Player Matchup

Xbalanque
Xbalanque
Gold II
Ambitions xo
Xbalanque
Gold II
Level 149
God Stats
2W - 1L
1,565 SR
Queue Stats
197W - 202L
1,569 MMR
Solo
Kukulkan
Kukulkan
Silver I
BushDidIt3764
Kukulkan
Silver I
Level 81
God Stats
1W - 0L
1,506 SR
Queue Stats
24W - 28L
1,597 MMR
Solo
Geb
Geb
Gold I
MeLLoSp14
Geb
Gold I
Level 197
God Stats
4W - 6L
1,594 SR
Queue Stats
288W - 291L
1,470 MMR
Party 1
Loki
Loki
Platinum IV
Minkxs
Loki
Platinum IV
Level 96
God Stats
13W - 9L
1,652 SR
Queue Stats
95W - 88L
1,687 MMR
Party 1
Mercury
Mercury
Silver I
SirBomberMan
Mercury
Silver I
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 79L
1,592 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,563 SR
1,583 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,555 SR
1,585 MMR
Charybdis
Charybdis
Silver II
IIYaBoiJonny
Charybdis
Silver II
Level 95
God Stats
0W - 1L
1,672 SR
Queue Stats
5W - 2L
1,605 MMR
Party 2
Bakasura
Bakasura
Gold II
IamPers0n
Bakasura
Gold II
Level 108
God Stats
12W - 15L
1,638 SR
Queue Stats
37W - 36L
1,569 MMR
Solo
King Arthur
King Arthur
Gold II
Liendocarlos
King Arthur
Gold II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,578 MMR
Solo
Ix Chel
Ix Chel
Silver I
MP3ME
Ix Chel
Silver I
Level 107
God Stats
0W - 1L
1,467 SR
Queue Stats
5W - 3L
1,605 MMR
Party 2
Fafnir
Fafnir
Gold III
YaBoiJT06
Fafnir
Gold III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ambitions xo
Xbalanque
20
4 / 2 / 7
13,569
617
11,918
19,687
9,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
BushDidIt3764
Kukulkan
19
5 / 1 / 10
12,649
575
19,244
11,121
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

16
0 / 3 / 14
11,326
515
9,491
21,417
22,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Loki
Minkxs
Loki
20
6 / 0 / 10
14,386
654
23,987
26,460
16,526
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
SirBomberMan
Mercury
20
9 / 2 / 8
13,182
599
16,458
23,200
10,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
NeithPeleAresAthena

VS

Bans
ThanatosOdinAgniAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IIYaBoiJonny
Charybdis
20
0 / 4 / 1
11,425
519
8,473
14,397
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
IamPers0n
Bakasura
15
2 / 6 / 4
9,118
414
8,676
27,980
14,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Liendocarlos
King Arthur
17
0 / 4 / 2
11,020
501
13,164
23,972
29,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
MP3ME
Ix Chel
18
6 / 4 / 0
11,308
514
17,068
13,046
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fafnir
YaBoiJT06
Fafnir
14
0 / 6 / 7
9,690
440
6,830
27,812
34,160
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
24
Kills
8
8
Deaths
24
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ambitions xo
Xbalanque
4
2
7
3.75
W
Kukulkan
BushDidIt3764
Kukulkan
5
1
10
10
L
Charybdis
IIYaBoiJonny
Charybdis
0
4
1
0.13
L
Bakasura
IamPers0n
Bakasura
2
6
4
0.67
L
King Arthur
Liendocarlos
King Arthur
0
4
2
0.25
L
Ix Chel
MP3ME
Ix Chel
6
4
0
1.5
W
0
3
14
2.33
W
Loki
Minkxs
Loki
6
0
10
11
W
Mercury
SirBomberMan
Mercury
9
2
8
6.5
L
Fafnir
YaBoiJT06
Fafnir
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,098
Damage
54,211
101,885
Taken
107,207
64,137
Mitigated
89,950
36,728
Healing
26,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ambitions xo
Xbalanque
11,918
6,259
0
10,201
19,687
9,335
2,428
2,828
16,278
0
124,946
W
Kukulkan
BushDidIt3764
Kukulkan
19,244
1,301
0
2,776
11,121
5,152
406
3,742
6,816
110,347
1,207
L
Charybdis
IIYaBoiJonny
Charybdis
8,473
3,901
0
4,794
14,397
6,253
0
2,316
12,045
0
121,020
L
Bakasura
IamPers0n
Bakasura
8,676
6,321
0
5,624
27,980
14,091
0
6,548
21,118
0
55,423
L
King Arthur
Liendocarlos
King Arthur
13,164
573
0
3,470
23,972
29,557
0
2,339
21,568
223
101,361
L
Ix Chel
MP3ME
Ix Chel
17,068
806
1,258
2,051
13,046
5,889
0
3,309
9,473
92,027
0
W
9,491
1,079
0
3,500
21,417
22,561
612
6,499
14,218
42,588
2,799
W
Loki
Minkxs
Loki
23,987
6,544
0
10,055
26,460
16,526
0
4,782
21,342
0
147,188
W
Mercury
SirBomberMan
Mercury
16,458
11,881
0
10,196
23,200
10,563
3,098
6,593
15,461
0
129,548
L
Fafnir
YaBoiJT06
Fafnir
6,830
1,504
2,259
6,691
27,812
34,160
0
11,565
15,481
18,945
1,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,112
Gold Earned
52,561
735
Minions Killed
664
0
Camps Cleared
0
2,381,716
Distance Traveled
2,249,087
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,569
617
173
8
0
386,788
8
W
Kukulkan
12,649
575
170
8
0
461,344
2
L
Charybdis
11,425
519
210
10
0
426,967
0
L
Bakasura
9,118
414
115
5
0
524,191
6
L
King Arthur
11,020
501
141
6
0
410,791
0
L
Ix Chel
11,308
514
174
8
0
462,727
2
W
Geb
11,326
515
40
2
0
494,009
4
W
Loki
14,386
654
198
9
0
496,018
4
W
Mercury
13,182
599
154
7
0
543,557
0
L
Fafnir
9,690
440
24
1
0
424,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role