Player Matchup

Cthulhu
Cthulhu
I Am Derick
Cthulhu
Level 129
God Stats
69W - 52L
1,661 SR
Queue Stats
115W - 113L
1,554 Elo+
Solo
Lancelot
Lancelot
Its Aur0ra13
Lancelot
Level 54
God Stats
9W - 16L
1,517 SR
Queue Stats
99W - 110L
1,475 Elo+
Solo
Cupid
Cupid
JEROME0503
Cupid
Level 53
God Stats
7W - 4L
1,706 SR
Queue Stats
127W - 120L
1,426 Elo+
Solo
Artio
Artio
WabiSabi9002
Artio
Level 53
God Stats
4W - 12L
1,529 SR
Queue Stats
179W - 187L
1,540 Elo+
Solo
Nu Wa
Nu Wa
zCheesez
Nu Wa
Level 158
God Stats
2W - 4L
1,447 SR
Queue Stats
3W - 6L
1,152 Elo+
Solo
Team Averages
Level 89
1,572 SR
1,429 Elo+

VS

Team Averages
Level 116
1,536 SR
1,445 Elo+
Thor
Thor
Abuhl
Thor
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,435 Elo+
Party 1
Hachiman
Hachiman
Borbeano
Hachiman
Level 115
God Stats
1W - 3L
1,132 SR
Queue Stats
417W - 417L
1,535 Elo+
Solo
Chaac
Chaac
C1TZ
Chaac
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,356 Elo+
Party 1
Sobek
Sobek
Eduardodudu1010
Sobek
Level 156
God Stats
9W - 9L
1,508 SR
Queue Stats
162W - 144L
1,487 Elo+
Solo
Hades
Hades
Snerdl3z
Hades
Level 106
God Stats
14W - 2L
2,037 SR
Queue Stats
118W - 114L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I Am Derick
Cthulhu
16
6 / 2 / 3
10,688
563
18,340
14,175
16,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Its Aur0ra13
Lancelot
15
6 / 3 / 2
9,196
484
8,511
17,498
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
14
0 / 3 / 3
8,513
448
6,515
15,651
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 0 / 0
6,215
327
700
3,443
1,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
zCheesez
Nu Wa
16
2 / 4 / 6
9,825
517
13,749
12,909
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Abuhl
Thor
16
6 / 3 / 4
9,975
525
12,631
19,220
9,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Borbeano
Hachiman
19
2 / 0 / 4
11,048
581
10,541
12,036
4,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
C1TZ
Chaac
14
0 / 5 / 3
8,343
439
4,964
18,177
15,080
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 0 / 4
9,587
505
5,834
14,347
17,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Snerdl3z
Hades
14
1 / 6 / 5
8,490
447
8,779
16,598
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
14
Kills
12
12
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
Abuhl
Thor
6
3
4
2.67
W
Hachiman
Borbeano
Hachiman
2
0
4
4
W
Chaac
C1TZ
Chaac
0
5
3
0.3
W
3
0
4
5
L
Cthulhu
I Am Derick
Cthulhu
6
2
3
3.75
L
Lancelot
Its Aur0ra13
Lancelot
6
3
2
2.33
L
Cupid
0
3
3
0.5
W
Hades
Snerdl3z
Hades
1
6
5
0.58
L
0
0
0
0
L
Nu Wa
zCheesez
Nu Wa
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,815
Damage
42,749
63,676
Taken
80,378
37,283
Mitigated
53,338
17,556
Healing
25,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Abuhl
Thor
12,631
1,971
0
3,214
19,220
9,284
0
7,300
11,474
0
76,900
W
Hachiman
Borbeano
Hachiman
10,541
6,611
0
5,528
12,036
4,889
1,568
4,070
7,808
0
123,819
W
Chaac
C1TZ
Chaac
4,964
899
0
6,841
18,177
15,080
646
6,896
10,532
0
45,833
W
5,834
514
0
5,240
14,347
17,197
0
4,499
9,430
45,386
2,618
L
Cthulhu
I Am Derick
Cthulhu
18,340
1,272
0
1,000
14,175
16,766
63
2,804
11,371
68,955
558
L
Lancelot
Its Aur0ra13
Lancelot
8,511
2,489
0
7,427
17,498
8,157
0
2,945
14,553
0
66,316
L
Cupid
6,515
3,097
0
6,248
15,651
6,064
1,190
3,273
12,378
0
62,588
W
Hades
Snerdl3z
Hades
8,779
896
632
3,692
16,598
6,888
0
8,080
8,366
65,950
0
L
700
25
216
1,419
3,443
1,647
0
679
2,764
6,512
0
L
Nu Wa
zCheesez
Nu Wa
13,749
4,138
0
1,246
12,909
4,649
558
4,861
8,048
78,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
47,443
454
Minions Killed
509
0
Camps Cleared
0
1,592,667
Distance Traveled
1,784,708
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,975
525
80
4
0
391,298
1
W
Hachiman
11,048
581
188
10
0
339,828
0
W
Chaac
8,343
439
68
4
0
350,395
0
W
Sobek
9,587
505
65
3
0
362,596
0
L
Cthulhu
10,688
563
130
7
0
364,766
0
L
Lancelot
9,196
484
91
5
0
449,036
0
L
Cupid
8,513
448
100
5
0
343,246
0
W
Hades
8,490
447
108
6
0
340,591
4
L
Artio
6,215
327
7
0
0
113,866
0
L
Nu Wa
9,825
517
126
7
0
321,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role