Player Matchup

Loki
Loki
Platinum III
 
Loki
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold II
Cabrakules
Apollo
Gold II
Level 79
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 91L
1,564 MMR
Solo
Nu Wa
Nu Wa
Gold II
EnesTy Miixy
Nu Wa
Gold II
Level 153
God Stats
25W - 21L
1,693 SR
Queue Stats
107W - 104L
1,576 MMR
Solo
Cupid
Cupid
Gold V
Riimuru_Tempest
Cupid
Gold V
Level 176
God Stats
1W - 1L
1,844 SR
Queue Stats
114W - 112L
1,426 MMR
Party 1
Cthulhu
Cthulhu
Gold II
hadouchdanlegame
Cthulhu
Gold II
Level 159
God Stats
4W - 9L
1,438 SR
Queue Stats
908W - 938L
1,554 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,595 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,561 SR
1,592 MMR
Nut
Nut
Gold IV
Gianzwhoppa
Nut
Gold IV
Level 127
God Stats
1W - 1L
1,851 SR
Queue Stats
19W - 12L
1,580 MMR
Party 2
Mercury
Mercury
Gold II
Itačhi
Mercury
Gold II
Level 69
God Stats
2W - 4L
1,451 SR
Queue Stats
71W - 66L
1,600 MMR
Solo
Chang'e
Chang'e
Gold II
ObiiToNM
Chang'e
Gold II
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 74L
1,592 MMR
Solo
King Arthur
King Arthur
Silver I
Sandr0Malandr0
King Arthur
Silver I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,552 MMR
Solo
Aphrodite
Aphrodite
Gold V
iFLuXzZ
Aphrodite
Gold V
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,635 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 1 / 0
3,501
584
953
3,227
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Cabrakules
Apollo
7
1 / 1 / 0
4,185
698
2,030
5,292
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 1
4,596
766
2,047
1,942
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,396
566
2,703
5,215
1,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 0
3,960
660
2,041
5,037
2,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
KuzenboOdinThorSusanoThanatos

VS

Bans
Ah Muzen CabAthenaJanusBake KujiraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,874
646
4,951
3,736
1,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Itačhi
Mercury
9
1 / 0 / 0
4,411
735
905
4,556
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
ObiiToNM
Chang'e
9
0 / 0 / 0
4,207
701
1,506
3,784
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Sandr0Malandr0
King Arthur
7
0 / 1 / 0
4,044
674
3,714
5,471
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
iFLuXzZ
Aphrodite
6
1 / 0 / 1
4,387
731
3,241
5,789
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
L
Apollo
Cabrakules
Apollo
1
1
0
1
L
0
0
1
0.5
W
1
0
1
1.5
W
Mercury
Itačhi
Mercury
1
0
0
1
W
Chang'e
ObiiToNM
Chang'e
0
0
0
0
L
0
1
0
0
W
King Arthur
Sandr0Malandr0
King Arthur
0
1
0
0
L
0
0
0
0
W
Aphrodite
iFLuXzZ
Aphrodite
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,774
Damage
14,317
20,713
Taken
23,336
7,798
Mitigated
9,505
7,780
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
953
395
0
1,910
3,227
897
0
642
2,585
0
17,669
L
Apollo
Cabrakules
Apollo
2,030
1,414
0
1,375
5,292
2,037
0
0
5,292
0
27,442
L
2,047
750
0
511
1,942
663
0
1,140
802
27,769
1,353
W
4,951
3,362
0
1,156
3,736
1,366
100
1,290
2,414
0
21,893
W
Mercury
Itačhi
Mercury
905
337
0
1,912
4,556
1,422
0
259
4,245
0
30,774
W
Chang'e
ObiiToNM
Chang'e
1,506
0
120
1,818
3,784
1,051
0
1,072
2,496
34,450
0
L
2,703
1,796
246
2,056
5,215
1,536
0
1,645
3,570
0
19,544
W
King Arthur
Sandr0Malandr0
King Arthur
3,714
779
0
1,250
5,471
3,244
0
91
5,349
0
25,191
L
2,041
64
0
1,682
5,037
2,665
0
1,320
3,717
13,505
347
W
Aphrodite
iFLuXzZ
Aphrodite
3,241
942
1,336
3,703
5,789
2,422
22
824
4,933
14,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,638
Gold Earned
20,923
194
Minions Killed
226
0
Camps Cleared
0
658,543
Distance Traveled
669,199
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,501
584
36
6
0
137,743
0
L
Apollo
4,185
698
39
7
0
120,944
0
L
Nu Wa
4,596
766
65
11
0
131,246
0
W
Nut
3,874
646
43
7
0
113,230
0
W
Mercury
4,411
735
63
11
0
156,377
0
W
Chang'e
4,207
701
67
11
0
137,825
0
L
Cupid
3,396
566
34
6
0
130,393
0
W
King Arthur
4,044
674
39
7
0
139,893
2
L
Cthulhu
3,960
660
20
3
0
138,217
2
W
Aphrodite
4,387
731
14
2
0
121,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role