W
Janus
JetMx
Janus
2
2
2
1.5
L
0
2
2
0.5
W
Cernunnos
MidnightSwrdsmn
Cernunnos
1
3
2
0.67
L
0
2
2
0.5
L
Janus
Soros1024
Janus
3
3
4
1.67
W
4
0
2
5
W
Thor
nehcrs
Thor
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,673
Damage
38,647
63,257
Taken
67,723
47,869
Mitigated
44,434
15,906
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Captain Kxsh
Zhong Kui
10,247
984
0
4,992
16,613
13,946
0
5,989
10,066
78,511
1,734
L
Medusa
DarkJVr
Medusa
6,716
2,252
0
1,779
11,451
4,551
0
2,870
8,505
0
62,016
W
Charon
IvanH622
Charon
6,007
1,507
556
2,194
10,468
9,205
262
5,566
4,902
28,392
892
W
Janus
JetMx
Janus
8,918
450
0
873
9,539
4,142
0
6,018
3,521
71,051
0
L
2,141
527
0
723
11,339
9,556
0
1,893
9,434
10,300
0
W
Cernunnos
MidnightSwrdsmn
Cernunnos
10,193
5,295
0
5,619
13,036
5,901
663
5,676
7,360
0
65,371
L
8,413
1,519
0
3,652
13,917
11,221
0
370
12,519
0
57,691
L
Janus
Soros1024
Janus
11,130
1,566
0
3,431
14,403
5,160
0
3,067
10,989
58,766
0
W
13,802
5,006
0
5,027
16,865
21,787
189
2,783
14,082
0
77,184
W
Thor
nehcrs
Thor
8,753
1,923
0
1,637
13,349
6,834
0
3,430
9,919
0
106,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,493
Gold Earned
39,424
519
Minions Killed
417
0
Camps Cleared
0
1,590,915
Distance Traveled
1,651,206
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,207
542
144
8
0
310,590
6
L
Medusa
7,625
449
87
5
0
334,569
0
W
Charon
8,563
504
22
1
0
339,592
5
W
Janus
9,293
547
126
7
0
301,483
1
L
Athena
6,678
393
15
1
0
343,425
0
W
Cernunnos
8,300
488
113
7
0
261,420
0
L
Odin
7,937
467
87
5
0
303,780
0
L
Janus
7,977
469
84
5
0
358,842
2
W
Osiris
10,082
593
117
7
0
300,643
0
W
Thor
10,255
603
141
8
0
387,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role