Player Matchup

Geb
Geb
FerMcTickler
Geb
Level 179
God Stats
2W - 0L
1,628 SR
Queue Stats
42W - 19L
1,753 Elo+
Solo
Da Ji
Da Ji
Gammamon
Da Ji
Level 77
God Stats
2W - 4L
1,487 SR
Queue Stats
22W - 27L
1,520 Elo+
Solo
Poseidon
Poseidon
LoiroEscuro
Poseidon
Level 147
God Stats
49W - 43L
1,522 SR
Queue Stats
52W - 48L
1,489 Elo+
Solo
Jing Wei
Jing Wei
Stinger554
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
Wukhang
Gilgamesh
Level 88
God Stats
2W - 1L
1,906 SR
Queue Stats
54W - 36L
1,764 Elo+
Solo
Team Averages
Level 119
1,609 SR
1,613 Elo+

VS

Team Averages
Level 146
1,638 SR
1,556 Elo+
Thanatos
Thanatos
Kush_IsMyOxygen
Thanatos
Level 102
God Stats
3W - 16L
1,558 SR
Queue Stats
73W - 89L
1,473 Elo+
Party 1
Neith
Neith
LightsknTrickDdy
Neith
Level 149
God Stats
6W - 2L
1,930 SR
Queue Stats
70W - 82L
1,588 Elo+
Party 1
Merlin
Merlin
RayRay435
Merlin
Level 159
God Stats
8W - 10L
1,507 SR
Queue Stats
259W - 249L
1,616 Elo+
Solo
Freya
Freya
UlisesDiaz
Freya
Level 162
God Stats
1W - 1L
1,635 SR
Queue Stats
20W - 15L
1,639 Elo+
Solo
Cthulhu
Cthulhu
Umber_379
Cthulhu
Level 159
God Stats
12W - 10L
1,558 SR
Queue Stats
221W - 225L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
8,991
899
11,586
10,396
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Gammamon
Da Ji
16
4 / 3 / 4
9,358
936
9,890
8,888
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
LoiroEscuro
Poseidon
16
0 / 2 / 0
8,693
869
2,085
7,045
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Stinger554
Jing Wei
15
0 / 1 / 5
8,467
847
4,647
5,430
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Wukhang
Gilgamesh
17
5 / 0 / 4
9,575
958
7,726
9,180
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
3 / 4 / 3
8,357
836
5,552
11,276
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 1
8,406
841
8,517
9,989
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
RayRay435
Merlin
14
0 / 2 / 3
7,800
780
8,063
6,029
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
14
2 / 2 / 1
8,276
828
6,648
11,310
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Umber_379
Cthulhu
10
0 / 1 / 0
6,721
672
794
1,600
898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
7
7
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Da Ji
Gammamon
Da Ji
4
3
4
2
L
Thanatos
3
4
3
1.13
L
2
3
1
0.83
W
Poseidon
LoiroEscuro
Poseidon
0
2
0
0
L
Merlin
RayRay435
Merlin
0
2
3
0.75
W
Jing Wei
Stinger554
Jing Wei
0
1
5
2.5
L
Freya
2
2
1
1.25
L
Cthulhu
Umber_379
Cthulhu
0
1
0
0
W
Gilgamesh
Wukhang
Gilgamesh
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,934
Damage
29,574
40,939
Taken
40,204
25,997
Mitigated
15,882
7,738
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,586
1,563
0
1,822
10,396
6,274
486
4,474
5,779
24,360
506
W
Da Ji
Gammamon
Da Ji
9,890
3,204
0
840
8,888
4,947
1,066
3,659
5,229
0
27,043
L
Thanatos
5,552
732
0
2,542
11,276
4,607
0
3,516
7,202
0
14,586
L
8,517
1,888
0
2,369
9,989
3,811
211
4,064
5,524
0
27,401
W
Poseidon
LoiroEscuro
Poseidon
2,085
177
41
2,420
7,045
2,664
678
1,642
5,403
37,041
512
L
Merlin
RayRay435
Merlin
8,063
90
0
500
6,029
2,326
0
1,379
4,512
25,499
0
W
Jing Wei
Stinger554
Jing Wei
4,647
3,511
0
1,504
5,430
2,208
2,223
2,394
3,036
0
19,153
L
Freya
6,648
2,179
0
1,945
11,310
4,240
0
3,101
7,764
19,313
0
L
Cthulhu
Umber_379
Cthulhu
794
0
136
245
1,600
898
0
407
1,085
611
40
W
Gilgamesh
Wukhang
Gilgamesh
7,726
1,718
0
1,111
9,180
9,904
528
3,153
6,027
0
21,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,084
Gold Earned
39,560
239
Minions Killed
151
0
Camps Cleared
0
1,119,650
Distance Traveled
841,833
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,991
899
29
3
0
233,738
0
W
Da Ji
9,358
936
36
4
0
221,221
0
L
Thanatos
8,357
836
19
2
0
216,415
0
L
Neith
8,406
841
63
6
0
196,446
0
W
Poseidon
8,693
869
85
9
0
212,075
2
L
Merlin
7,800
780
31
3
0
205,732
0
W
Jing Wei
8,467
847
42
4
0
218,048
0
L
Freya
8,276
828
38
4
0
188,785
0
L
Cthulhu
6,721
672
0
0
0
34,455
0
W
Gilgamesh
9,575
958
47
5
0
234,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role