Player Matchup

Zhong Kui
Zhong Kui
Bronze III
BATMΛN
Zhong Kui
Bronze III
Level 227
God Stats
1W - 0L
1,752 SR
Queue Stats
26W - 15L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
Dangerrrrr
Hercules
Bronze III
Level 157
God Stats
3W - 0L
1,642 SR
Queue Stats
4W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold II
Jаĸĸ
Hachiman
Gold II
Level 118
God Stats
1W - 0L
1,697 SR
Queue Stats
6W - 0L
1,801 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 167
1,697 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 162
1,606 SR
1,510 MMR
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
RGXFIex
Bacchus
Gold III
Level 129
God Stats
5W - 3L
1,552 SR
Queue Stats
134W - 151L
1,513 MMR
Solo
Medusa
Medusa
Gold II
SweetBunsBrah
Medusa
Gold II
Level 182
God Stats
11W - 10L
1,765 SR
Queue Stats
176W - 204L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BATMΛN
Zhong Kui
13
4 / 1 / 6
7,965
885
7,516
7,075
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Dangerrrrr
Hercules
12
5 / 1 / 5
7,627
847
7,526
7,112
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Jаĸĸ
Hachiman
13
2 / 0 / 9
7,581
842
9,989
7,988
2,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Ah Muzen CabCthulhuThothNe ZhaAphrodite

VS

Bans
AchillesCharonVulcanHelKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 6 / 2
5,950
661
5,003
13,086
13,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
RGXFIex
Bacchus
8
1 / 1 / 1
6,201
689
472
2,895
2,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 1
6,576
731
3,518
11,691
4,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
6
2
0.17
W
Zhong Kui
BATMΛN
Zhong Kui
4
1
6
7
W
Hercules
Dangerrrrr
Hercules
5
1
5
7.5
W
Hachiman
Jаĸĸ
Hachiman
2
0
9
6.5
L
Bacchus
RGXFIex
Bacchus
1
1
1
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,031
Damage
8,993
22,175
Taken
27,672
14,339
Mitigated
20,071
10,724
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,003
1,643
0
508
13,086
13,102
225
3,951
8,816
11,770
789
W
Zhong Kui
BATMΛN
Zhong Kui
7,516
2,360
0
3,685
7,075
4,848
1,687
689
5,509
32,455
7,305
W
Hercules
Dangerrrrr
Hercules
7,526
2,794
0
2,905
7,112
6,515
143
1,760
4,891
0
21,774
W
Hachiman
Jаĸĸ
Hachiman
9,989
6,224
0
4,134
7,988
2,976
1,612
1,964
5,701
0
35,575
L
Bacchus
RGXFIex
Bacchus
472
0
0
771
2,895
2,120
0
1,057
1,785
2,482
0
L
3,518
609
0
778
11,691
4,849
297
1,806
9,512
0
22,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,173
Gold Earned
18,727
136
Minions Killed
57
0
Camps Cleared
0
529,151
Distance Traveled
350,004
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,950
661
19
2
0
135,403
0
W
Zhong Kui
7,965
885
75
8
0
162,510
0
W
Hercules
7,627
847
20
2
0
187,874
0
W
Hachiman
7,581
842
41
5
0
178,767
0
L
Bacchus
6,201
689
6
1
0
65,861
1
L
Medusa
6,576
731
32
4
0
148,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role