Player Matchup

Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AKAPeoPle
Skadi
Level 53
God Stats
6W - 3L
1,744 SR
Queue Stats
35W - 37L
1,336 Elo+
Solo
Thanatos
Thanatos
SebasDybala_xd
Thanatos
Level 36
God Stats
22W - 24L
1,296 SR
Queue Stats
72W - 82L
1,208 Elo+
Solo
Nu Wa
Nu Wa
TeaSproutz
Nu Wa
Level 31
God Stats
43W - 29L
1,615 SR
Queue Stats
102W - 102L
1,457 Elo+
Party 1
Chaac
Chaac
TheFunkMonke
Chaac
Level 113
God Stats
4W - 5L
1,219 SR
Queue Stats
121W - 123L
1,442 Elo+
Party 1
Team Averages
Level 72
1,475 SR
1,388 Elo+

VS

Team Averages
Level 52
1,511 SR
1,522 Elo+
Eset
Eset
Gene_215_
Eset
Level 57
God Stats
5W - 5L
1,431 SR
Queue Stats
128W - 129L
1,487 Elo+
Solo
Izanami
Izanami
ImSpeedYaDig
Izanami
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,837 Elo+
Solo
Camazotz
Camazotz
Purpleshirt8460
Camazotz
Level 69
God Stats
3W - 1L
1,532 SR
Queue Stats
171W - 171L
1,458 Elo+
Solo
Chaac
Chaac
Tranquilchalk76
Chaac
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 161L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
WissLegend
Sun Wukong
Level 12
God Stats
3W - 2L
1,590 SR
Queue Stats
9W - 14L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 1
5,849
418
2,185
7,521
4,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Skadi
AKAPeoPle
Skadi
11
1 / 1 / 1
6,565
469
7,711
10,350
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
11
2 / 3 / 0
6,268
448
2,390
13,654
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
13
0 / 0 / 0
7,030
502
4,157
3,759
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 0
8,599
614
7,022
7,884
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 0 / 0
8,562
612
5,592
4,293
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ImSpeedYaDig
Izanami
12
2 / 1 / 1
6,877
491
6,722
9,524
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
15
2 / 1 / 1
7,769
555
4,334
11,542
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 2
7,220
516
4,405
9,315
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
WissLegend
Sun Wukong
11
0 / 5 / 1
6,687
478
2,969
10,467
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
8
Kills
6
6
Deaths
8
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
1
0.5
L
Skadi
AKAPeoPle
Skadi
1
1
1
1.5
W
Eset
2
0
0
2
W
Izanami
ImSpeedYaDig
Izanami
2
1
1
2.5
W
Camazotz
2
1
1
2.5
L
Thanatos
2
3
0
0.67
L
Nu Wa
0
0
0
0
L
5
1
0
5
W
0
1
2
1
W
Sun Wukong
WissLegend
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
24,022
43,168
Taken
45,141
19,273
Mitigated
28,715
14,584
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,185
1,308
0
1,955
7,521
4,640
0
1,355
6,098
300
29,315
L
Skadi
AKAPeoPle
Skadi
7,711
3,170
0
3,434
10,350
3,192
0
0
10,350
0
48,145
W
Eset
5,592
395
0
628
4,293
1,498
296
1,920
2,085
62,706
1,853
W
Izanami
ImSpeedYaDig
Izanami
6,722
4,719
0
2,957
9,524
4,098
198
234
9,230
0
54,346
W
Camazotz
4,334
1,632
0
4,639
11,542
5,676
0
960
10,440
0
73,043
L
Thanatos
2,390
541
0
5,768
13,654
5,501
0
1,969
11,481
0
37,007
L
Nu Wa
4,157
1,351
0
350
3,759
1,027
0
1,734
1,763
51,622
0
L
7,022
2,120
0
3,077
7,884
4,913
0
82
7,311
0
57,507
W
4,405
808
0
2,582
9,315
10,316
0
281
8,974
0
31,080
W
Sun Wukong
WissLegend
Sun Wukong
2,969
1,102
0
462
10,467
7,127
563
217
10,190
82
32,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,311
Gold Earned
37,115
398
Minions Killed
434
0
Camps Cleared
0
1,225,424
Distance Traveled
1,422,300
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,849
418
47
3
0
220,708
0
L
Skadi
6,565
469
76
5
0
265,867
0
W
Eset
8,562
612
143
10
0
272,134
0
W
Izanami
6,877
491
75
5
0
225,508
0
W
Camazotz
7,769
555
109
8
0
325,957
0
L
Thanatos
6,268
448
54
4
0
249,714
0
L
Nu Wa
7,030
502
124
9
0
273,042
0
L
Chaac
8,599
614
97
7
0
216,093
0
W
Chaac
7,220
516
45
3
0
339,093
4
W
Sun Wukong
6,687
478
62
4
0
259,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role