Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Birchinial
Tyr
Level 75
God Stats
9W - 5L
1,596 SR
Queue Stats
137W - 145L
1,469 Elo+
Solo
Xing Tian
Xing Tian
GrayCrown
Xing Tian
Level 182
God Stats
3W - 2L
1,672 SR
Queue Stats
38W - 54L
1,551 Elo+
Party 1
Anubis
Anubis
NTJZAAC
Anubis
Level 118
God Stats
4W - 4L
1,601 SR
Queue Stats
115W - 128L
1,477 Elo+
Party 1
Izanami
Izanami
manue_lopez16
Izanami
Level 98
God Stats
23W - 25L
1,425 SR
Queue Stats
98W - 111L
1,400 Elo+
Solo
Team Averages
Level 126
1,559 SR
1,479 Elo+

VS

Team Averages
Level 130
1,538 SR
1,511 Elo+
Vulcan
Vulcan
 
Vulcan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AllcalldE
Ne Zha
Level 156
God Stats
6W - 7L
1,512 SR
Queue Stats
201W - 197L
1,499 Elo+
Solo
Zeus
Zeus
DarkGolfinho
Zeus
Level 200
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 139L
1,445 Elo+
Solo
Skadi
Skadi
Gatovosk
Skadi
Level 127
God Stats
20W - 18L
1,515 SR
Queue Stats
50W - 47L
1,633 Elo+
Solo
Thanatos
Thanatos
SyIl
Thanatos
Level 89
God Stats
7W - 6L
1,665 SR
Queue Stats
173W - 179L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 0 / 4
6,452
587
5,437
9,465
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 2
6,412
583
5,746
10,630
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Xing Tian
GrayCrown
Xing Tian
10
2 / 1 / 5
6,180
562
4,854
10,324
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
NTJZAAC
Anubis
13
3 / 0 / 2
6,936
631
3,230
4,428
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
2 / 1 / 1
6,702
609
4,559
6,353
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 4 / 1
5,393
490
5,537
7,231
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
AllcalldE
Ne Zha
9
0 / 3 / 1
5,187
472
2,093
6,416
3,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
5,751
523
4,069
4,906
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Gatovosk
Skadi
11
1 / 2 / 1
6,163
560
4,655
7,310
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
SyIl
Thanatos
11
1 / 3 / 1
5,475
498
4,434
12,228
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
3
3
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
4
6
L
Vulcan
 
Vulcan
0
4
1
0.13
L
Ne Zha
AllcalldE
Ne Zha
0
3
1
0.17
W
3
1
2
4
L
1
2
0
0.5
L
Skadi
Gatovosk
Skadi
1
2
1
0.75
W
Xing Tian
GrayCrown
Xing Tian
2
1
5
4.5
W
Anubis
NTJZAAC
Anubis
3
0
2
4
L
Thanatos
SyIl
Thanatos
1
3
1
0.5
W
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
20,788
41,200
Taken
38,091
20,556
Mitigated
15,107
19,812
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,437
876
0
8,189
9,465
3,924
579
1,003
8,270
0
44,147
L
Vulcan
 
Vulcan
5,537
2,117
0
1,245
7,231
2,542
0
755
6,476
32,611
0
L
Ne Zha
AllcalldE
Ne Zha
2,093
307
0
2,043
6,416
3,891
0
1,732
4,684
0
13,795
W
5,746
332
0
5,694
10,630
4,645
0
3,996
6,084
0
37,687
L
4,069
611
0
1,672
4,906
1,620
0
2,960
1,946
37,426
866
L
Skadi
Gatovosk
Skadi
4,655
2,475
0
2,232
7,310
2,274
104
1,057
6,253
0
44,680
W
Xing Tian
GrayCrown
Xing Tian
4,854
629
0
2,482
10,324
7,331
0
2,215
7,985
15,868
0
W
Anubis
NTJZAAC
Anubis
3,230
129
90
2,432
4,428
2,114
0
1,231
2,997
53,382
789
L
Thanatos
SyIl
Thanatos
4,434
1,260
0
9,377
12,228
4,780
0
1,580
10,648
0
38,119
W
Izanami
4,559
3,407
0
925
6,353
2,542
0
0
6,353
0
57,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
27,969
354
Minions Killed
303
0
Camps Cleared
0
1,127,247
Distance Traveled
1,068,101
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,452
587
70
6
0
265,393
1
L
Vulcan
5,393
490
62
6
0
211,136
3
L
Ne Zha
5,187
472
19
2
0
232,493
0
W
Tyr
6,412
583
73
7
0
240,343
0
L
Zeus
5,751
523
82
7
0
190,705
0
L
Skadi
6,163
560
76
7
0
201,189
0
W
Xing Tian
6,180
562
15
1
0
227,657
2
W
Anubis
6,936
631
107
10
0
214,483
0
L
Thanatos
5,475
498
64
6
0
232,578
0
W
Izanami
6,702
609
89
8
0
179,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role