Player Matchup

Anubis
Anubis
CODEMAN420
Anubis
Level 143
God Stats
15W - 13L
1,548 SR
Queue Stats
88W - 99L
1,457 Elo+
Party 1
Ishtar
Ishtar
Hermione18
Ishtar
Level 108
God Stats
1W - 3L
1,474 SR
Queue Stats
26W - 28L
1,386 Elo+
Solo
King Arthur
King Arthur
astraldrogon
King Arthur
Level 99
God Stats
28W - 25L
1,371 SR
Queue Stats
157W - 157L
1,372 Elo+
Party 1
Team Averages
Level 117
1,464 SR
1,405 Elo+

VS

Team Averages
Level 84
1,506 SR
1,454 Elo+
Yu Huang
Yu Huang
BABYTYWER
Yu Huang
Level 85
God Stats
0W - 2L
1,284 SR
Queue Stats
37W - 36L
1,414 Elo+
Solo
Surtr
Surtr
Scelerat3036
Surtr
Level 49
God Stats
2W - 8L
1,500 SR
Queue Stats
123W - 135L
1,486 Elo+
Solo
Jormungandr
Jormungandr
iSit2Peee
Jormungandr
Level 118
God Stats
50W - 21L
1,734 SR
Queue Stats
337W - 328L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CODEMAN420
Anubis
17
7 / 4 / 2
11,594
725
18,366
15,371
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
Hermione18
Ishtar
18
2 / 1 / 7
11,482
718
8,677
13,564
6,678
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
astraldrogon
King Arthur
17
3 / 1 / 9
12,132
758
14,011
17,383
17,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BABYTYWER
Yu Huang
14
1 / 5 / 2
9,843
615
14,011
13,366
5,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 3 / 1
11,344
709
10,228
18,769
14,998
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
iSit2Peee
Jormungandr
15
1 / 4 / 2
9,711
607
10,963
18,225
16,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
6
6
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BABYTYWER
Yu Huang
1
5
2
0.4
W
Anubis
CODEMAN420
Anubis
7
4
2
2
W
Ishtar
Hermione18
Ishtar
2
1
7
5.5
L
4
3
1
1.5
W
King Arthur
astraldrogon
King Arthur
3
1
9
7.5
L
Jormungandr
iSit2Peee
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,054
Damage
35,202
46,318
Taken
50,360
32,626
Mitigated
36,967
10,949
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BABYTYWER
Yu Huang
14,011
782
85
1,568
13,366
5,493
0
4,246
9,112
41,374
0
W
Anubis
CODEMAN420
Anubis
18,366
1,201
450
4,185
15,371
8,793
122
9,936
5,351
52,230
494
W
Ishtar
Hermione18
Ishtar
8,677
5,320
0
2,476
13,564
6,678
2,086
6,891
6,664
0
48,193
L
10,228
2,819
0
3,512
18,769
14,998
90
6,048
12,660
1,062
41,703
W
King Arthur
astraldrogon
King Arthur
14,011
574
0
3,838
17,383
17,155
404
7,441
9,846
0
47,483
L
Jormungandr
iSit2Peee
Jormungandr
10,963
1,196
0
1,650
18,225
16,476
0
8,189
9,986
28,565
1,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
30,898
225
Minions Killed
142
0
Camps Cleared
0
799,978
Distance Traveled
818,225
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,843
615
50
3
0
265,822
0
W
Anubis
11,594
725
66
4
0
246,516
0
W
Ishtar
11,482
718
85
5
0
229,866
0
L
Surtr
11,344
709
61
4
0
270,460
0
W
King Arthur
12,132
758
74
5
0
323,596
0
L
Jormungandr
9,711
607
31
2
0
281,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role