Player Matchup

Cerberus
Cerberus
ALFONSO21156459
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 1
Artemis
Artemis
DrFloppysausage
Artemis
Level 105
God Stats
29W - 28L
1,338 SR
Queue Stats
90W - 71L
1,517 Elo+
Party 1
Da Ji
Da Ji
I3luffy
Da Ji
Level 29
God Stats
13W - 17L
1,526 SR
Queue Stats
46W - 53L
1,429 Elo+
Party 3
Discordia
Discordia
SenpaiRizzle
Discordia
Level 46
God Stats
3W - 6L
1,381 SR
Queue Stats
103W - 130L
1,363 Elo+
Party 3
Hades
Hades
stoneytony97
Hades
Level 122
God Stats
125W - 101L
1,601 SR
Queue Stats
201W - 185L
1,547 Elo+
Solo
Team Averages
Level 62
1,469 SR
1,462 Elo+

VS

Team Averages
Level 115
1,484 SR
1,447 Elo+
Bellona
Bellona
DomesticAce22
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,348 Elo+
Solo
Cernunnos
Cernunnos
EXParagonSemiPro
Cernunnos
Level 114
God Stats
11W - 15L
1,429 SR
Queue Stats
297W - 284L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
SneezyBeaver
Sylvanus
Level 127
God Stats
15W - 9L
1,308 SR
Queue Stats
379W - 362L
1,522 Elo+
Party 2
Serqet
Serqet
celewde
Serqet
Level 122
God Stats
8W - 9L
1,682 SR
Queue Stats
56W - 70L
1,412 Elo+
Solo
Scylla
Scylla
santiavend
Scylla
Level 106
God Stats
6W - 1L
1,500 SR
Queue Stats
158W - 146L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 5 / 1
6,670
445
2,716
13,612
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
0 / 2 / 3
6,391
426
5,111
9,374
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
I3luffy
Da Ji
13
4 / 3 / 2
7,446
496
5,898
10,448
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SenpaiRizzle
Discordia
13
2 / 4 / 2
7,719
515
4,024
7,996
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,888
193
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
0 / 0 / 3
8,926
595
658
5,611
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
14
5 / 1 / 3
8,781
585
8,963
8,130
3,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
SneezyBeaver
Sylvanus
13
4 / 3 / 6
8,140
543
8,414
11,938
7,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
celewde
Serqet
14
2 / 1 / 5
7,792
519
4,229
9,513
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
santiavend
Scylla
14
3 / 2 / 4
8,320
555
6,685
6,806
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
14
14
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
5
1
0.3
W
Bellona
0
0
3
1.5
L
0
2
3
0.75
W
Cernunnos
5
1
3
6.5
L
Da Ji
I3luffy
Da Ji
4
3
2
1.67
L
Discordia
SenpaiRizzle
Discordia
2
4
2
0.75
W
Sylvanus
SneezyBeaver
Sylvanus
4
3
6
2.33
W
Serqet
celewde
Serqet
2
1
5
4.5
W
Scylla
santiavend
Scylla
3
2
4
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,749
Damage
28,949
41,430
Taken
41,998
20,910
Mitigated
22,441
8,740
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,716
558
0
2,873
13,612
11,255
0
2,991
10,459
15,550
769
W
Bellona
658
68
0
2,107
5,611
5,255
3,232
0
5,611
0
63,096
L
5,111
2,364
0
2,094
9,374
3,113
0
3,534
5,840
0
43,811
W
Cernunnos
8,963
4,421
0
3,039
8,130
3,474
964
1,378
6,752
0
60,905
L
Da Ji
I3luffy
Da Ji
5,898
1,219
0
2,883
10,448
3,852
233
2,628
7,501
0
39,907
L
Discordia
SenpaiRizzle
Discordia
4,024
0
0
890
7,996
2,690
348
5,180
2,816
45,151
1,030
W
Sylvanus
SneezyBeaver
Sylvanus
8,414
3,632
596
2,974
11,938
7,381
477
1,838
9,996
40,040
14,601
W
Serqet
celewde
Serqet
4,229
550
0
1,588
9,513
4,174
0
978
8,371
0
53,277
W
Scylla
santiavend
Scylla
6,685
383
0
750
6,806
2,157
558
1,680
4,608
58,783
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
41,959
274
Minions Killed
489
0
Camps Cleared
0
1,130,250
Distance Traveled
1,414,409
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,670
445
39
3
0
252,471
0
W
Bellona
8,926
595
122
8
0
269,840
0
L
Artemis
6,391
426
82
5
0
263,358
0
W
Cernunnos
8,781
585
98
7
0
248,860
3
L
Da Ji
7,446
496
60
4
0
326,820
1
L
Discordia
7,719
515
93
6
0
287,601
0
W
Sylvanus
8,140
543
74
5
0
265,865
2
W
Serqet
7,792
519
91
6
0
337,104
0
W
Scylla
8,320
555
104
7
0
292,740
1
L
Hades
2,888
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role