Player Matchup

Medusa
Medusa
MPalacios700
Medusa
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 67L
1,557 Elo+
Solo
Agni
Agni
Skycel
Agni
Level 119
God Stats
4W - 0L
1,719 SR
Queue Stats
124W - 117L
1,475 Elo+
Solo
Mulan
Mulan
Vadonia
Mulan
Level 68
God Stats
1W - 1L
1,296 SR
Queue Stats
116W - 112L
1,489 Elo+
Solo
Neith
Neith
amigoadrian69
Neith
Level 50
God Stats
4W - 2L
1,237 SR
Queue Stats
145W - 142L
1,473 Elo+
Party 1
Cerberus
Cerberus
juuanjo23
Cerberus
Level 89
God Stats
3W - 1L
1,852 SR
Queue Stats
259W - 254L
1,476 Elo+
Party 1
Team Averages
Level 86
1,521 SR
1,494 Elo+

VS

Team Averages
Level 111
1,543 SR
1,455 Elo+
Ah Puch
Ah Puch
IIGhostWhisperII
Ah Puch
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
429W - 446L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JdBlitz
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,412 Elo+
Solo
Vulcan
Vulcan
Leo010209
Vulcan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,494 Elo+
Party 2
Hera
Hera
MaxTorua227
Hera
Level 62
God Stats
1W - 1L
1,714 SR
Queue Stats
39W - 31L
1,479 Elo+
Party 2
Lancelot
Lancelot
PerunCZ
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 4 / 16
10,411
694
11,250
11,363
5,189
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Skycel
Agni
20
9 / 0 / 13
12,425
828
15,319
12,905
5,710
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
Vadonia
Mulan
20
16 / 4 / 12
12,883
859
22,842
18,772
19,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 16
10,490
699
8,109
13,948
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
juuanjo23
Cerberus
17
2 / 4 / 22
10,506
700
8,116
28,293
23,060
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 8
9,948
663
21,173
12,711
5,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
JdBlitz
Morgan Le Fay
17
3 / 8 / 7
9,898
660
10,926
14,995
6,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Leo010209
Vulcan
19
2 / 4 / 8
10,507
700
23,685
10,222
5,646
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 10 / 6
9,851
657
9,621
14,577
5,653
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
PerunCZ
Lancelot
17
3 / 6 / 7
9,966
664
8,139
19,029
18,573
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
50
34
Kills
14
14
Deaths
34
79
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
L
Morgan Le Fay
JdBlitz
Morgan Le Fay
3
8
7
0.81
L
Vulcan
Leo010209
Vulcan
2
4
8
1.5
W
Medusa
4
4
16
3
L
3
10
6
0.6
L
Lancelot
PerunCZ
Lancelot
3
6
7
1.08
W
Agni
Skycel
Agni
9
0
13
15.5
W
Mulan
Vadonia
Mulan
16
4
12
5.5
W
3
2
16
5.5
W
Cerberus
juuanjo23
Cerberus
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,636
Damage
73,544
85,281
Taken
71,534
59,251
Mitigated
42,563
33,990
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,173
98
0
1,433
12,711
5,713
200
3,411
9,300
33,625
0
L
Morgan Le Fay
JdBlitz
Morgan Le Fay
10,926
769
514
739
14,995
6,978
280
5,529
9,466
20,106
886
L
Vulcan
Leo010209
Vulcan
23,685
9,079
1,562
1,250
10,222
5,646
235
2,907
7,315
50,748
0
W
Medusa
11,250
3,704
2,213
1,837
11,363
5,189
2,242
8,225
3,138
0
28,364
L
9,621
1,633
453
491
14,577
5,653
342
5,010
9,567
18,614
703
L
Lancelot
PerunCZ
Lancelot
8,139
1,104
344
2,699
19,029
18,573
280
5,790
13,239
0
10,994
W
Agni
Skycel
Agni
15,319
1,139
1,296
2,503
12,905
5,710
645
9,437
3,468
48,437
764
W
Mulan
Vadonia
Mulan
22,842
1,718
1,403
4,947
18,772
19,464
633
13,121
5,651
0
32,658
W
8,109
3,259
1,227
3,571
13,948
5,828
1,069
11,371
2,577
0
24,992
W
Cerberus
juuanjo23
Cerberus
8,116
107
3,698
11,295
28,293
23,060
0
22,742
5,551
13,195
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,715
Gold Earned
50,170
221
Minions Killed
144
0
Camps Cleared
0
1,420,290
Distance Traveled
1,277,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,948
663
29
2
0
246,527
0
L
Morgan Le Fay
9,898
660
22
1
0
240,786
0
L
Vulcan
10,507
700
64
4
0
280,072
0
W
Medusa
10,411
694
29
2
0
290,277
0
L
Hera
9,851
657
22
1
0
233,123
0
L
Lancelot
9,966
664
7
0
0
276,711
0
W
Agni
12,425
828
123
8
0
305,445
0
W
Mulan
12,883
859
18
1
0
231,612
0
W
Neith
10,490
699
35
2
0
272,944
0
W
Cerberus
10,506
700
16
1
0
320,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role