Player Matchup

Xbalanque
Xbalanque
BearishJaguar76
Xbalanque
Level 157
God Stats
126W - 128L
1,435 SR
Queue Stats
684W - 725L
1,525 Elo+
Solo
Nu Wa
Nu Wa
CpDaDon013
Nu Wa
Level 144
God Stats
2W - 2L
1,297 SR
Queue Stats
23W - 31L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
EviLReN3
Kumbhakarna
Level 146
God Stats
17W - 14L
1,602 SR
Queue Stats
356W - 381L
1,509 Elo+
Solo
Ix Chel
Ix Chel
PepperMintDust
Ix Chel
Level 138
God Stats
3W - 3L
1,726 SR
Queue Stats
21W - 23L
1,564 Elo+
Solo
Susano
Susano
XdestroyerX13
Susano
Level 126
God Stats
25W - 20L
1,612 SR
Queue Stats
127W - 124L
1,533 Elo+
Solo
Team Averages
Level 142
1,534 SR
1,507 Elo+

VS

Team Averages
Level 155
1,505 SR
1,521 Elo+
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
TimmyBear
Nut
Level 194
God Stats
25W - 21L
1,272 SR
Queue Stats
285W - 245L
1,504 Elo+
Solo
Agni
Agni
V1pEr xK
Agni
Level 105
God Stats
56W - 34L
1,686 SR
Queue Stats
174W - 167L
1,516 Elo+
Solo
Guan Yu
Guan Yu
YoshikageKira56
Guan Yu
Level 204
God Stats
134W - 117L
1,564 SR
Queue Stats
550W - 560L
1,560 Elo+
Solo
Artio
Artio
terryz46
Artio
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
982W - 1,018L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BearishJaguar76
Xbalanque
12
1 / 4 / 2
6,912
987
6,118
11,637
10,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
12
1 / 1 / 2
7,360
1,051
8,804
2,781
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
EviLReN3
Kumbhakarna
12
0 / 4 / 3
7,187
1,027
1,860
9,663
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 1
7,146
1,021
7,692
5,388
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 1
6,594
942
5,756
10,893
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

258

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 6
8,174
1,168
6,791
6,896
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
4 / 0 / 9
8,768
1,253
11,362
4,563
1,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
13
4 / 1 / 6
8,235
1,176
10,314
7,903
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 0 / 8
8,406
1,201
4,909
6,223
6,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
terryz46
Artio
13
1 / 1 / 9
7,908
1,130
4,150
10,784
10,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
3
Kills
15
15
Deaths
3
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
6
7
L
Xbalanque
BearishJaguar76
Xbalanque
1
4
2
0.5
L
Nu Wa
1
1
2
2
L
Kumbhakarna
EviLReN3
Kumbhakarna
0
4
3
0.38
L
1
3
1
0.5
W
4
0
9
8.5
W
Agni
4
1
6
7
L
0
3
1
0.17
W
2
0
8
6
W
Artio
terryz46
Artio
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
37,526
40,362
Taken
36,369
24,231
Mitigated
23,889
3,034
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,791
1,274
0
23
6,896
2,686
0
2,863
3,709
0
20,868
L
Xbalanque
BearishJaguar76
Xbalanque
6,118
2,298
0
484
11,637
10,559
0
3,777
7,860
0
14,087
L
Nu Wa
8,804
2,242
0
0
2,781
1,032
0
1,046
1,735
20,852
0
L
Kumbhakarna
EviLReN3
Kumbhakarna
1,860
193
0
610
9,663
6,291
0
3,961
5,702
3,461
0
L
7,692
844
1,215
472
5,388
2,006
0
1,525
3,863
15,530
409
W
11,362
7,220
0
1,501
4,563
1,966
0
1,782
2,587
0
28,855
W
Agni
10,314
582
125
1,288
7,903
2,933
0
3,291
4,258
24,683
0
L
5,756
1,119
0
253
10,893
4,343
0
3,876
7,017
0
14,522
W
4,909
357
1,780
2,011
6,223
6,264
0
2,809
2,961
741
8,152
W
Artio
terryz46
Artio
4,150
417
485
1,476
10,784
10,040
0
5,502
4,753
13,159
791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
41,491
108
Minions Killed
131
3
Camps Cleared
7
574,043
Distance Traveled
692,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,174
1,168
31
4
0
144,526
0
L
Xbalanque
6,912
987
15
2
0
117,789
0
L
Nu Wa
7,360
1,051
45
6
2
122,620
0
L
Kumbhakarna
7,187
1,027
3
0
1
100,826
0
L
Ix Chel
7,146
1,021
24
3
0
120,561
0
W
Nut
8,768
1,253
52
7
6
127,878
0
W
Agni
8,235
1,176
32
5
1
140,860
0
L
Susano
6,594
942
21
3
0
112,247
0
W
Guan Yu
8,406
1,201
5
1
0
145,265
0
W
Artio
7,908
1,130
11
2
0
133,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role