Player Matchup

Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold V
 
Camazotz
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
CakePowa
Sol
Silver II
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
33W - 39L
1,212 MMR
Solo
Charon
Charon
Silver I
emoslime
Charon
Silver I
Level 149
God Stats
15W - 5L
1,719 SR
Queue Stats
107W - 106L
1,161 MMR
Solo
King Arthur
King Arthur
Gold V
fernando2008446
King Arthur
Gold V
Level 128
God Stats
10W - 6L
1,644 SR
Queue Stats
200W - 216L
1,187 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,573 SR
1,312 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,463 SR
1,209 MMR
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
FlackoFitz-
Sobek
Gold II
Level 156
God Stats
10W - 14L
1,515 SR
Queue Stats
189W - 178L
1,407 MMR
Solo
Geb
Geb
Bronze II
JujitsuJedii
Geb
Bronze II
Level 65
God Stats
0W - 3L
1,379 SR
Queue Stats
35W - 60L
532 MMR
Solo
Ishtar
Ishtar
Gold III
NaokoFHer
Ishtar
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 229L
1,338 MMR
Solo
Ymir
Ymir
Gold V
SilverCrow809
Ymir
Gold V
Level 114
God Stats
7W - 8L
1,422 SR
Queue Stats
245W - 263L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 3
6,122
557
6,461
7,012
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
 
Camazotz
11
4 / 0 / 2
6,014
547
4,609
12,123
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 0 / 4
5,669
515
6,328
4,618
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
emoslime
Charon
10
2 / 1 / 7
6,038
549
5,037
8,419
6,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
fernando2008446
King Arthur
12
3 / 0 / 2
6,696
609
9,481
9,886
7,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
KaliBake KujiraJanusAgniHera

VS

Bans
OdinArachneThorAthenaEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 1
5,705
519
5,368
4,640
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,098
554
5,457
12,526
12,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 5 / 0
4,899
445
4,337
11,825
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
NaokoFHer
Ishtar
11
0 / 1 / 0
5,797
527
3,534
6,031
2,011
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 0
5,679
516
5,369
9,783
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
2
2
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
3
2.5
W
Camazotz
 
Camazotz
4
0
2
5
L
Zeus
 
Zeus
0
1
1
0.5
W
0
0
4
2
L
0
2
0
0
L
0
5
0
0
L
Ishtar
NaokoFHer
Ishtar
0
1
0
0
L
2
1
0
2
W
Charon
emoslime
Charon
2
1
7
5.5
W
King Arthur
fernando2008446
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
24,065
42,058
Taken
44,805
23,682
Mitigated
28,842
12,507
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,461
2,293
0
1,670
7,012
2,759
0
2,834
4,178
0
48,313
W
Camazotz
 
Camazotz
4,609
1,350
0
7,031
12,123
4,618
0
3,252
8,871
0
40,232
L
Zeus
 
Zeus
5,368
440
0
500
4,640
1,434
0
1,711
2,645
37,855
0
W
6,328
1,288
0
1,721
4,618
1,716
0
2,341
2,277
40,439
0
L
5,457
182
0
6,149
12,526
12,358
0
314
12,212
36,510
2,654
L
4,337
439
0
1,246
11,825
7,658
0
4,924
6,669
16,064
546
L
Ishtar
NaokoFHer
Ishtar
3,534
1,136
0
1,809
6,031
2,011
0
743
5,288
0
48,964
L
5,369
1,017
0
537
9,783
5,381
0
2,967
6,626
39,725
0
W
Charon
emoslime
Charon
5,037
1,136
0
1,661
8,419
6,625
0
5,029
3,390
21,125
0
W
King Arthur
fernando2008446
King Arthur
9,481
997
0
424
9,886
7,964
0
5,348
3,493
0
52,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
28,178
332
Minions Killed
317
0
Camps Cleared
0
1,130,321
Distance Traveled
1,084,629
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,122
557
80
7
0
191,248
0
W
Camazotz
6,014
547
63
6
0
253,455
0
L
Zeus
5,705
519
82
7
0
221,696
0
W
Sol
5,669
515
78
7
0
204,974
3
L
Sobek
6,098
554
82
7
0
230,454
0
L
Geb
4,899
445
13
1
0
200,335
0
L
Ishtar
5,797
527
84
8
0
204,786
2
L
Ymir
5,679
516
56
5
0
227,358
0
W
Charon
6,038
549
23
2
0
233,257
2
W
King Arthur
6,696
609
88
8
0
247,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role