Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze III
 
Ix Chel
Bronze III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
Uncasual999
Anhur
Gold IV
Level 68
God Stats
4W - 7L
1,495 SR
Queue Stats
69W - 66L
1,424 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
stravinski000
Kuzenbo
Bronze III
Level 116
God Stats
1W - 2L
1,435 SR
Queue Stats
4W - 11L
1,370 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,486 SR
1,459 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,627 SR
1,391 MMR
Erlang Shen
Erlang Shen
Silver III
B3JARAN0
Erlang Shen
Silver III
Level 166
God Stats
2W - 0L
1,764 SR
Queue Stats
14W - 30L
1,335 MMR
Solo
Ne Zha
Ne Zha
Gold IV
EDUARDINS101
Ne Zha
Gold IV
Level 143
God Stats
6W - 2L
1,767 SR
Queue Stats
276W - 265L
1,454 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Seifer5896
Kukulkan
Gold IV
Level 47
God Stats
13W - 13L
1,553 SR
Queue Stats
115W - 126L
1,428 MMR
Solo
Charon
Charon
Gold IV
Zkrsnz77
Charon
Gold IV
Level 156
God Stats
5W - 2L
1,617 SR
Queue Stats
184W - 198L
1,415 MMR
Solo
Hachiman
Hachiman
Gold V
antonlolOMG
Hachiman
Gold V
Level 137
God Stats
2W - 2L
1,431 SR
Queue Stats
239W - 231L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 0
5,999
545
6,533
10,310
8,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ravana
 
Ravana
10
0 / 1 / 1
5,398
491
4,381
6,070
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
 
Ix Chel
9
0 / 0 / 0
5,106
464
1,300
2,904
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,248
386
46
7,664
2,776
Kuzenbo
8
0 / 0 / 0
5,050
459
965
4,146
3,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
CthulhuSusanoThorAphrodite

VS

Bans
SobekThanatosAtlasBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
B3JARAN0
Erlang Shen
11
1 / 1 / 0
7,006
637
7,337
11,488
9,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
12
1 / 0 / 0
6,022
547
3,252
9,614
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Seifer5896
Kukulkan
12
4 / 0 / 0
6,831
621
4,599
2,622
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
Zkrsnz77
Charon
11
0 / 0 / 3
6,201
564
2,563
4,758
4,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
antonlolOMG
Hachiman
13
1 / 0 / 0
6,547
595
2,320
4,462
1,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
7
7
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
L
Ravana
 
Ravana
0
1
1
0.5
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Erlang Shen
B3JARAN0
Erlang Shen
1
1
0
1
W
Ne Zha
1
0
0
1
W
Kukulkan
Seifer5896
Kukulkan
4
0
0
4
L
0
5
0
0
W
Charon
Zkrsnz77
Charon
0
0
3
1.5
W
Hachiman
antonlolOMG
Hachiman
1
0
0
1
L
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,225
Damage
20,071
31,094
Taken
32,944
17,540
Mitigated
20,329
11,888
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,533
2,657
0
5,019
10,310
8,140
0
312
9,998
0
48,101
L
Ravana
 
Ravana
4,381
1,797
0
3,413
6,070
2,432
0
49
6,021
0
41,907
L
Ix Chel
 
Ix Chel
1,300
180
549
938
2,904
984
0
1,102
1,802
39,438
0
W
Erlang Shen
B3JARAN0
Erlang Shen
7,337
4,287
0
5,634
11,488
9,505
41
0
11,488
0
50,739
W
Ne Zha
3,252
1,496
0
2,800
9,614
4,178
0
623
8,991
0
58,690
W
Kukulkan
Seifer5896
Kukulkan
4,599
370
0
1,147
2,622
1,035
0
1,060
1,562
59,506
145
L
46
0
0
450
7,664
2,776
0
4,545
3,119
0
6,968
W
Charon
Zkrsnz77
Charon
2,563
276
0
1,145
4,758
4,025
128
530
4,228
19,072
1,695
W
Hachiman
antonlolOMG
Hachiman
2,320
1,276
0
3,002
4,462
1,586
2,135
52
4,410
0
59,446
L
Kuzenbo
965
798
0
1,519
4,146
3,208
0
925
3,221
14,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
32,607
297
Minions Killed
429
0
Camps Cleared
0
928,564
Distance Traveled
1,027,485
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,999
545
84
8
0
188,041
1
L
Ravana
5,398
491
87
8
0
247,999
0
L
Ix Chel
5,106
464
87
8
0
204,194
0
W
Erlang Shen
7,006
637
88
8
0
187,648
0
W
Ne Zha
6,022
547
92
8
0
261,233
1
W
Kukulkan
6,831
621
111
10
0
218,910
2
L
Anhur
4,248
386
15
1
0
146,737
0
W
Charon
6,201
564
32
3
0
167,221
0
W
Hachiman
6,547
595
106
10
0
192,473
0
L
Kuzenbo
5,050
459
24
2
0
141,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role