Player Matchup

Sun Wukong
Sun Wukong
Bronze III
AWES0M3 ichu
Sun Wukong
Bronze III
Level 110
God Stats
12W - 5L
1,589 SR
Queue Stats
28W - 29L
1,500 MMR
Party 3
Bacchus
Bacchus
Bronze III
Bama_Raised23
Bacchus
Bronze III
Level 109
God Stats
0W - 3L
1,705 SR
Queue Stats
2W - 8L
1,523 MMR
Solo
Zeus
Zeus
Silver II
GalacticSorcerer
Zeus
Silver II
Level 102
God Stats
11W - 7L
1,672 SR
Queue Stats
16W - 15L
1,518 MMR
Solo
Apollo
Apollo
Bronze III
W40D-Christ1an
Apollo
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze III
XxD JeixPr
Lancelot
Bronze III
Level 88
God Stats
2W - 4L
1,698 SR
Queue Stats
31W - 36L
1,500 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,633 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,607 SR
1,517 MMR
Kumbhakarna
Kumbhakarna
Gold III
Cachinnor
Kumbhakarna
Gold III
Level 149
God Stats
4W - 2L
1,633 SR
Queue Stats
63W - 59L
1,593 MMR
Party 2
Eset
Eset
Gold III
Monse_vvet
Eset
Gold III
Level 155
God Stats
1W - 1L
1,174 SR
Queue Stats
73W - 77L
1,598 MMR
Party 1
Cernunnos
Cernunnos
Gold V
OhBed138_
Cernunnos
Gold V
Level 163
God Stats
6W - 3L
1,730 SR
Queue Stats
67W - 75L
1,494 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
REE 4 Water
Tsukuyomi
Gold IV
Level 59
God Stats
7W - 1L
2,001 SR
Queue Stats
81W - 76L
1,498 MMR
Solo
Loki
Loki
Gold IV
Rykita
Loki
Gold IV
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 154L
1,402 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AWES0M3 ichu
Sun Wukong
18
2 / 0 / 0
11,092
616
7,626
10,352
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
11
1 / 4 / 0
7,673
426
5,511
15,877
17,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 0
8,981
499
13,602
11,271
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 1
7,935
441
5,064
14,629
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
XxD JeixPr
Lancelot
13
0 / 3 / 1
7,584
421
7,377
15,999
7,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
ThanatosAthenaThorKuzenbo

VS

Bans
OdinBastetBake KujiraCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cachinnor
Kumbhakarna
14
2 / 0 / 5
8,881
493
4,541
16,370
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 2 / 3
10,395
578
10,357
11,336
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
OhBed138_
Cernunnos
18
2 / 0 / 5
10,167
565
11,466
13,076
6,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
REE 4 Water
Tsukuyomi
18
6 / 1 / 2
9,920
551
12,229
14,952
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Rykita
Loki
16
0 / 2 / 1
9,926
551
6,007
11,830
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
13
13
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AWES0M3 ichu
Sun Wukong
2
0
0
2
L
Bacchus
1
4
0
0.25
W
Kumbhakarna
Cachinnor
Kumbhakarna
2
0
5
4.5
L
2
2
0
1
W
3
2
3
2.25
W
Cernunnos
OhBed138_
Cernunnos
2
0
5
4.5
W
Tsukuyomi
REE 4 Water
Tsukuyomi
6
1
2
7
W
Loki
Rykita
Loki
0
2
1
0.25
L
0
4
1
0.13
L
Lancelot
XxD JeixPr
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,180
Damage
44,600
68,128
Taken
67,564
41,759
Mitigated
36,090
25,629
Healing
24,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AWES0M3 ichu
Sun Wukong
7,626
761
0
5,455
10,352
7,478
0
228
10,124
0
105,095
L
Bacchus
5,511
690
0
5,574
15,877
17,608
0
2,391
13,447
24,482
800
W
Kumbhakarna
Cachinnor
Kumbhakarna
4,541
862
0
3,792
16,370
14,177
0
5,523
10,487
27,094
0
L
13,602
1,806
85
1,898
11,271
4,366
0
7,023
4,041
65,785
1,406
W
10,357
477
39
1,679
11,336
4,817
172
6,166
4,679
79,685
928
W
Cernunnos
OhBed138_
Cernunnos
11,466
6,669
0
8,044
13,076
6,022
19
4,082
8,910
0
114,317
W
Tsukuyomi
REE 4 Water
Tsukuyomi
12,229
3,649
0
8,393
14,952
6,989
0
2,258
12,446
0
96,514
W
Loki
Rykita
Loki
6,007
864
0
2,456
11,830
4,085
234
297
11,480
0
86,492
L
5,064
2,639
0
5,480
14,629
4,943
65
1,761
12,828
0
69,718
L
Lancelot
XxD JeixPr
Lancelot
7,377
984
0
7,137
15,999
7,364
0
2,886
13,046
0
70,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,265
Gold Earned
49,289
556
Minions Killed
649
0
Camps Cleared
0
1,773,859
Distance Traveled
1,891,732
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,092
616
184
10
0
357,523
0
L
Bacchus
7,673
426
26
1
0
304,060
3
W
Kumbhakarna
8,881
493
36
2
0
391,522
9
L
Zeus
8,981
499
132
7
0
345,757
6
W
Eset
10,395
578
155
9
0
357,728
0
W
Cernunnos
10,167
565
156
9
0
336,488
2
W
Tsukuyomi
9,920
551
136
8
0
392,692
0
W
Loki
9,926
551
166
9
0
413,302
0
L
Apollo
7,935
441
125
7
0
322,692
3
L
Lancelot
7,584
421
89
5
0
443,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role