Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
marcoapp92
Scylla
Level 105
God Stats
13W - 13L
1,749 SR
Queue Stats
65W - 59L
1,444 Elo+
Solo
Chaac
Chaac
paulina1999p
Chaac
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 169L
1,411 Elo+
Solo
Team Averages
Level 79
1,583 SR
1,452 Elo+

VS

Team Averages
Level 78
1,663 SR
1,610 Elo+
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wondor
Morgan Le Fay
Level 66
God Stats
14W - 0L
1,988 SR
Queue Stats
91W - 10L
1,919 Elo+
Solo
Cerberus
Cerberus
nixs_j
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 3 / 0
6,748
613
6,034
8,029
4,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
marcoapp92
Scylla
12
1 / 4 / 0
7,159
651
5,883
7,276
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 4 / 0
6,101
555
3,109
11,110
8,291
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
7 / 0 / 3
9,081
826
6,524
6,420
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Wondor
Morgan Le Fay
14
2 / 0 / 8
8,570
779
9,578
5,287
2,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
nixs_j
Cerberus
13
2 / 1 / 8
7,980
725
5,431
9,945
9,108
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
11
11
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
0
0
W
Chiron
 
Chiron
7
0
3
8.5
W
Morgan Le Fay
Wondor
Morgan Le Fay
2
0
8
6
L
Scylla
marcoapp92
Scylla
1
4
0
0.25
W
Cerberus
nixs_j
Cerberus
2
1
8
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
21,533
26,415
Taken
21,652
14,947
Mitigated
14,172
2,763
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,034
1,390
0
1,249
8,029
4,011
0
4,802
3,221
0
24,520
W
Chiron
 
Chiron
6,524
1,892
368
1,612
6,420
2,532
1,091
2,124
4,288
0
35,683
W
Morgan Le Fay
Wondor
Morgan Le Fay
9,578
1,040
0
1,853
5,287
2,532
938
1,161
4,122
36,797
936
L
Scylla
marcoapp92
Scylla
5,883
436
0
714
7,276
2,645
0
3,997
3,265
30,622
0
W
Cerberus
nixs_j
Cerberus
5,431
584
0
3,088
9,945
9,108
466
3,116
6,821
19,175
677
L
3,109
347
0
800
11,110
8,291
0
5,761
5,338
0
10,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,008
Gold Earned
25,631
113
Minions Killed
149
0
Camps Cleared
0
555,060
Distance Traveled
646,982
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,748
613
39
4
0
205,066
0
W
Chiron
9,081
826
51
5
0
214,261
5
W
Morgan Le Fay
8,570
779
63
6
0
217,880
0
L
Scylla
7,159
651
60
5
0
178,151
0
W
Cerberus
7,980
725
35
3
0
214,841
0
L
Chaac
6,101
555
14
1
0
171,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role