Player Matchup

Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Boundrdo
Tsukuyomi
Level 84
God Stats
1W - 3L
1,298 SR
Queue Stats
77W - 83L
1,421 Elo+
Solo
Olorun
Olorun
DalmeichonxD
Olorun
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 214L
1,454 Elo+
Solo
Aphrodite
Aphrodite
Spiritsss
Aphrodite
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,367 Elo+
Party 2
Pele
Pele
picklefarter
Pele
Level 43
God Stats
3W - 2L
1,292 SR
Queue Stats
41W - 44L
1,422 Elo+
Solo
Team Averages
Level 61
1,418 SR
1,433 Elo+

VS

Team Averages
Level 60
1,347 SR
1,241 Elo+
Sobek
Sobek
BBQpizza19
Sobek
Level 64
God Stats
4W - 6L
1,294 SR
Queue Stats
10W - 12L
996 Elo+
Party 1
Vamana
Vamana
ChuyScott33
Vamana
Level 78
God Stats
2W - 9L
1,037 SR
Queue Stats
10W - 13L
1,027 Elo+
Party 1
Surtr
Surtr
Fat Flaps3593
Surtr
Level 43
God Stats
7W - 5L
1,509 SR
Queue Stats
110W - 117L
1,356 Elo+
Solo
Thanatos
Thanatos
JrReddawn
Thanatos
Level 47
God Stats
24W - 28L
1,526 SR
Queue Stats
195W - 182L
1,430 Elo+
Solo
Charybdis
Charybdis
PancakesAreTasty
Charybdis
Level 69
God Stats
7W - 3L
1,368 SR
Queue Stats
231W - 249L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 2 / 1
3,947
439
3,848
6,541
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Boundrdo
Tsukuyomi
5
0 / 3 / 0
3,843
427
1,458
3,956
1,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
9
0 / 0 / 0
4,840
538
1,481
1,830
594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Spiritsss
Aphrodite
6
0 / 2 / 1
3,962
440
2,338
6,387
2,501
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 1 / 0
4,936
548
4,228
7,755
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 1 / 4
5,136
571
2,216
5,643
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
9
4 / 0 / 0
5,951
661
4,699
6,286
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 0
5,398
600
537
3,846
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
JrReddawn
Thanatos
10
0 / 0 / 1
4,742
527
1,496
7,788
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
9
4 / 0 / 0
5,132
570
5,214
4,790
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
8
8
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
W
Sobek
0
1
4
2
L
Tsukuyomi
Boundrdo
Tsukuyomi
0
3
0
0
W
Vamana
4
0
0
4
L
Olorun
0
0
0
0
W
0
0
0
0
W
Thanatos
JrReddawn
Thanatos
0
0
1
0.5
W
Charybdis
4
0
0
4
L
Aphrodite
Spiritsss
Aphrodite
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
14,162
26,469
Taken
28,353
9,858
Mitigated
13,394
6,513
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,848
2,106
0
480
6,541
2,514
0
981
5,560
0
17,313
W
Sobek
2,216
314
119
2,056
5,643
3,400
0
840
4,803
14,686
0
L
Tsukuyomi
Boundrdo
Tsukuyomi
1,458
371
0
168
3,956
1,029
0
0
3,736
0
11,743
W
Vamana
4,699
3,542
0
1,656
6,286
3,584
0
0
6,286
0
30,451
L
Olorun
1,481
767
0
668
1,830
594
0
0
1,830
26,962
4,293
W
537
80
0
758
3,846
2,074
0
1,383
2,463
386
32,116
W
Thanatos
JrReddawn
Thanatos
1,496
333
0
7,837
7,788
2,726
0
165
7,623
0
33,944
W
Charybdis
5,214
3,273
257
2,469
4,790
1,610
0
1,333
3,457
0
34,395
L
Aphrodite
Spiritsss
Aphrodite
2,338
402
1,726
2,518
6,387
2,501
0
1,235
5,152
10,941
0
L
4,228
1,108
0
953
7,755
3,220
0
36
7,589
0
33,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,528
Gold Earned
26,359
181
Minions Killed
266
0
Camps Cleared
0
764,814
Distance Traveled
914,703
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,947
439
23
3
0
154,834
0
W
Sobek
5,136
571
20
2
0
180,848
2
L
Tsukuyomi
3,843
427
19
2
0
82,866
0
W
Vamana
5,951
661
54
6
0
205,000
0
L
Olorun
4,840
538
67
7
0
148,763
0
W
Surtr
5,398
600
64
7
0
166,977
0
W
Thanatos
4,742
527
66
7
0
199,568
0
W
Charybdis
5,132
570
62
7
0
162,310
2
L
Aphrodite
3,962
440
19
2
0
182,687
0
L
Pele
4,936
548
53
6
0
195,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role