Player Matchup

Medusa
Medusa
KissyKissyBang
Medusa
Level 40
God Stats
2W - 3L
1,556 SR
Queue Stats
70W - 85L
1,418 Elo+
Solo
Aphrodite
Aphrodite
Yeehaw Capn
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,410 Elo+
Solo
Merlin
Merlin
ortradedex
Merlin
Level 75
God Stats
0W - 3L
1,153 SR
Queue Stats
11W - 22L
1,392 Elo+
Solo
Susano
Susano
the wild native
Susano
Level 106
God Stats
5W - 11L
1,532 SR
Queue Stats
140W - 156L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
xWhAAAAAATTTTTT
Kukulkan
Level 41
God Stats
96W - 101L
1,451 SR
Queue Stats
155W - 181L
1,417 Elo+
Party 1
Team Averages
Level 78
1,438 SR
1,421 Elo+

VS

Team Averages
Level 98
1,528 SR
1,484 Elo+
Odin
Odin
NeverSettle2524
Odin
Level 87
God Stats
55W - 62L
1,491 SR
Queue Stats
370W - 387L
1,374 Elo+
Solo
Cthulhu
Cthulhu
SebSolis27
Cthulhu
Level 99
God Stats
8W - 5L
1,615 SR
Queue Stats
55W - 40L
1,552 Elo+
Solo
Geb
Geb
Shockless_Nation
Geb
Level 109
God Stats
3W - 2L
1,513 SR
Queue Stats
66W - 54L
1,506 Elo+
Party 2
Hun Batz
Hun Batz
TP_ChaosX
Hun Batz
Level 102
God Stats
16W - 20L
1,374 SR
Queue Stats
145W - 131L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
snu414
Nu Wa
Level 95
God Stats
66W - 53L
1,646 SR
Queue Stats
291W - 283L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,044
1,174
5,224
6,789
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Yeehaw Capn
Aphrodite
12
1 / 2 / 3
7,409
1,235
3,129
9,972
7,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
ortradedex
Merlin
11
0 / 1 / 1
6,310
1,052
1,126
3,137
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 1
7,260
1,210
2,951
8,625
3,485
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
12
1 / 0 / 0
6,855
1,143
6,440
6,439
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

296

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,235
1,206
3,031
1,304
660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
SebSolis27
Cthulhu
12
2 / 1 / 5
7,285
1,214
10,866
6,983
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 5
7,769
1,295
5,788
7,304
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
TP_ChaosX
Hun Batz
13
2 / 2 / 5
7,883
1,314
7,043
6,734
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
snu414
Nu Wa
13
0 / 0 / 6
7,366
1,228
6,085
3,313
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
9
9
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
3
0
1
3.5
W
Cthulhu
SebSolis27
Cthulhu
2
1
5
4.5
W
2
2
5
2.25
W
Hun Batz
TP_ChaosX
Hun Batz
2
2
5
2.25
L
Aphrodite
Yeehaw Capn
Aphrodite
1
2
3
1.25
L
Merlin
ortradedex
Merlin
0
1
1
0.5
W
Nu Wa
snu414
Nu Wa
0
0
6
3
L
3
3
1
1.17
L
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,870
Damage
32,813
34,962
Taken
25,638
18,175
Mitigated
17,258
6,025
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,224
1,941
0
574
6,789
2,924
0
4,343
2,232
0
20,082
W
3,031
377
0
0
1,304
660
0
377
927
0
4,561
W
Cthulhu
SebSolis27
Cthulhu
10,866
648
134
1,359
6,983
6,157
0
3,407
3,576
13,969
695
W
5,788
518
164
407
7,304
5,824
0
3,505
3,799
13,396
529
W
Hun Batz
TP_ChaosX
Hun Batz
7,043
1,732
0
440
6,734
3,298
0
1,550
5,184
0
24,226
L
Aphrodite
Yeehaw Capn
Aphrodite
3,129
595
2,498
2,655
9,972
7,880
0
6,160
3,435
9,983
1,409
L
Merlin
ortradedex
Merlin
1,126
102
36
147
3,137
1,207
0
2,372
682
6,282
0
W
Nu Wa
snu414
Nu Wa
6,085
2,976
85
1,210
3,313
1,319
0
1,272
2,041
22,299
1,710
L
2,951
788
0
0
8,625
3,485
0
3,457
4,940
0
6,687
L
Kukulkan
6,440
340
33
82
6,439
2,679
0
4,479
1,788
21,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
37,538
107
Minions Killed
114
3
Camps Cleared
6
508,122
Distance Traveled
665,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,044
1,174
35
6
0
94,654
0
W
Odin
7,235
1,206
6
1
0
143,743
0
W
Cthulhu
7,285
1,214
14
2
1
141,112
0
W
Geb
7,769
1,295
18
3
1
143,091
0
W
Hun Batz
7,883
1,314
27
5
4
128,909
0
L
Aphrodite
7,409
1,235
16
3
1
108,791
0
L
Merlin
6,310
1,052
15
3
0
67,570
0
W
Nu Wa
7,366
1,228
49
8
0
108,270
0
L
Susano
7,260
1,210
5
1
0
114,968
0
L
Kukulkan
6,855
1,143
36
6
2
122,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role