Player Matchup

Bellona
Bellona
DAB7784
Bellona
Level 55
God Stats
7W - 5L
1,552 SR
Queue Stats
12W - 10L
1,436 Elo+
Solo
Cthulhu
Cthulhu
Fathergamer
Cthulhu
Level 65
God Stats
11W - 7L
1,686 SR
Queue Stats
133W - 153L
1,480 Elo+
Party 1
Scylla
Scylla
JohnnyBRAVO5446
Scylla
Level 107
God Stats
175W - 158L
1,568 SR
Queue Stats
283W - 270L
1,526 Elo+
Solo
Mercury
Mercury
Logan27x
Mercury
Level 54
God Stats
18W - 13L
1,264 SR
Queue Stats
132W - 158L
1,437 Elo+
Party 1
Izanami
Izanami
SquiiD1123
Izanami
Level 29
God Stats
5W - 6L
1,265 SR
Queue Stats
86W - 106L
1,368 Elo+
Party 1
Team Averages
Level 62
1,467 SR
1,450 Elo+

VS

Team Averages
Level 85
1,569 SR
1,443 Elo+
Surtr
Surtr
ArcZid
Surtr
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
397W - 359L
1,454 Elo+
Party 2
Hachiman
Hachiman
BKBK16
Hachiman
Level 40
God Stats
1W - 4L
1,451 SR
Queue Stats
5W - 9L
1,311 Elo+
Solo
Tiamat
Tiamat
DuckofOZ
Tiamat
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 27L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
jmmg00804
Tsukuyomi
Level 107
God Stats
2W - 8L
1,615 SR
Queue Stats
120W - 134L
1,412 Elo+
Solo
Ix Chel
Ix Chel
xx1punchUxx
Ix Chel
Level 64
God Stats
2W - 3L
1,781 SR
Queue Stats
457W - 440L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAB7784
Bellona
7
1 / 1 / 0
4,501
563
3,277
7,863
7,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Fathergamer
Cthulhu
8
2 / 0 / 1
5,147
643
3,605
4,238
2,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
4,767
596
1,891
4,197
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Logan27x
Mercury
8
2 / 1 / 0
4,547
568
1,677
4,868
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
SquiiD1123
Izanami
8
0 / 1 / 3
4,447
556
2,100
3,607
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ArcZid
Surtr
9
1 / 2 / 0
4,845
606
4,896
6,872
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hachiman
BKBK16
Hachiman
6
0 / 2 / 0
3,458
432
1,326
4,808
1,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
DuckofOZ
Tiamat
8
3 / 1 / 0
4,724
591
3,386
4,432
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
jmmg00804
Tsukuyomi
7
0 / 0 / 3
4,137
517
2,310
4,824
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
xx1punchUxx
Ix Chel
7
1 / 1 / 0
3,827
478
3,168
4,895
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
5
5
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
ArcZid
Surtr
1
2
0
0.5
L
Hachiman
BKBK16
Hachiman
0
2
0
0
W
Bellona
DAB7784
Bellona
1
1
0
1
L
Tiamat
DuckofOZ
Tiamat
3
1
0
3
W
Cthulhu
Fathergamer
Cthulhu
2
0
1
2.5
W
1
2
0
0.5
W
Mercury
Logan27x
Mercury
2
1
0
2
W
Izanami
SquiiD1123
Izanami
0
1
3
1.5
L
Tsukuyomi
jmmg00804
Tsukuyomi
0
0
3
1.5
L
Ix Chel
xx1punchUxx
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,550
Damage
15,086
24,773
Taken
25,831
14,082
Mitigated
13,433
6,392
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
ArcZid
Surtr
4,896
2,063
0
1,844
6,872
5,290
0
273
6,599
412
28,054
L
Hachiman
BKBK16
Hachiman
1,326
427
0
1,049
4,808
1,418
0
1,926
2,882
0
14,039
W
Bellona
DAB7784
Bellona
3,277
1,269
0
2,322
7,863
7,115
0
282
7,542
0
23,932
L
Tiamat
DuckofOZ
Tiamat
3,386
413
0
1,270
4,432
2,460
0
930
3,328
19,367
0
W
Cthulhu
Fathergamer
Cthulhu
3,605
477
192
1,691
4,238
2,632
27
915
3,233
24,931
1,491
W
1,891
82
0
320
4,197
1,413
0
2,640
1,518
27,382
1,490
W
Mercury
Logan27x
Mercury
1,677
737
0
1,002
4,868
1,795
0
857
4,011
0
22,302
W
Izanami
SquiiD1123
Izanami
2,100
1,570
0
865
3,607
1,127
195
1,636
1,689
0
26,754
L
Tsukuyomi
jmmg00804
Tsukuyomi
2,310
637
0
2,235
4,824
1,408
0
514
4,270
0
18,842
L
Ix Chel
xx1punchUxx
Ix Chel
3,168
153
109
1,280
4,895
2,857
0
1,539
3,316
15,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,409
Gold Earned
20,991
237
Minions Killed
160
0
Camps Cleared
0
845,844
Distance Traveled
698,787
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,845
606
49
6
0
133,230
0
L
Hachiman
3,458
432
21
3
0
132,818
2
W
Bellona
4,501
563
41
5
0
171,456
0
L
Tiamat
4,724
591
33
4
0
147,015
4
W
Cthulhu
5,147
643
39
5
0
175,310
0
W
Scylla
4,767
596
73
9
0
154,819
2
W
Mercury
4,547
568
36
5
0
187,763
0
W
Izanami
4,447
556
48
6
0
156,496
0
L
Tsukuyomi
4,137
517
33
4
0
139,996
0
L
Ix Chel
3,827
478
24
3
0
145,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role