Player Matchup

Nox
Nox
Anthony_cs97
Nox
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 147L
1,509 Elo+
Party 1
Hachiman
Hachiman
Dulli__Schnulli
Hachiman
Level 139
God Stats
21W - 19L
1,557 SR
Queue Stats
189W - 200L
1,501 Elo+
Solo
Heimdallr
Heimdallr
Nekokoro_97
Heimdallr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SHARP_ANTITODO
Cu Chulainn
Level 101
God Stats
1W - 1L
1,703 SR
Queue Stats
33W - 25L
1,529 Elo+
Party 1
Pele
Pele
txingu97
Pele
Level 89
God Stats
12W - 9L
1,594 SR
Queue Stats
107W - 94L
1,523 Elo+
Party 1
Team Averages
Level 126
1,571 SR
1,512 Elo+

VS

Team Averages
Level 107
1,490 SR
1,433 Elo+
Loki
Loki
AkiPeraltaa
Loki
Level 43
God Stats
6W - 7L
1,499 SR
Queue Stats
67W - 69L
1,439 Elo+
Solo
Mulan
Mulan
Amadeus-Omega
Mulan
Level 98
God Stats
14W - 15L
1,531 SR
Queue Stats
52W - 54L
1,389 Elo+
Solo
Artio
Artio
Jedi-TheDankTank
Artio
Level 232
God Stats
20W - 17L
1,552 SR
Queue Stats
681W - 651L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
nannna736
Zhong Kui
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 55L
1,356 Elo+
Solo
Anhur
Anhur
seagate2424
Anhur
Level 118
God Stats
8W - 10L
1,370 SR
Queue Stats
531W - 535L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,836
484
2,056
8,671
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
9
0 / 2 / 0
4,976
498
3,065
5,755
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Nekokoro_97
Heimdallr
10
0 / 2 / 0
5,131
513
4,671
8,546
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SHARP_ANTITODO
Cu Chulainn
10
0 / 3 / 0
5,557
556
3,668
11,111
7,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
9
1 / 5 / 0
4,926
493
2,492
9,778
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,397
640
3,277
6,834
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 0
7,063
706
9,168
8,264
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
3 / 0 / 4
5,992
599
4,304
8,486
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
nannna736
Zhong Kui
10
1 / 1 / 3
5,869
587
6,571
5,672
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 1
6,793
679
3,465
5,874
2,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
13
14
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
4
0
0
4
L
0
2
0
0
L
Hachiman
0
2
0
0
W
3
0
4
5
L
Heimdallr
Nekokoro_97
Heimdallr
0
2
0
0
L
Cu Chulainn
SHARP_ANTITODO
Cu Chulainn
0
3
0
0
W
Zhong Kui
nannna736
Zhong Kui
1
1
3
2.5
W
2
0
1
2.5
L
Pele
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,952
Damage
26,785
43,861
Taken
35,130
22,238
Mitigated
19,504
7,841
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,277
1,102
0
4,418
6,834
2,471
0
192
6,642
0
48,839
W
9,168
1,982
0
3,119
8,264
4,413
0
133
8,131
0
55,168
L
2,056
810
0
2,713
8,671
5,732
0
3,840
4,673
12,389
0
L
Hachiman
3,065
1,913
0
950
5,755
1,552
0
815
4,940
0
36,573
W
4,304
307
457
3,106
8,486
6,480
0
859
7,627
14,488
1,826
L
Heimdallr
Nekokoro_97
Heimdallr
4,671
2,528
0
1,607
8,546
3,392
0
2,854
5,396
0
42,094
L
Cu Chulainn
SHARP_ANTITODO
Cu Chulainn
3,668
581
0
1,461
11,111
7,870
0
0
11,111
0
39,390
W
Zhong Kui
nannna736
Zhong Kui
6,571
658
0
1,025
5,672
3,909
897
332
5,340
29,973
2,069
W
3,465
2,088
0
3,752
5,874
2,231
0
540
5,334
0
56,050
L
Pele
2,492
607
0
1,110
9,778
3,692
0
2,344
7,166
0
35,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,426
Gold Earned
32,114
281
Minions Killed
361
0
Camps Cleared
0
937,547
Distance Traveled
1,037,976
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,397
640
86
9
0
262,357
0
W
Mulan
7,063
706
82
8
0
184,737
0
L
Nox
4,836
484
12
1
0
200,667
0
L
Hachiman
4,976
498
72
7
0
165,603
0
W
Artio
5,992
599
22
2
0
230,959
2
L
Heimdallr
5,131
513
67
7
0
191,128
0
L
Cu Chulainn
5,557
556
71
7
0
168,261
0
W
Zhong Kui
5,869
587
65
7
0
185,166
0
W
Anhur
6,793
679
106
11
0
174,757
0
L
Pele
4,926
493
59
6
0
211,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role