Player Matchup

Sobek
Sobek
LEG3NDARYTURTL3
Sobek
Level 39
God Stats
2W - 3L
1,420 SR
Queue Stats
17W - 19L
1,422 Elo+
Solo
Achilles
Achilles
MaestroNate
Achilles
Level 108
God Stats
0W - 3L
1,728 SR
Queue Stats
48W - 59L
1,452 Elo+
Solo
Agni
Agni
XXtendzxx
Agni
Level 79
God Stats
12W - 8L
1,525 SR
Queue Stats
483W - 448L
1,508 Elo+
Solo
Loki
Loki
senzu_slushy
Loki
Level 79
God Stats
6W - 12L
1,462 SR
Queue Stats
22W - 30L
1,426 Elo+
Solo
Apollo
Apollo
ÅżèÍfŅèóş
Apollo
Level 197
God Stats
24W - 31L
1,379 SR
Queue Stats
406W - 406L
1,461 Elo+
Solo
Team Averages
Level 100
1,503 SR
1,454 Elo+

VS

Team Averages
Level 143
1,547 SR
1,467 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Dreamgirl1589
Medusa
Level 122
God Stats
5W - 4L
1,457 SR
Queue Stats
396W - 395L
1,416 Elo+
Party 2
Agni
Agni
Hachy_Hanz
Agni
Level 157
God Stats
2W - 1L
1,485 SR
Queue Stats
170W - 159L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
LissyMaeB
Cthulhu
Level 159
God Stats
22W - 8L
1,641 SR
Queue Stats
345W - 335L
1,419 Elo+
Party 2
Awilix
Awilix
joao_f96
Awilix
Level 116
God Stats
9W - 8L
1,650 SR
Queue Stats
88W - 84L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
4,672
519
1,468
6,685
3,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Achilles
MaestroNate
Achilles
9
0 / 0 / 0
4,780
531
2,615
7,025
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
8
0 / 3 / 0
4,519
502
1,384
7,111
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 1
4,561
507
2,318
6,166
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
5,464
607
3,103
4,842
1,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 2
5,923
658
4,357
5,353
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 2
5,074
564
3,041
4,896
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
2 / 0 / 2
5,855
651
4,913
3,963
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LissyMaeB
Cthulhu
9
2 / 1 / 3
4,821
536
3,828
5,615
4,894
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Awilix
joao_f96
Awilix
11
4 / 0 / 3
6,136
682
3,282
5,861
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
10
10
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
W
1
2
2
1
W
2
0
2
3
L
1
2
1
0.75
W
Cthulhu
LissyMaeB
Cthulhu
2
1
3
3.5
L
Achilles
MaestroNate
Achilles
0
0
0
0
L
Agni
0
3
0
0
W
Awilix
joao_f96
Awilix
4
0
3
5.5
L
0
3
1
0.17
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,888
Damage
19,421
31,829
Taken
25,688
14,735
Mitigated
11,547
6,940
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,357
1,936
0
2,087
5,353
1,561
348
0
5,353
30,172
2,966
W
3,041
1,074
0
160
4,896
1,822
0
575
4,321
0
33,177
W
4,913
141
0
453
3,963
1,215
42
828
2,899
33,834
0
L
1,468
105
0
2,176
6,685
3,927
0
2,109
4,520
9,691
0
W
Cthulhu
LissyMaeB
Cthulhu
3,828
201
117
1,028
5,615
4,894
0
817
4,798
21,423
0
L
Achilles
MaestroNate
Achilles
2,615
56
0
2,215
7,025
4,546
0
2,877
3,814
0
33,109
L
Agni
1,384
0
0
1,283
7,111
2,199
0
3,416
3,362
23,872
0
W
Awilix
joao_f96
Awilix
3,282
1,098
0
3,900
5,861
2,055
388
370
5,465
0
45,147
L
2,318
508
0
0
6,166
2,220
0
1,877
4,115
0
30,515
L
3,103
1,839
0
1,266
4,842
1,843
0
1,739
3,081
0
42,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
27,809
232
Minions Killed
273
0
Camps Cleared
0
850,063
Distance Traveled
920,802
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,923
658
57
6
0
154,298
0
W
Medusa
5,074
564
44
5
0
169,471
0
W
Agni
5,855
651
56
6
0
179,214
0
L
Sobek
4,672
519
8
1
0
165,760
0
W
Cthulhu
4,821
536
26
3
0
183,146
6
L
Achilles
4,780
531
45
5
0
187,865
2
L
Agni
4,519
502
50
6
0
165,165
0
W
Awilix
6,136
682
90
10
0
234,673
2
L
Loki
4,561
507
50
6
0
176,238
0
L
Apollo
5,464
607
79
9
0
155,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role