Player Matchup

Achilles
Achilles
DahomieSteve
Achilles
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,497 Elo+
Party 2
Vamana
Vamana
ElPincheDream
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ix PoMoPoMiT xI
Cu Chulainn
Level 144
God Stats
1W - 1L
1,745 SR
Queue Stats
188W - 190L
1,503 Elo+
Solo
Aphrodite
Aphrodite
Juty-crack
Aphrodite
Level 108
God Stats
3W - 1L
1,611 SR
Queue Stats
83W - 112L
1,361 Elo+
Solo
Chernobog
Chernobog
ajr_warrior
Chernobog
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 193L
1,439 Elo+
Solo
Team Averages
Level 134
1,571 SR
1,455 Elo+

VS

Team Averages
Level 114
1,664 SR
1,430 Elo+
Aphrodite
Aphrodite
Dat Fat Spartan
Aphrodite
Level 149
God Stats
1W - 0L
1,748 SR
Queue Stats
122W - 131L
1,447 Elo+
Party 1
Mulan
Mulan
TheeKillaJay
Mulan
Level 68
God Stats
3W - 2L
1,375 SR
Queue Stats
119W - 115L
1,387 Elo+
Party 1
Izanami
Izanami
butla
Izanami
Level 151
God Stats
2W - 0L
1,740 SR
Queue Stats
188W - 180L
1,442 Elo+
Solo
Vulcan
Vulcan
jdonthekeen
Vulcan
Level 134
God Stats
2W - 0L
1,712 SR
Queue Stats
70W - 72L
1,474 Elo+
Solo
Charon
Charon
vDabbed Out
Charon
Level 67
God Stats
3W - 2L
1,746 SR
Queue Stats
108W - 119L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DahomieSteve
Achilles
14
7 / 3 / 6
8,234
823
15,397
16,699
19,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 3 / 9
8,557
856
7,589
14,193
15,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Ix PoMoPoMiT xI
Cu Chulainn
12
1 / 4 / 7
7,234
723
8,676
12,965
11,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Juty-crack
Aphrodite
14
3 / 4 / 10
8,086
809
9,315
13,950
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chernobog
ajr_warrior
Chernobog
15
2 / 3 / 10
8,045
805
8,486
12,856
5,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dat Fat Spartan
Aphrodite
14
0 / 1 / 11
7,835
784
5,365
10,210
6,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
1 / 3 / 10
7,906
791
9,572
11,650
8,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
butla
Izanami
17
9 / 5 / 5
9,927
993
18,850
13,239
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
17
4 / 2 / 8
9,390
939
20,244
8,349
5,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
14
3 / 4 / 8
8,139
814
7,292
14,470
16,220
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
59
15
Kills
17
17
Deaths
15
42
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
DahomieSteve
Achilles
7
3
6
3.33
W
Aphrodite
Dat Fat Spartan
Aphrodite
0
1
11
5.5
L
2
3
9
2.17
L
Cu Chulainn
Ix PoMoPoMiT xI
Cu Chulainn
1
4
7
1.13
L
Aphrodite
Juty-crack
Aphrodite
3
4
10
2
W
1
3
10
2
L
Chernobog
ajr_warrior
Chernobog
2
3
10
2.33
W
Izanami
butla
Izanami
9
5
5
2.3
W
Vulcan
4
2
8
4
W
Charon
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,463
Damage
61,323
70,663
Taken
57,918
59,348
Mitigated
43,530
31,009
Healing
24,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DahomieSteve
Achilles
15,397
2,189
1,751
4,251
16,699
19,364
0
7,580
9,119
0
20,972
W
Aphrodite
Dat Fat Spartan
Aphrodite
5,365
858
7,660
6,871
10,210
6,442
746
1,601
7,970
10,530
582
L
7,589
2,638
1,078
2,035
14,193
15,052
160
5,063
9,130
0
19,835
L
Cu Chulainn
Ix PoMoPoMiT xI
Cu Chulainn
8,676
286
731
2,901
12,965
11,679
0
5,292
7,673
0
16,632
L
Aphrodite
Juty-crack
Aphrodite
9,315
352
5,967
7,054
13,950
7,904
340
7,980
5,970
20,234
0
W
9,572
1,136
904
1,657
11,650
8,625
147
1,929
9,162
0
14,156
L
Chernobog
ajr_warrior
Chernobog
8,486
3,392
1,356
3,885
12,856
5,349
24
6,649
6,207
0
23,297
W
Izanami
butla
Izanami
18,850
12,225
295
2,316
13,239
7,042
21
1,824
11,062
0
35,451
W
Vulcan
20,244
14,200
1,374
1,249
8,349
5,201
1,315
653
7,236
37,773
288
W
Charon
7,292
1,156
927
1,486
14,470
16,220
291
3,308
10,034
11,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,156
Gold Earned
43,197
115
Minions Killed
110
0
Camps Cleared
0
952,890
Distance Traveled
976,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,234
823
8
1
0
207,179
0
W
Aphrodite
7,835
784
15
2
0
203,086
0
L
Vamana
8,557
856
30
3
0
217,507
0
L
Cu Chulainn
7,234
723
16
2
0
171,717
0
L
Aphrodite
8,086
809
18
2
0
175,996
0
W
Mulan
7,906
791
19
2
0
207,322
0
L
Chernobog
8,045
805
43
4
0
180,491
0
W
Izanami
9,927
993
27
3
0
168,206
0
W
Vulcan
9,390
939
41
4
0
199,572
0
W
Charon
8,139
814
8
1
0
198,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role