Player Matchup

Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ITS R BEN
Chang'e
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,217 Elo+
Party 1
Ares
Ares
MaulAffnFurunkel
Ares
Level 149
God Stats
2W - 9L
1,253 SR
Queue Stats
58W - 88L
1,393 Elo+
Party 3
Lancelot
Lancelot
OfficialSquad
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 115L
1,413 Elo+
Party 3
Danzaburou
Danzaburou
zCr3at0ry
Danzaburou
Level 96
God Stats
1W - 3L
1,250 SR
Queue Stats
138W - 148L
1,443 Elo+
Party 3
Team Averages
Level 130
1,401 SR
1,393 Elo+

VS

Team Averages
Level 114
1,552 SR
1,499 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DRUFFunDRUFF
Gilgamesh
Level 142
God Stats
11W - 5L
1,653 SR
Queue Stats
148W - 148L
1,517 Elo+
Party 2
Anubis
Anubis
MorxMorxt
Anubis
Level 86
God Stats
96W - 104L
1,516 SR
Queue Stats
141W - 170L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Official-BIGLET
Tsukuyomi
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 70L
1,476 Elo+
Solo
Hera
Hera
SkuLL96
Hera
Level 115
God Stats
13W - 7L
1,589 SR
Queue Stats
144W - 143L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
0 / 3 / 1
7,448
466
5,066
15,003
11,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
ITS R BEN
Chang'e
12
1 / 1 / 2
6,931
433
4,154
7,871
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
7,608
476
4,432
13,863
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
OfficialSquad
Lancelot
15
5 / 2 / 1
8,496
531
7,846
14,511
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
zCr3at0ry
Danzaburou
14
1 / 1 / 2
8,172
511
3,815
6,883
2,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 2 / 2
7,259
454
4,121
10,131
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
DRUFFunDRUFF
Gilgamesh
14
1 / 0 / 2
8,608
538
11,462
16,518
19,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
MorxMorxt
Anubis
14
0 / 2 / 1
7,798
487
3,068
7,322
3,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Official-BIGLET
Tsukuyomi
15
6 / 3 / 0
8,495
531
7,931
15,384
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hera
SkuLL96
Hera
15
3 / 2 / 2
8,882
555
11,508
8,143
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
9
Kills
10
10
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
1
0.17
W
Aphrodite
 
Aphrodite
0
2
2
0.5
W
Gilgamesh
DRUFFunDRUFF
Gilgamesh
1
0
2
2
L
Chang'e
ITS R BEN
Chang'e
1
1
2
2
L
2
3
3
1.17
W
Anubis
MorxMorxt
Anubis
0
2
1
0.25
W
Tsukuyomi
Official-BIGLET
Tsukuyomi
6
3
0
2
L
Lancelot
OfficialSquad
Lancelot
5
2
1
2.75
W
Hera
SkuLL96
Hera
3
2
2
2
L
Danzaburou
zCr3at0ry
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
38,090
58,131
Taken
57,498
35,630
Mitigated
37,773
19,380
Healing
22,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,066
2,860
0
5,550
15,003
11,779
0
166
13,733
0
54,367
W
Aphrodite
 
Aphrodite
4,121
572
4,525
5,351
10,131
5,150
416
2,891
7,240
34,252
489
W
Gilgamesh
DRUFFunDRUFF
Gilgamesh
11,462
3,711
0
2,959
16,518
19,245
527
981
15,537
0
62,134
L
Chang'e
ITS R BEN
Chang'e
4,154
204
520
2,856
7,871
2,626
0
3,272
4,229
40,720
1,158
L
4,432
664
0
2,168
13,863
11,281
0
7,726
5,849
26,959
509
W
Anubis
MorxMorxt
Anubis
3,068
146
0
2,782
7,322
3,653
268
1,928
5,394
55,509
839
W
Tsukuyomi
Official-BIGLET
Tsukuyomi
7,931
2,845
0
6,922
15,384
6,408
0
1,037
14,347
0
62,317
L
Lancelot
OfficialSquad
Lancelot
7,846
1,591
0
5,404
14,511
7,127
0
2,860
11,323
0
74,902
W
Hera
SkuLL96
Hera
11,508
2,915
0
460
8,143
3,317
204
1,586
6,557
62,732
1,848
L
Danzaburou
zCr3at0ry
Danzaburou
3,815
1,631
0
2,882
6,883
2,817
772
3,352
3,531
0
71,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
41,042
412
Minions Killed
463
0
Camps Cleared
0
1,549,764
Distance Traveled
1,477,246
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,448
466
74
5
0
267,061
1
W
Aphrodite
7,259
454
59
4
0
288,879
4
W
Gilgamesh
8,608
538
103
6
0
271,313
7
L
Chang'e
6,931
433
66
4
0
291,600
0
L
Ares
7,608
476
39
2
0
305,788
3
W
Anubis
7,798
487
95
6
0
266,879
0
W
Tsukuyomi
8,495
531
93
6
0
337,006
0
L
Lancelot
8,496
531
113
7
0
389,742
0
W
Hera
8,882
555
113
7
0
313,169
0
L
Danzaburou
8,172
511
120
8
0
295,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role